this isnt my info, just posting in case someone wants to see core set changes easily
Demon Hunter
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ROTATING IN:
BUFFS:
- Wrathscale Naga now has 2 health (up from 1).
- Feast of Souls now costs 1 mana (down from 2).
Druid
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BUFFS:
- Nourish now costs 5 mana (down from 6).
Hunter
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Mage
ROTATING OUT:
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BUFFS:
- Kalecgos now costs 9 mana (down from 10).
Paladin
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BUFFS:
- Equality now costs 2 mana (down from 3).
- Bronze Explorer now has 3 attack (up from 2).
Priest
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- Lyra the Sunshard
- Murozond the Infinite
- Lightbomb
- Drakonid Operative
- Northshire Cleric
- Radiant Elemental
Rogue
ROTATING OUT:
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Shaman
ROTATING OUT:
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Warlock
ROTATING OUT:
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BUFFS:
- High Priestess Jeklik now has 5 health (up from 4).
Warrior
ROTATING OUT:
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BUFFS:
- Darius Crowley now has 5 health (up from 4).
- Execute now costs 1 mana (down from 2).
Neutral
ROTATING OUT:
- Brightwing
- King Mukla
- Baron Rivendare
- High Inquisitor Whitemane
- Mini-Mage
- Barrens Stablehand
- Clockwork Giant
- Young Priestess
- Injured Blademaster
- Arcane Anomaly
- Argent Squire
- Cogmaster
- River Crocolisk
- Toxicologist
- Earthen Ring Farseer
- Flesheating Ghoul
- Ice Rager
- Spider Tank
- Stoneskin Basilisk
- Gurubashi Berserker
ROTATING IN:
- Sir Finley Mrrgglton
- Brann Bronzebeard
- Zola the Gorgon
- Elise Starseeker
- Reno Jackson
- Doomsayer
- Murloc Warleader
- Vulpera Scoundrel
- Escaped Manasaber
- Mossy Horror
- Primordial Drake
- Sea Giant
- Wild Pyromancer
- Lifedrinker
- Twilight Drake
- Azure Drake
- Beaming Sidekick
- Mistress of Mixtures
- Faerie Dragon
- Injured Tol'vir
- Plated Beetle
- Acolyte of Pain
- Tar Creeper
- Gorillabot A-3
- Cobalt Scalebane
BUFFS:
- Azure Drake now has 5 health (up from 4).
- Gorillabot A-3 now costs 3 mana (down from 4).
1
Wow imagine playing a game just cause it's fun. And it's even funnier that you compare it with mario games, something that a lot of people absolutely love and is one of the most played franchises of all time. Love it when dumbasses kill their own stupid atguments with even a dumber argument that they think are clever.
3
Yeah, Tavish is crazy good rn. With his task 7 equipment that gives him a bit more health while also making his traps last until triggered. That makes him crazy good if you have any casters on board. He does 32 to casters if you touch him and if you don't he can still take down any 1 caster you want in like 2-3 turns.
3
I mean yes and now. Of course constructed is more money intensive now, it's been out for 7 years. Even if you only play standard that's still 2 years of content that you 'need' to buy. But I do believe that in the long run Mercs will be more expensive.
1
Play rogue with a lot of weapon synergy and your opponent has a bunch of useless cards.
3
I think old guys leaving is more concerning than relieving for your argument. As you say the game has come down to a point where it overall feels less fun. The last set of nerfs made the meta a lot better but still there are games where you lose and you feel miserable. And that trend started to happen as more pro players and general hs personalities like Cora, Galon, Chakki and BoarControl joined the team.
1
That's how it works for every single archetype Blizzard tries to push into the game with a 1 card move. Same with stuff like odd-even decks and highlander decks. They just print one (or a couple) super powerful cards that push a deck that didn't exist and was not close to existing into solid status.
2
This is only a theorycraft section. No I'm not looking to solve the meta before the patch even hits. Yes I know we have to play on the actual meta for a couple days to figure out what's good and what's bad but hey, prediction non-sense is always fun.
I think Questlock is now kinda too slow now, I think it'll be like Tickatus Warlock last expansion but a bit better. Just a deck that obliterates any form of control it might find but it's just slow enough to not be an actual good good deck. It's better cause it's overall more solid but it still has the same niche pretty much.
Shaman should be ok. Quest is slower and Flame is more expensive but with Warlock getting hammered it probably stays relevant. It still shits on aggro with 2 mana flame and control has a hard time dealing with double spells.
With mage idk. The 2 good match-ups for quest (quest shaman and questlock) got nerfed but it's now slighty better against Quest DH and Shadow Priest so it might stay like an ok tier 2 deck. We'll have to see if with the meta slowing down HP Mage is good enough. I mean maybe with a fire spell engine to draw cards and clear boards it can work. Wildfire at 1 feels really good and Mortresh at 8 feels like an actual finisher (Specially with Alex on 9 on top). We'll have to see but I'm excited for a Mage with minions.
Taunt Aggro Druid will be the best deck in the game. It has like 2 unfavored match-ups and 1 bad one. The bad one is Quest Shaman which I think is still great against it cause flame. One of the slightly unfavored ones is Handlock and that deck should go down in playrate by a lot. The other kinda bad match-up is Fel DH but that deck has a lot of bad match-ups so I don't think it'll bother Druid too much. We'll probably see a rise in control decks with Warlock getting nerfed so it makes life for Aggro Druid harded but that also means Mage gets better so it's a vicious circle.
Paladin is happy. Both Handbuff and Secrets are really solid decks and they got left untouched. Unless Paladin is busted it gets heavily disrespected but both decks have very good winrates at all levels.
Hopefully Quest Rogue gets better. I mean it should.Quest Rogue is happy to see all those nerfs. It still has a bad match-up against Aggro Druid but everything else looks like it'll be at least at 50% now. It's also favored against all Paladins, Quest Priest and Garrote Rogue which might rise now so that's good. This one is more of a personal preference cause I'm a sucker for Rogue.
Beast Hunter still sucks, not really worth building that when you can just kill your opponent on turn 5 by going face. Quest Hunter tho... The unfavorables got nerfed and it has 50% at least against everything but Paladin. It's not going to be the tyrant everyone feared pre-expansion but it looks like it could become a meta player now.
Aggro Priest is still a better Face Hunter but it can't blow opponents out the game with Illucia anymore, but it still looks like the best aggro deck still. Quest Priest look fine. With less Warlock it probably go a little bit more defensive and get better match-ups against aggro but and it's currently an ok decks anyways.
Warrior is honesly just a blank for me. No clue if all those buffs are good enough. I mean they are well received but I don't think the issue was
Pirates not having enough health. You just need too many pirates to complete the quest so it makes it slow and while the final reward is technically infinite resource and damage generation it still feels like it gets beaten by everything else tbh.
Quest DH is still ok but it doesn't get the busted Brute early turns. Fel DH gets better probably.
1
Yeah there are so many bad shaman metas. Those 2 you mentioned were probably the worst but I can also think of Galakrond Shaman and Evolve Shaman (the last one with weapon and dread corsair) being much much more disgusting than current eleshaman.
3
1. The meta is problematic, many people don't like it and the powerlevel overall is really high. They could be using all those resources into constructed. Also people are mad cause all the negligence from the devs. They'd much rather push their giga whale game mode instead of making any nerfs that make sense.
2. It's probably going to be impossible to keep up with both constructed and mercenaries unless you're a giga whale. You have to buy packs for mercernaries and spend gold in your village/town/whatever is called. People are mad cause you are probably going to have to choose between mercenaries or constructed formats cause they required high amounts of the same resources. And no, don't tell me that 'we don't know how much it'll cost', that's bullshit, does releasing 3 different pre-purchease bundles doesn't tell you that you'll realistically need a lot packs and heroes?
3. No one is questioning if Mercernaries will be good or not, at least no one with half a brain cell. The issue is all in the economy. Is the game gonna be fun? Yeah probably. Is it gonna be good and entertaining? For sure, Hearthstone in general is pretty addictive, but that's not the issue, so it makes no sense that you're mentioning it tbh.
1
I mean, I don't particularly miss control but I definitely don't like the fact that it's completely impossible to play control right now. I don't like r dislike control decks, they're whatever to me, I like some and I dislike some but I think overall it's unhealthy to not be able to play a control deck cause mage and warlock will just eventually kill you no matter what. The only one good thing is that Control Priest is gone, cause fuck all that random bs.