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    posted a message on Do people hate Wild?? Why??
    Quote from iWatchUSleep >>

    People don't hate wild. People just don't care about wild.

    If Blizzard doesn't care about wild, why should the players? The only way for pro players to make a living off hearthstone is by playing standard. That format is actively supported by Blizzard in the form of tournaments (I'm not counting one lousy tournament per year for wild, that's negligible). 

    So if all the good players focus on standard, and tournaments do too, then all the viewers naturally will, too. Which is why no one really cares about wild.

    Oh, and big priest. 

    This is totally on point, and that about sums it up better than I have heard anyone else say it.  Being a noob, I got lulled into thinking that Wild was a subpar way to play and dusted a lot of cards (put me in the long list of players that regretted that).  If you’re not trying to stream or be a pro player, there is really no reason to get caught up in the Standard hype.  Wild is challenging and fun.

    Posted in: Wild Format
  • 1

    posted a message on "Because ***** you, Facehunters..."

    Thanks for helping me start my morning off right.  ;-).   Great post!

    Posted in: General Discussion
  • 2

    posted a message on Yeah so how to win against the stupid OTK decks?
    Quote from bickel >>

    Play an OTK deck yourself, and see what beats you.

    Seriously good advise.  This is by far the best way to learn to play against another archetype.  Once you learn to think like your opponent, you will learn to play around them.

    Posted in: General Discussion
  • 1

    posted a message on Rotation 2019 : Who will lose what
    Quote from yellowngreen >>

    with cb being 2 mana and vilespine, firefly gone comboing will be hard. i wouldnt say rogue will enter new year smoothly.

    I agree.  I think people underestimate how good Vilespine is for Odd Rouge.  Playing Odd Rouge without it is ruuuuuuuuf.

    Posted in: General Discussion
  • 2

    posted a message on Odd/Even Priest - so much potential

    This card would make lifesteal hero power exclusive  to Even Priest.  It goes along with the control theme of Even cards.  Any thoughts?

    Posted in: Standard Format
  • 1

    posted a message on Odd/Even Priest - so much potential

    I made another card today.  Please let me know what you think.  It provides turn one hero power use, and puts something on the board.

    Posted in: Standard Format
  • 2

    posted a message on Make the Card

    Say goodbye to your Lesser Emerald Spellstone.  I will always have this in my starting hand.   Just like you always have your Spellstone in your starting hand.

    Next: Make a card to support Even Priest.

    Posted in: Fan Creations
  • 3

    posted a message on Odd/Even Priest - so much potential

    I wanted to create this thread because I, and I think a lot of others, are very interested in seeing Blizzard give more support to Odd/Even Priest.

    For one, I think there is a definite, but small, cult following for Odd Priest.  I’m always excited to see a new Odd Priest build (and now even seeing some dabbling in Even Priest now).  I think that a lot of people who have not played Odd Priest before might question why you would make a Priest deck Odd.  If you have played around with Odd Priest, you know who powerful the hero power healing is.  It’s great for control because you can make more valuable trades.  You can also bring yourself back from the dead, so to speak, faster than your opponent expects.  A lot of the thief cards being Odd also support the control aspect of Odd Thief.  I think that Blizzard may be laying a foundation for this Odd archetype in later expansions with cards like Surrender to Madness, Spirit of the Dead and Bwonsamdi.  As far as control decks, if Blizzard would release another card that requires you to control the game until your deck runs out or you fatigue, such as Mecha’ thun or Hakkar, the Soulflayer that was Odd, it would be nuts for Odd Priest (I do think that kind of thing will be come a trend for every expansion which is a new win condition card that is nuetral).

    So, why would we want to play Even Priest?  I haven’t explored this much, but if you wanted to heal very often every turn, then it would make sense to play.  More self damage cards like Ornery Tortoise would be be great for Even Priest, except that card was Odd.  If we had more cards like this, there would be more incentive to play Even Priest, much like why people play Zoolock by trading self damage for fast cards, then healing with cards like Vodoo Doctor.  Also, Even Priest needs one really strong card that gives it support like a Black Cat or Glitter Moth.

    What are your thoughts and ideas about Odd/Even Priest and the future of it?

    What kind of cards would you like to see Blizzard print for Odd/Even Priest and what kind of strategy would you like to see it support?

    i’m going to post some card ideas for Odd/Even priest.  I welcome feedback and would like to see card ideas from others.

     

    Posted in: Standard Format
  • 2

    posted a message on Odd/Even Priest - so much potential

    This is my first card idea for even Priest.  It has synergy with the Auchenai cards already in Even Priest and provides turn 1 activity and control.  Please let me know what you think.

    Posted in: Standard Format
  • 1

    posted a message on Odd/Even Priest - so much potential
    Quote from Mackie264 >>

    Priest is never gonna make a good even deck for sure and it will hardly make a good odd deck, let me explain myself so you understand what I'm saying. First of all the reasoning behind choosing to make your deck even or odd is pretty simple and obviouse, the upgrade on the hero power, either making it 1 mana or giving ir the Justicar treatment every game at the start... Which this means is that the pay-off you get in form of the hero power has to be good enough for you to choose to hinder yourself and locking a bunch of cards out of your decbuildin process. 

    Having said that let's start with EVEN PRIEST, if you look at sucessful even archetypes they all have something in common: The 1-mana hero power has to be good enough to justify playin only even cards, and then obviously comes the question of are the even cards that I have available solid enough to also justify it but in reality it all comes down to the hero power, cause if it isn't good enough why wouldn'0t you just take this good even cards and play some odd ones and make a good deck right? But to more important than anything is the fact that al good even decks have the ability to do something on turn 1, that is the entire cornerstne of the even archetype. I'm not saying that heaing 2 hp for 1 mana isn't good but it does absolutely nothing for you on turn 1 leaving you to just pass, you can't heal if you are already on 30 and you obviously wouldn't have anything to heal on board, just look at succesful even archetypes, Paladin gets a dude on turn 1 every time, Shaman a totem, Warlock draws a card, even not so good ones like Rogue get solid enough turn 1s to justify the archetype and priest's 1-mana heal is just a do nothing on turn 1 and hope to get a 2-drop on time or keep doing nothing and so on.

    Now Odd is a bit more intersting cause being able to heal for 4 is very good on paper and there's a card that supports the archetype and everything. But on practice it's still a 2-mana do nothing for a big portion of the game cause again, you can't heal for more than 30 and in the early game there's just nothing that's gonna need to be healed for 4, rarely something will need to get healed for 3 and at that point, again, it's not worth to not play any even cards to effectively not do much. Then it comes the fact that all succesful odd decks also heavily really on the quality of their cards, cards like Hench-Clan Thug , Cold Blood and Vilespine Slayer are too good and that can be said for every odd deck, the cards that they play may not always be the best in a vacuum but they serve an specific purpose that makes sense inside of this deck, Odd Priest has very few things that could make this kind of sense.

    TL;DR: Both upgraded priest hero powers are way too passive which means they do absolutely nothing early into the game and that makes it impossible to justify making a deck that meets this criteria that's good enough to be seriosly competitive.

     

    You have great/valid points.  Hero power is the biggest deciding factor for choosing Odd/Even.  I don’t believe it’s the only.  For example, Black Cat was a pretty decent Odd card for mage.  Also, two mana hero power for two damage to anything is insane for Odd mage.  Yet, very few people were playing Odd Mage until the release of Rhastakan Rumble gave it several support cards to make it pretty decent.  I’m not saying it will happen, but I could see a set of powerful zero cost cards and some others support cards over the next several expansions giving people a reason to play Even Priest.  Others classes have very playable zero cost cards, namely Shaman, Paladin and Rouge.  Never say never.  ;-)

    Posted in: Standard Format
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