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    posted a message on would you craft a deck full of golden cards?

    My computer's a bit of a shed so I fear that if I had a fully golden deck the animations would implode my cpu.

    Posted in: General Discussion
  • 1

    posted a message on Waking up to Trump.

    Hi All, 

    I usually go to sleep with Youtube on and I sometimes watch Kripp's Old Gods/archive content or Trolden as I nod off.

    I've watched some of Trump's F2P to Legend series recently released; and now whenever I wake up; doesn't matter what Hearthstone content I've been watching, I always wake up to Trump!

    Does anybody else get this? It seems like all related videos on a Trump video page are Trump titles as well; not necessarily related content. Does he pay the most money or have family in Youtube maybe?

    Let me know if you have any similar experiences.

    Posted in: General Discussion
  • 0

    posted a message on Control is dead because...

    I'll give you that: good point; Control Warrior had 70% winrate in its day, and I forgot the difficulties playing against Cubelock.

    I remember Kripp's video on Wild Odd Rogue though. I think Control cards get nerfed more often than efficient Aggro cards [Demon Hunter aside understandably].

    Its arguable that Zoolock always has and always will be the best though?

    Posted in: General Discussion
  • 0

    posted a message on Control is dead because...

    Control has never been alive.

    Posted in: General Discussion
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    posted a message on HoF cards should be obtainable from Classic packs.

    Here Here if in agreement, nae nae if not.

    :
    Would attract players to Wild
    Ragnaros the Firelord could be 1600 Dust less
    I miss Azure Drake

    Posted in: General Discussion
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    posted a message on Packs

    Check out the Hearthstone Mathematics video on useful cards in the meta for this expansion: should help you out.

    Posted in: Card Discussion
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    posted a message on Four-Old Gods Warlock

    Cheers Viorne,

    Yes I found out about Tickatus the other day thank you.

    Remember that C'Thun shards count as spells too, so there are plenty; though Yogg is a late card yes.

    I'll make a note on the description to say that this is more or less a meme deck just so folks know.

    Thanks for the input *thumbs up*

    Posted in: Four-Old Gods Warlock
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    posted a message on Four-Old Gods Warlock

    I find Plot Twist isn't the best card as it isn't valued the same way as other cards: A card like Dark Skies counts itself when dealing damage etc. but Plot Twist doesn't. This deck manages to go without Plot Twist due to the Soul Fragments. Soul Fragment counts as an unofficial draw; and though they create a little adverse synergies with the Plot Twist Hero Power, I still think they are a valid inclusion. If you wished you could put a Plot Twist in instead of Supreme Archaeology, as its hard to tell how effective the quest is to the deck.

    Posted in: Four-Old Gods Warlock
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    posted a message on 5+ Gold to Legend(?) Possible Mecha'Thun Druid

    Thanks for your comments Scarifar,
    I've looked at things like Biology Project for ramp, and will probably move back to the Dragon version; trying to refine that, for the time being [check edit history]. I do think that Branching Paths is a good edition and will try a re-edit tonight with less Fandral synergy and more board-control mechanisms. I do agree though: against aggro etc. I think this deck will find it hard to make any real headway in the meta. 
    Again though: I appreciate comments and implore any more constructive criticism in future.

    <3

    Posted in: 5+ Gold to Legend(?) Possible Mecha'Thun Druid
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    posted a message on 5+ Gold to Legend(?) Possible Mecha'Thun Druid

    Thanks for the replies so far: Fatespinner after Fandral is a nuance as it does affect the end combo, but it is rarely an issue. I've tinkered with this for a long time and the most recent changes I'm sure make it more competitive. I'm making a push this month and will see how far up the ladder I get. I can say though that this deck does well against the likes of Big Priest, Spell Hunter, and has a decent result against most archetypes. I enjoy this as I do not like the idea of wins/losses being determined by the class that one is against. Expect an update at the end of August.

    Posted in: 5+ Gold to Legend(?) Possible Mecha'Thun Druid
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    posted a message on Galakrond Warlock Too Strong!

    Hi all,

    So there's only one deck that I've lost turn four to so far and it is Galakrond Warlock.

    Thoughts?

    X

    Posted in: General Discussion
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    posted a message on My Favourite Kind of Druid: Revised Edition; Complete; No-Take-Backsies

    Magpai here: As in the guy that made this deck; can't log into my other account but have to post this, exchange 2x Mark of Y'shaarj for 2 x Innervate for an absolute hands-down bangin' deck

    xXx

    Posted in: My Favourite Kind of Druid: Revised Edition; Complete; No-Take-Backsies
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