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    posted a message on State of Jade Druid...

    Jade druid is still really strong overall, yes the innervate nerf hit the class in general hard as you don't have that big immediate ramp and also spreading plague costing 1 more makes the aggro match-up slightly harder but it's almost unnoticeable really. I haven't seen many druids but I think is because people fail to realize how strong it still is, they think that the nerfs just destroyed it but they obviously didn't, I feel like in the next week or 2 people will realize how strong of a deck it still is and we are going to start seeing some more Jade druids again.

    Posted in: General Discussion
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    posted a message on What (affordably) counters priest?

    Mid-range hunter even without DK is one of the worst match-ups for priest, yes they technically have answers for everything but they only have one of each of those cards to answer you (Ofc in Razakus). If you are having such a problem with priests then, you are the problem, not the deck or the class you're playing, beating a priest with hunter is as easy as playing curvestone and you can finish the game before they find their dragonfire potions or evenget the chance to go into Shadowreaper form.

    Posted in: General Discussion
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    posted a message on Jade Druid

    Nah man, you're just bad, Medivh is not even a crucial must have card for this deck. When a deck is this strong you can't blame it if you don't get the resuslts.

    Posted in: Jade Druid
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    posted a message on Jade Druid [Post Nerf]
    <pre class="codeStyle">Oh yeah only if the 3 most common aggro decks weren't nerfed as well lol Jade druid is still gonna be busted, just slightly less</pre>

     

    Posted in: Jade Druid [Post Nerf]
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    posted a message on Prince Valanar
    1. I'm with you on the fact that blizzard just wants to make more money printing a lot of shit cards but hey keleseth and valanar are not that bad, the mana one is absolute shit tho, but the other 2 you just need to use them in the correct decks. Keleseth is amazing in aggro oriented decks like zoolock, handbuffadin and aggroish rogues and valanar is sweet af in rogue and Controlock, they are just situational Legendaries and only work on specific drcks but they make said decks a whole lot better. You got the arguably best prince, bitch if you get the 3-drop, it is not blizzard's fault you don't have the decks to effectively use Valanar
    Posted in: Prince Valanar
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    posted a message on Noob needing deck help

    According to your collection this is the cheapest yet really good deck I coud come up with , you only need to spend 600 dust in 1 extra Primordial glyph and 2x Kabal crystal runner, you have the rest of the cards and the deck should look pretty sick. I know I said you have all of the rest but there is Medivh's valet and you don't have Karazan, idk if you plan on buying it but you should, it has a lot of really good cards for all classes. If you decide you 100% don't wantto get that adventure then you can probably replace with an Skulking geist and either Kabalist tome or Flamestrike (If you find a lot of aggro/ minion based decks) are pretty decent. The way yo uplay this is playing your cards on curve and deal as much damage to your opponent, only trade if it is absolutely necessary, this is not a control oriented deck you are supposed to make huge tempo plays like turn 5 Kirin into secret into Valet and stuff like that, it isn't that hardof a deck to pilot so after like 5-10  games you should comprehend how to play it more effectively

    Secret tempo Mage KFT
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    Posted in: General Deck Building
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    posted a message on Wich Should I carft first, Sherazim or Valeera DK?

    As the previous dude said, there is not a single rogue that currently runs Sherazin, it is an amazing card but you just don't have space for it onthe deck, not even in wid as far as I've seen. Valeera is pretty solid but I've seen a lot of succesful Miracle Rogues without the DK, the only thing  Valeera provides is honestly the whole arcane giants into vanish into another 2304723 giants, you can absolutely win and do good without that but when it works out it has both given and taken games for/fron me when there was no hope of winning. If I were you I would: 1. Wait like 2-3 weeks until the meta settles a bit more again so you don't waste that precious dust, 2. If you are absolutely decided to play rogue then try the decks that don't have Valeera first to see how it works, you may be missing sone other good cards for the class or even neutrals or you might realize that you really don't need it that much so no reason to "waste" 1600 dust, but in the end Valeera is technicalle the only valid choice here, you'll regret crafting Sherazin in the current metagame. 

    Posted in: Rogue
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    posted a message on If I craft some copies of spreading the plague am I going to get some dust?

    I really hope you are just trolling us all... First you can't even craft more than 2 copies (1 if legendary) of any card and even if you could the dust you get from it is the exact same 100 crafting the card would cost you, why would they give you extra dust for it? makes no sense, they are "kind" enough to give you the full cost of it back even if you didn't craft the cards but opened them. Lucky for me I've opened 4 Plagues in this past 2 weeks lol EZ 400 dust baby

    Posted in: General Discussion
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    posted a message on Noob needing deck help

    Why are you even spending money if you are just going to play PvE? That sounds awful and extremely boring, the AI from this game is so stupid that you can complete all the adventures in like in like 8 hours at most, and then what? Are you gonna keep playing the innkeeper over and over to just smack it? I can literally go to the innkeper now with the memest of decks and rape that AI by just playing cards and not think about anything. My first honest advice is: If that's your plan stop spending money, you can beat every PvE aspect of the game with the Beginner's cards you get for free, you are just wasting money hard. Second advise: Play PvP, this game can be frustating and dumb but it's also really fun from time to time and as I say there is no point is spending big bucks (Or even a dollar for that sake) to play against dumb AI that you can get to fatigue easily while playing the most aggro deck in existance. As for the mage deck: it honestly looks horrible, no offense but it does, almost nothing makes sense here,you have such crazy mage cards that's unrealistic how terrible your deck is, you have primordial glyphs, blizzards, counter spells, meteor, Antonidas, molten reflections. Your deck honestly is so terrible that there is no way of "fixing" it without literaly switching like 20 cards.My suggestion here is for you to take a look from the available decks in here for mage and copy them as much as possible at first, you won't be able to make any half decent deck now, you just don't have the experience, the one I would recomend to you it's called Secret tempo mage, you have a lot of the cards needed for it, and specially you have the most expensive cards and with those 1400 dust you should be able to craft that deck, after a while you could try the Exodia mage but it requires some expensive cards like the quest (legendary) and ice blocks (epics) those are the best current mage decks. As for your wish of playing Paladin: forget about it, at least for now, paladin decks are insanely expensive as they all need like 3-4 legendaries and a couple epics and you have like 2 of the cards you would use in any current Pala deck, Warlock is usually cheaper but still you don't have many of the good cards. As a final general advice: you have so much dust in your collection, you have a bunch of golden cards which you already have 2 copies of and that is just easy dust, golden cards are only cosmetic but they give you amazing dust when you DE and as your collection is so poor just dust those goldens, you can probably get to 2000 dust or something, also you have so many cards athat are just shit, the warlock quest is thrash, ez dust, same as meat wagon and a bunch of others, you really just need to check the "top meta decks" and check what they have in common and dust the not usefull and general thrash cards, your collection needs to get bigger now but with good strong and playable cards, not with the garbage of HS, hope I could help you!

    Posted in: General Deck Building
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    posted a message on What should i craft?

    Don't lie to the kid, Kazakus is not absolutely neccesary for Highlander priest,the literally only Anduin DK and Raza, in theory you can play other 28 cards and technically itcould work. kazakus is an insane cardand it can win you a game with an insane potion but it isn't like the deck just doens't work without it. As an answer for the op, it's obviously Raza, you can start playing that deck without Kazakus (You'll loose an insane value card but it's still playable), Raza is the card that makes this type of deck as insanely top tier as it is, without a 0 mana rechargeable hero power the deck would drop to like high-mid tier 3... So yeah, Raza without even thinking about it.

    Posted in: General Discussion
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    posted a message on Jaina, Thrall or Y'Shaarj

    If I were you I would just wait a little for the nerfs to come (it shoudn't really be too too long) before crafting anything as you could regret it. I thinkthe less needed of those is probably thrall, the old evolve token shaman from un'goro is still good enough to work without the use of the DK as it is honestly just a win more when you are already ahead type of card and honestly it just seems like a little bit of an non sense overkill to me. As with Y'shaarj it is obviously a must in Big priest to work properly but what people miss to see is that as goodas it is, it's also an extremely high roll deck, not getting Barnes before turn 4 puts you in a big disadvatange and it guarantees that you are going to probably get rolled over by aggro but also not getting Barnes means that you have a chance of pulling him out with shadow essence which will destroy your game plan, so keep in mind this: It's a good that when you get Barnes it just steam rolls over pretty much anything but a lot of the times you'llbe missing a combo piece, you could struggle to find an eternal servitude which would have you do nothing after the Barnes turn or things like that. With Control mage I really have no answer to you, I've heard it's good and that it can keep you alive for a long time with the generation of water elementals but it really shines on an elemental type build with Baron Geodon and Pyros specifically but I think it's a solid choice still. My advice is to wait really, to see what ends up being super strong what I just told you is still pretty much the breakdown of every deck.

    Posted in: General Deck Building
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    posted a message on Help for a new player - Improve deck or craft a better one?

    Did you say you wanted to get to rank 10 or  even 5 in the same paragraph? First of all you seriously need to start being realistic, and I don't want to be a dick but the honest straight answer is: You won't. When we all started the goal was always to get to rank 15-10 and 5 but that isn't realistic, you want to magically jump from rank 16 to rank 5? Even if you had the whole entire HS collection you would struggle a lot to even go past ranks 14-13 just because you don't have the knowledge, I'm sure you don't mulligan effectively against every single class and archetype and you probably make a lot of begginers misplays. There are players that have been playing for a year that sill struggle to reach rank 10 so, again, be realistic and set realistic goals, this month your goal should be rank 15 then it should be rank 14-13 evey month but you won't make that huge of a jump in your second month with that little of a collection.

    As for our question my advice is: Buy Karazhan, most decks have at least one or two cards from that adventure and they are pivotal cards on said decks. Then you should focus in 1 class and get all the important cards for 1 or 2 decks of that class and then if you want start building the next class. I started playing 2 years ago and for the first 4 months I only played Shaman and then started building Rogue and Priest, now the only class I still don't play is warrior and I have at least 1 or 2 really strong decks for each class but warrior. If you are planning to be a budget player then investigating is your friend, open as many oacks as you can and dust everythig that's bad there are a lot of epic and legendaries that suck bad but also a lot that are amazing and you'll use eventually, so dust everythin that's bad and not used at all and keep the good stuff, even if you don't use it now, trust me, you'll regret having to re-craft a legendary even if it helped you to make a lot of cards in the past, it's better to keep it, you'll end up saving 1200 dust if you keep them, your choice.

    Posted in: General Deck Building
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    posted a message on Got the watch a friend quest but no friends are online

    Title. Pretty much I just need someone I could add and watch win a game to earn my free classic pack.

    Posted in: General Discussion
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    posted a message on Few Legendaries, Around 1500~ Dust What Should I Craft?

    You could try control demonlock, you just use either free cards or basic/rares. And after you could either make it more solid with additionof twisting nethers and lich king or go the more handlock way (Better imo) when you have enough to craft 2xMountain giants, that's probably the only deck you can really built with that little dust and it's pretty efficent if you can pilot it and honestly it's pretty intuitive. 

    Posted in: General Deck Building
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    posted a message on Why are paladins geting garbage cards again?

    The only murlocs that are class exclusive are vilefin and hydrologist which yeah are important but still with just the neutrals like Tidecaller, rockpool, warleader, primalfin, bluegil and Finja, murloc builds are pretty viable... Man just finja, warleaders and bluegils are good enough to be called the so water package and be in a couple decks without any other murloc synergy or support. With thiscomment I don't want thr support the op as it's just dumb cause paladin has a ridiculous amount of strong cards, and specially legendaries (No other class has so many viable legendaries, hell man paladin is such an expensive class to get cause the best decks have 4-5 legends fo sure) but still, naming the murlocs as part of the 'paladin power' is just dumb as all classes get access to the majoriry of them and could, if they wanted, to use them effectively.

    Posted in: General Discussion
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