There are only two types of players to differentiate after the incoming February nerfs: Those who play Cubelock and those who don't. The threat of the rather new Warlock deck is looming ahead of us all like the Sword of Damocles.
But not everything is hopeless, as things in life always appear in contrasts balancing everything out after all:
Where there's darkness, there's a light at the end of the way.
Where there's the rock to smash all the puny scissors around, there's the mighty paper to wrap it up.
And where there's a reign of terror of the Cubelock, there is this deck causing the successful, overwhelming coup to overthrow the system.
...
"Woah, chill dude. This is just a fricking game, no need to put on such a show, man."
True, you got a point. Moreover, we all know that you won't get matched up with a single Cubelock using this deck, but after you change to something weak in the mentioned match-up, they will be everywhere - even in places you didn't know exist *kappa*
Possessed Lackey should have got "If it's your turn" OR "If it's your opponent's turn" added to its already existing effect. With the first change variant, playing him on turn 5 is basically rendered moot making him slower and with the second variant, any synergy with Dark Pact is gone and you are basically forced to give him taunt or buffs.
If that does not prove to be enough, I would also make Dark Pact kill a random friendly minion.
When you start missing the Wild cards so much, but you can't play them, because you had to start all over again and now are left with only Standard cards...in that case, you check the card page of this handsome giant out.
You want immense medical benefits by not having to endure the same five decks being played all over again - rinse, repeat?
Learn more about HS player base growth and development by discovering the diversity among each of us ranging from "death threats" to "new friend who liked your deck idea" after finishing one round?
Are you all about the potential...
and don't care about any side effects?
If you answered any of these questions with yes, and also if you did not, then INJECT THOSE SPELL CELLS AND PLAY THIS DECK!
This is a Spell Priest deck that is pretty flexible due to its many sources of card generation - mostly by copying cards from your opponent's deck. Here are two important things to consider when it comes to this build:
1. Grand Archivist can and should be replaced - the jury is still out what the perfect replacement is though.
2. I might write down a proper guide, if this deck should attract enough interest ;)
Compare it to taking a sh*t, do that with every Aggro deck you see - not joking here, you might find this comparison inappropriate at first, but it will strike you clearly soon that it actually makes sense. A successful Aggro deck is, simply put, a huge pain in the ass, as it annoys your opponent as much as it can. No pun intended.
And in which case is pooping the most annoying? - Not when you only get out huge pieces of excrement for sure, as that makes cleaning your bottom pretty easy and stress-free.
It is when shi**ing big and small at the same time, when your sh*t is sticky, gooey and does not really want to come out at once when you press, no matter how hard you do. In that case, cleaning yourself is annoying, as you need lots of paper and/or feel the small parts of remaining sh*t with your hands while using them to wash yourself. In that case, even short trips to your restroom feel...uneasy.
That same gross, disgusting feeling has to appear for your opponent when you play that Aggro deck. Only then you know it works well.
Look at your cards now. Those 1/1s are merely small hinderances comparable to going for a simple pee. The Selfless Hero takes it a little further as it embodies that last drop that did not fall down before you shook it a little - still not too much of a troublesome experience, mildly annoying at best.
EDIT: Young Dragonhawk is like taking a normal pee while fearing that you'll also pour some blood out as well. And you are a dude. How likely is it that that fear turns into reality? Exactly. Small-Time Buccaneer is like having a little sperm in your piss as well. Shortly surprised reaction followed by the insight that it can happen every now and then and is pretty normal.
Now look at your Argent Squire. The Squire is the same as going to the toilet because you need to pee, but ending up taking a sh*t instead. Annoying, with potential for way more of that same annoyance.
If you still don't get it, let's take Call to Arms. You just do your business in the toilet and expect the (first, second, etc.) wave of sh*t ending (finally), just to realize that there is a little left over, which in return triggers a wholly new wave that will be uglier than the first one. That is Call to Arms for you. Corridor Creeper is straight diarrhea and Bonemare adds the belly aches...
2
And yes, emoting was vital.
3
He was your reason that you always had to do the ominous "turn 2 emote self heal" play as a Priest during the dark times...
0
There are only two types of players to differentiate after the incoming February nerfs: Those who play Cubelock and those who don't. The threat of the rather new Warlock deck is looming ahead of us all like the Sword of Damocles.
But not everything is hopeless, as things in life always appear in contrasts balancing everything out after all:
Where there's darkness, there's a light at the end of the way.
Where there's the rock to smash all the puny scissors around, there's the mighty paper to wrap it up.
And where there's a reign of terror of the Cubelock, there is this deck causing the successful, overwhelming coup to overthrow the system.
...
"Woah, chill dude. This is just a fricking game, no need to put on such a show, man."
True, you got a point. Moreover, we all know that you won't get matched up with a single Cubelock using this deck, but after you change to something weak in the mentioned match-up, they will be everywhere - even in places you didn't know exist *kappa*
2
Possessed Lackey should have got "If it's your turn" OR "If it's your opponent's turn" added to its already existing effect. With the first change variant, playing him on turn 5 is basically rendered moot making him slower and with the second variant, any synergy with Dark Pact is gone and you are basically forced to give him taunt or buffs.
If that does not prove to be enough, I would also make Dark Pact kill a random friendly minion.
0
There were so many, but I have to choose Jade Idol with pre-nerf Warsong Commander and Patches the Pirate being next.
0
I love this fella, a creative card for sure
2
Is it possible to clog up the board by playing several copies of Nether Portal, like 7 to not be able to play minions anymore?
2
When you start missing the Wild cards so much, but you can't play them, because you had to start all over again and now are left with only Standard cards...in that case, you check the card page of this handsome giant out.3
Mans not hot.
Especially after the nerf.
0
Rod of Roasting
Your favourite card
Another "pure meme" card3
TL;DR guide on how to Dirty Rat
1. Play Dirty Rat, play two at once for maximum disappointment
2. Pull the most insignificant minion
3. Curse the HS gods
1
You have won alot recently, got spare confidence and wanna lose some now? I got you:
0
That means I reached Rank 10, you're welcome ;)
You want immense medical benefits by not having to endure the same five decks being played all over again - rinse, repeat?
Learn more about HS player base growth and development by discovering the diversity among each of us ranging from "death threats" to "new friend who liked your deck idea" after finishing one round?
Are you all about the potential...
and don't care about any side effects?
If you answered any of these questions with yes, and also if you did not, then INJECT THOSE SPELL CELLS AND PLAY THIS DECK!
This is a Spell Priest deck that is pretty flexible due to its many sources of card generation - mostly by copying cards from your opponent's deck. Here are two important things to consider when it comes to this build:
1. Grand Archivist can and should be replaced - the jury is still out what the perfect replacement is though.
2. I might write down a proper guide, if this deck should attract enough interest ;)
Sincerely,
Macropod
1
Great deck, I like it so far. I played 4 games so far on ranked and won them all. The biggest strength of this one is its burst potential.
0
Compare it to taking a sh*t, do that with every Aggro deck you see - not joking here, you might find this comparison inappropriate at first, but it will strike you clearly soon that it actually makes sense. A successful Aggro deck is, simply put, a huge pain in the ass, as it annoys your opponent as much as it can. No pun intended.
And in which case is pooping the most annoying? - Not when you only get out huge pieces of excrement for sure, as that makes cleaning your bottom pretty easy and stress-free.
It is when shi**ing big and small at the same time, when your sh*t is sticky, gooey and does not really want to come out at once when you press, no matter how hard you do. In that case, cleaning yourself is annoying, as you need lots of paper and/or feel the small parts of remaining sh*t with your hands while using them to wash yourself. In that case, even short trips to your restroom feel...uneasy.
That same gross, disgusting feeling has to appear for your opponent when you play that Aggro deck. Only then you know it works well.
Look at your cards now. Those 1/1s are merely small hinderances comparable to going for a simple pee. The Selfless Hero takes it a little further as it embodies that last drop that did not fall down before you shook it a little - still not too much of a troublesome experience, mildly annoying at best.
EDIT: Young Dragonhawk is like taking a normal pee while fearing that you'll also pour some blood out as well. And you are a dude. How likely is it that that fear turns into reality? Exactly. Small-Time Buccaneer is like having a little sperm in your piss as well. Shortly surprised reaction followed by the insight that it can happen every now and then and is pretty normal.
Now look at your Argent Squire. The Squire is the same as going to the toilet because you need to pee, but ending up taking a sh*t instead. Annoying, with potential for way more of that same annoyance.
If you still don't get it, let's take Call to Arms. You just do your business in the toilet and expect the (first, second, etc.) wave of sh*t ending (finally), just to realize that there is a little left over, which in return triggers a wholly new wave that will be uglier than the first one. That is Call to Arms for you. Corridor Creeper is straight diarrhea and Bonemare adds the belly aches...