• 1

    posted a message on Your Experience Playing Hearthstone Thus Far

    Paraphrased from Reddit:  HearthStone is like that girlfriend who's no good for you but to whom you've become too attached to leave.

    I've been playing since BRM, and despite trying to quit several times (I actually managed to for 3 weeks just before and during KFT), I just can't seem to pull myself away.

    I often feel mysteriously pressured to play every day -- or at least enough to knock out daily quests every 3 days.  Part of that feeling comes from having spent so much time and money on this game that I can't bear to drop all the "work" I've put in.

    Advise I would give to any player is to avoid watching the "Salty" streamers.  While Kripp certainly speaks more truth than not, it's easy to let his negativity get in your head and jade your experience.  (Instead, watch Kibler, DisguisedToast, Savjz, etc.)

    Overall, HS is worth playing -- especially if you're familiar with Blizzard's universes.  However, it costs a significant amount of time and/or money to "keep up".

    Posted in: General Discussion
  • 2

    posted a message on Is the Starving Buzzard being starved of deck time?

    The crux of the problem is that it triggers upon summoning a minion.  Change the text to play along with re-balancing its cost, and things will be fine.

    Posted in: Card Discussion
  • 1

    posted a message on What is the probability of getting a specific zombeast?

    Bittertide Hydra can only be chosen during the first Discover set, which is out of 39 cards.

    Stonetusk Boar can only be chosen during the second Discover set, which is out of 17 cards.

    Odds of succeeding the first step is 1 - ( 38/39 * 37/38 * 36/37 ) = 7.692307 %

    Odds of succeeding the second step is 1 - ( 16/17 * 15/16 * 14/15 ) = 17.647058 %

    Odds of succeeding both steps is 0.07692307 * 0.17647058 = 1.357466 %

    Posted in: Card Discussion
  • 1

    posted a message on What is the probability of getting a specific zombeast?

    From https://hearthstone.gamepedia.com/Deathstalker_Rexxar:

    • Build-a-Beast allows the player to create a Zombeast through a Discover-like interface. The player is presented with 3 Beast minions twice to choose from. The first choice will always be from Beasts with card text, whereas the second choice will always be from Beasts with either only keywords or no card text at all.[1] A minion card is then generated for the player with the combined mana costs, Attack, Health and card text of the two Beasts. The Zombeast will have the card art and quotes of the first minion chosen.[2][3]
      • Minions with Battlecry and Enrage count as being in the first pool of cards, since they have additional text besides the keyword to specify what their effect does (for example, "Battlecry: Deal 1 damage", or "Enrage: +2 Attack", instead of simply "Battlecry" or "Enrage").[4][5]
      • Hunter Beasts and neutral Beasts have an equal chance of being offered.[1]
      • The player will never be offered a Beast that costs more than 5 mana, since this could potentially create a Zombeast that costs more than 10 mana and is thus impossible to play under normal circumstances.[6]
    • If Build-a-Beast creates a Zombeast with a Deathrattle effect, the Zombeast will be able to be resummoned by N'Zoth, the Corruptor's Battlecry.[7]

    My previous answer was way off.  Recalculating ...

    Posted in: Card Discussion
  • 1

    posted a message on What is the probability of getting a specific zombeast?

    At 5-mana or less, there are 20 Hunter Beasts and 36 Neutral Beasts

    Since Class cards are 4x more likely to appear, the total pool is essentially out of (20*4) + 36 = 116.

    The odds of NOT getting one of the two desired beasts on the first step is (114/116) * (113/115) * (112/114) = 94.872563 %

    Therefore the odds of succeeding in the 1st step is 5.127436 %

    And, the odds of NOT getting the other desired beast on the second step is (114/115) * (113/114) * (112/113) = 97.391304 %

    Therefore, the odds of succeeding in the 2nd step is 2.608695 %

    The odds of succeeding at both is 0.05127436 * 0.02608695 = 0.133759 %

     

    EDIT:  Forgot to consider duplicates.

    EDIT2:  Sources or duplicates:  Source, Source, Source

    EDIT3:  Omitting Beasts of other classes (whoops).

    Posted in: Card Discussion
  • 3

    posted a message on Hearthstone is more reasonably affordable than I thought.

    For me, a comparison of HS to other CGs is moot, because I don't enjoy the others like I do Hearthstone.  I would never argue that HS is cheap, but compared to what other video games [of varying genre and type] offer, Hearthstone is worth considering.

    And, as was mentioned by a couple others, AAA titles are finite, so I have to consider not only their initial cost but also the quantity of them I would need to fill the same timeslot as HS.  That brings the overall price of HS more in line with what I already have been spending on other games and entertainment.

    Posted in: General Discussion
  • 3

    posted a message on Hearthstone is more reasonably affordable than I thought.

    I have no idea why you're comparing hearth to other genres. Compare it to other tcgs, Hearthstone is extremely expensive...

    I compare one game to another game for the same reason I compare one form of entertainment to another form of entertainment for the same reason I compare one unnecessary expense to another unnecessary expense:  perspective.
    Since I'm not restricted to exclusively playing CCGs/TCGs, I don't restrict myself to exclusively comparing Hearthstone to other CGs.  And since I also have many other entertainment options, I also don't restrict myself ... instead considering them all for a broader perspective.
    Pretty much every video game gives me the same sense of enjoyment, so my decision boils down to "How much am I willing to spend on video games, and on which game(s) will I get the most return/pleasure for my expense?"  (I like to consider my Soda/Coffee spending to answer the first question.)
    Posted in: General Discussion
  • 15

    posted a message on Hearthstone is more reasonably affordable than I thought.

    TLDR:  At what I call the "moderately high end" of Hearthstone, it still only costs $1 per day for essentially unlimited playtime.  I spend more than that on Mountain Dew and coffee.

    While explaining economics to my son and why I'm willing to buy for him premium currency and items in some games but not others, I managed to change my mind a lot on how expensive Hearthstone is.

    I'll start quickly with a little perspective, since I reached my new conclusion by comparison with other games.

    In games like Castle Crush or Clash of Clans, unlocking things with premium currency doesn't ultimately help with the reward system -- they just allow the player to more quickly get to the next paywall.  The game is literally pay to play ... you'll either continually pay with $IRL or with a LOT of time (typically in the form of waiting while unable to even play the game).

    In titles like Forza, Fallout, Witcher, Civilization, Mass Effect, DragonAge, etc, purchasing the game allows you to play as much or as little as you want.  There is no paywall.  Granted, there's typically a point where you beat, finish, or just lose interest in the game, but you can still pay once and play ad nauseam.

    I don't spend money on games with persistent unavoidable paywalls.

    So onto Hearthstone now ...

    Prior to each expansion, Blizzard offers a 50-pack pre-order for $50 USD.  During the ~120 days between expansions, players can easily earn 7200g [at 60g per day for wins + daily quests] -- or 72 more packs.  So for $50 every ~3 months, a player can open 122 packs per expansion.  (This is generally enough cards to amass a decent, competitive collection.)

    To really feel like you're getting the most out of Hearthstone, I think 180 packs per expansion is a great goal.  That means another $70 USD for 60 more packs.  At a grand total of $120 per ~120, that comes out to $1 per day.  I spend more than that on Mountain Dew and coffee.

    Unlike many popular mobile games, Hearthstone has no hard paywall.  The more you win at the game, the more you earn, which makes it easier still to win more games, which makes it easier to -- you get the picture.  If anything, Hearthstone's paywall is very soft, because the alternative to $IRL is to play the game more -- not wait for some arbitrary timer to count down.

    Like for-purchase titles, Hearthstone also permits unlimited play.  For me, most of these titles are played out after about 2 months.  At $60 a pop for a AAA title every ~2 months, that comes out to $1 per day -- the same as Hearthstone near its high end.

    It's worth noting, I think, that if your entire gaming budget is $1 per day, Hearthstone can monopolize that budget -- whereas spending the budget on for-purchase titles means an entirely new game/experience every couple months.  But if your budget is more than that, Hearthstone may not hurt as much as it initially seems.

     

     

    Posted in: General Discussion
  • 2

    posted a message on Right time to start saving for next expansion?

    I have two accounts (regions).  Each one alternates/staggers which expansion it "mains".  So for this expansion, the one account had almost 15k to burn.  That gives plenty of current cards and enough dust to craft the last expansion's cards still in the meta.  Next expansion, the other region will do the same and become my main for a while.

    Posted in: General Discussion
  • 3

    posted a message on Synergy Picks in the Arena are Being Removed

    I like the idea of synergy picks; I just disagree with what cards they thought were synergistic (they put all the activated cards despite the activators being the important ones).

    I'd like to see them bring it back with one list of activators and another of activated ... and then offer once from each list but also at random times.

    Posted in: News
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