• 1

    posted a message on THIS OR THAT? (FORUM GAME)

    Valeera the Hollow, because she didn't get the bad art treatment.

    Burgly Bully or Bone Drake?

    Posted in: General Discussion
  • 3

    posted a message on SpinaLogaMan's Aggro Priest(rank 3 to legend)

    I really don't like conspiracy theories, but there sure is something fishy going on in this comment section...

    Posted in: SpinaLogaMan's Aggro Priest(rank 3 to legend)
  • 1

    posted a message on Favorite Golden cards?

    Cabal Shadow Priest hands down.

    Posted in: General Discussion
  • 6

    posted a message on Really bad card ideas

    Posted in: Fan Creations
  • 6

    posted a message on Hearthstone's First Animated Short - Hearth and Home

    And yet again a great Blizzard short! But let's not forget this iconic masterpiece from the past:

    https://youtu.be/yJvNl-2bSaU

    Posted in: News
  • 2

    posted a message on Mind Blast Burst Priest [With Long Guide]
    Quote from Milleus >>

    Hello Macropod, 

    I am priest player only, and i would like to try this deck out tonight or tomorrow on my stream. I came back to HS this expansion and i am use to play the old Soulpriest/wild pyro decks back in the days. I will begin from rank 5, 

    I would say i am of average skill, so i will be honest about the misplays that will happen, because i remember how often you could misplay due to the many options and multiple choice this kind of deck gives. 

    Thank you for a very good and detailed guide. 

     

     Hello there,
    I feel honoured that you really consider playing this deck on your stream. But here is my honest advice: Don't play it on rank 5, if your goal is laddering up. This deck is simply not good enough for that (the mid-game has to get better and I am tinkering around how to achieve that). At this point, the deck is more of an idea of an overlooked Priest play style. I am trying to make it better, but I got somewhat stuck. That is why hope someone else is able to make this deck good enough to be considered in higher ranked play.
     
    Posted in: Mind Blast Burst Priest [With Long Guide]
  • 1

    posted a message on Your frozen throne BUFF wishlist!

    Give Archbishop Benedictus Taunt and add 'Draw one card.' to the battlecry.

    Make Embrace Darkness grant the stolen minion Enrage and/or lower its cost to 5.

    Give Stitched Tracker +1 attack.

    Let Corpse Widow cost 3 mana and have 2/4 (or 2/3). Would be fringe OP because of the Highmane follow-up, but Hunter needs it.

    Make Spectral Pillager a cheaper card, something like a 3/3 for 4 mana.

    Give Ticking Abomination an additional effect like "Switch control of this minion after every 2nd turn".

     

    Posted in: Card Discussion
  • 1

    posted a message on Neat Shadowreaper Synergy

    I might have missed Blizzard telling us that, but casting Shadowform while being the DK Priest gives you the 3 damage hero power (Mind Shatter), indicating that the actual DK hero power is being regarded as Mind Spike. It makes sense in a way, but was not expected to me nonetheless. 

    Keep in mind for potential OTKs, as that one damage point helped me steal a win earlier ;)

    Posted in: Priest
  • 1

    posted a message on Few days after ! Who is the best Hero ! [Thousands VOTES and going...]

    I so far only tried Shadowreaper Anduin in a Control build and have went 5-0 in constructed - also beat two Demonlock players...small sample size, but still

    Damn, I am so hyped to be a Priest main right now haha

     

    Posted in: General Discussion
  • 1

    posted a message on [Rank 8] Combo Elemental Priest
    Quote from Badabingbadabum >>

    Cool deck.

    Personally I'd go -1  Volatile Elemental, -1 Stonehill Defender and +1 Crystalline Oracle , +1 Blazecaller.

    Volatile Elemental has never impressed me and Stonehill seems mediocre in priest (though I've never tested it). It does give you two (relatively) high health minions for the combo, so I get why it's in there.

    the Binding Healing/Potion split is also interesting. Seems like it could be good, especially since your deck is taunt heavy so you're not as dependent on an early potion swing against aggro decks.

    Not sure whether Lightspawn is any good. I've never tested it so don't have a strong opinion on it.

     Volatile Elemental sure is a candidate to cut, but I don't think it would be for another Oracle. And another Blazecaller really isn't needed as you can get him from Kalimos pretty easily, if needed. One copy really does the job in my opinion. I wouldn't cut Stonehill either at this point, as I really think the card perfoms well in the deck.

    The split does really well for me. I am not reliant on getting the potion, but obviously don't mind getting it at the start either. This deck is a quite quick one with lots of snowball potential. The Binding Heal helps out to make my OTKs more consistent, as it heals my Lightspawn and also enables more draws through Cleric, while it can also fuel Lyra. 

    As I encounter lots of Jade decks, I think a Priest player has to play a Combo variant to ensure that the game doesn't last too long. And in that regard, I really believe I got something going with this deck. With "pure" combo builds, I faced the problem that these decks were too reliant on getting the Combo out. This deck has more routes than only the combo one with Kalimos, Blazecaller and Mana Geode. Moreover, I had the problem that I either was missing Inner Fire or Divine Spirit at times. That problem is a non-issue in this deck, because of Lightspawn. Divine Spirit alone is enough with that card, which turns out to be crucial for my games. With Talonpriest, PW: Shield, Lyra and Divine Spirit, the minion snowballs hard.

    Shadow Visions allows you to go for OTKs that actually "were not even there in the first place". I play a small number of spells that don't buff my minions (I don't run any Shadow Words), so Visions will basically always get you a buff spell into your hand. On turn 6 or 7, you can easily gamble on getting all needed buffs when you got one minion with 4+ health (let's say Kalimos or Lightspawn in the best case) as Visions and Radiant Elemental ensure you that you will get the needed Divine Spirits.

    Don't believe me? Albeit I played on lower ranks, I still managed to climb from 17 to 9 without breaking a sweat so far. When I lost, it was due to a big misplay on my part or my opponent playing a deck that totally countered mine coincidentally in almost all cases, like a Secret Mage that ran Spellbender and Counterspell two each.

    Additionally, this deck benefits from the fact that the prevalent decks barely play spot removal. If that fact should change or more very controllish builds with tons of removal should appear, I would suggest using Elise the Trailblazer (I sadly don't own that card).
    Posted in: Priest
  • To post a comment, please login or register a new account.