this isnt my info, just posting in case someone wants to see core set changes easily
Demon Hunter
ROTATING OUT:
ROTATING IN:
BUFFS:
- Wrathscale Naga now has 2 health (up from 1).
- Feast of Souls now costs 1 mana (down from 2).
Druid
ROTATING OUT:
ROTATING IN:
BUFFS:
- Nourish now costs 5 mana (down from 6).
Hunter
ROTATING OUT:
ROTATING IN:
Mage
ROTATING OUT:
ROTATING IN:
BUFFS:
- Kalecgos now costs 9 mana (down from 10).
Paladin
ROTATING OUT:
ROTATING IN:
BUFFS:
- Equality now costs 2 mana (down from 3).
- Bronze Explorer now has 3 attack (up from 2).
Priest
ROTATING OUT:
ROTATING IN:
- Lyra the Sunshard
- Murozond the Infinite
- Lightbomb
- Drakonid Operative
- Northshire Cleric
- Radiant Elemental
Rogue
ROTATING OUT:
ROTATING IN:
Shaman
ROTATING OUT:
ROTATING IN:
Warlock
ROTATING OUT:
ROTATING IN:
BUFFS:
- High Priestess Jeklik now has 5 health (up from 4).
Warrior
ROTATING OUT:
ROTATING IN:
BUFFS:
- Darius Crowley now has 5 health (up from 4).
- Execute now costs 1 mana (down from 2).
Neutral
ROTATING OUT:
- Brightwing
- King Mukla
- Baron Rivendare
- High Inquisitor Whitemane
- Mini-Mage
- Barrens Stablehand
- Clockwork Giant
- Young Priestess
- Injured Blademaster
- Arcane Anomaly
- Argent Squire
- Cogmaster
- River Crocolisk
- Toxicologist
- Earthen Ring Farseer
- Flesheating Ghoul
- Ice Rager
- Spider Tank
- Stoneskin Basilisk
- Gurubashi Berserker
ROTATING IN:
- Sir Finley Mrrgglton
- Brann Bronzebeard
- Zola the Gorgon
- Elise Starseeker
- Reno Jackson
- Doomsayer
- Murloc Warleader
- Vulpera Scoundrel
- Escaped Manasaber
- Mossy Horror
- Primordial Drake
- Sea Giant
- Wild Pyromancer
- Lifedrinker
- Twilight Drake
- Azure Drake
- Beaming Sidekick
- Mistress of Mixtures
- Faerie Dragon
- Injured Tol'vir
- Plated Beetle
- Acolyte of Pain
- Tar Creeper
- Gorillabot A-3
- Cobalt Scalebane
BUFFS:
- Azure Drake now has 5 health (up from 4).
- Gorillabot A-3 now costs 3 mana (down from 4).
4
How would you exacly ban these people if you were Blizzard? I'll tell you how... You CAN'T.
You could say: 'Fuck it, just ban someone that waits until the last second of the rope animation consistenly', but you would end up hurting a lot of people that just consistently take their time. Look at a lot of high level streamers. In a lot of game at top legends they'll take pretty much the whole turn. If you have some sort of algorithm for this, it would affect players that are not intentionally roping.
Also Blizzard will never do this, there's nothing wrong with using your whole turn. The reason for there being a timer is just so that you can't be on your turn forever and 'trap' your opponent. But there's a timer for this, if you use your turn well then you're doing nothing wrong. So yes it may be annoying that your opponent is roping since turn 1 but they have the right to do it, you just have to not care about it as much, if they're roping just tab into youtube or anything else and don't focus on the roping. Play your turns quick and look every once in a while so that you know what the opponent is doing.
1
1. Wild meta is pretty fine rn definitely the best it has been in a long time. I'd say the meta is warped around Pirate Rogue (Aggro Rogue) and Quest Mage/ Some sort of late game druid (C'thun or Togg) to a smaller degree. So the other decks must be able to counter these decks. Stuff like Evenlock and Freeze Shaman have ways to deal with aggro boards and set up their own while having enough powerful threats to also fight against the slower decks and some others like Pillager Rogue or Big Priest (both lower tiers) try to bust out opponents with explosive turns.
2. Depends on what you call toxic. Pirate Rogue kills you stupid fast and they have a 3 mana weapon that can do 12 damage while also buffing a pirate. Evenlock has hordes of huge minions that be played very early and do 16 damage on turn 6 or 32 if they have 2 giants on board. Quest mage literally skips your turns. Late game druid variants have 20 mana and do shit that you could call unfair given how quickly they are able to cycle through their deck. Pillager rogue can OTK you from very high amounts of health (it can do well over 30 easily) and something like Big Priest doesn't do anything but clear your board most of the game and then it goes brrr and starts revivng minions over and over and locks you out. So yeah, you could say the main strategies have toxic components.
3. I think that you keep the star bonus for the last season you played. I don't play classic every month but when I do, I usually have pretty much the same star bonus as before. Not sure if there's any decay as in if you don't play 2 months in a row, maybe you'll go from an 8-star bonus to a 7 one but I'm not sure at all about that, you'd have to check it yourself.
1
No, you don't keep cards that get rotated out of the core set next year. So for example I have the Lock and Load card from the core set but I don't own the regular copy of it so next Tuesday I won't have that card to use in wild. So if you dust your rag and kale you won't have them after they rotate out of the core set, whenever that is.
1
That's a pretty dumb idea. You'd have to wait 12 days meaning that you'd lose the experience of at least 9 daily quests and 3 weeklies. 7 rares and 1 epic are definitely not worth losing all that gold. You'll literally get like 7-9 packs with all that experience and that is already more rares and you could get more epics or even a legendary. So no, it's not a good idea even if that's the case (waiting to get cards from the new expansion), please don't do that.
1
It solely depends on how much you play. If the answer is if it's possible then yeah but no one can tell you if you can do it cause only you know how much you play each day.
3
This was terribly cringy. First, Chess AI is good. HS AI is terrible. I'm pretty sure bronze players can beat it consistently. And even if they can't the HS AI just makes stupid mistakes and plays that make no sense. Second, Slyssa calling herself the 'second best player in the world' is a complete joke. Just cause she was at one point Legend 2 on NA doesn't make her the second best player in the world lol. Not even on that region for that matter. You reaching Legend 1 one time doesn't mean that at any point you where the best player even on your specific region for fuck sake. You can just rush to legend on day 1 and get that ranking, so no, she wasn't the second best player in the world at any point and it's only cringier that she brings it up like 3 or 4 different times. HS is not like Chess, there's not a set ranking that says yeah this person is the best currently. The closest thing is the world championship, whoever wins it on a certain year can say they are the best player in the world, at least for that period of time, and whoever was the runner-up can say they're the second best technically. But saying you were the second best HS player IN THE WORLD at some point just cause you got to legend 2 in one server one time is laughable. By those standards everyone that has ever been top 1 is better than Slyssa and a lot of people have done that.
3
They just want to market the expansion to make more people buy it in the last few days. They always have the restriction of decks with at least 10 new cards so a lot of alterac cards that will see no play end up being on this streams.
3
Probably same as always 4 hours total. Watch 2 hours, claim you pack and then 2 more.
3
Expansion release is never so close to the end of a season, it usually comes out on the second week of the month so no, waiting is a terrible idea. Getting some rares (which you should get every new rare if you open like 60-70 packs anyways I think) and 1 epic is not worth losing a week's worth of XP.
2
The classic Xyrella Cariel and Samuro works. Also just chill my dude. You don't have to play, if you think it's a bullshit mode and duels is better then why are you even playing mercenaries? I'll never get that.