• 0

    posted a message on Keleseth in Spitefull Prietst

    Ok so others have pointed out the bad card like the shroom bro so I won't go into that, but I do want to explain you why the Keleseth and Psychic Scream choices are actually bad for your deck... First of all, Keleseth is an amazing card, giving all your minions a +1/+1 can win games on its own but the fact that you have to not run historians in order to play him is not good, it was a solid option before cause ou could run captains and patches and get a 3/3 with charge on turn 3 so basically it was a 6/6 deal 3 dmg for just 3 mana but now patches is not that good which means keleseth is not better than historian, that card generates amazing value, it can work as a dragon activator as it generates a second dragon, you want to either get drakonoid OPs oncontrol match-ups or Duskbreaker vs aggro so that's something you really don't want to sacrifice just to have the chance of playing a keleseth on curve.

    Psychic scream is also great but there are 2 big problems, first of all this type of decks are basically tempo decks, which means they have a strong minion base that it uses to gain control of the board and then push big amounts of damage to the face and psychic scream is the opposite, you forfeit all tempo and use all your turn to remove the opponents board but you still didn't develop anything, and after playing this deck a while (and other tempo decks) you'll realize that once you lose control of the board there's almost no way to get it back so running psychic scream is bad as it'll be either a deck card in your hand cause you have control of the board and you don't need it or it won't do anything as even if you clear the board there's almost no chance to take it back. Also 7 drops suck, just now I can think of 2 really terrible ones, Lynessa and the new vanguard dude that recruits an 8 drop, the reason you run free from amber is that 8 drops are very solid, almost all of them are at worse solid but a 6 mana 5/5 doesn't sound as good + even if you draw both FFA you can still get a huge body (of your choice) for the 8 mana, the scream does nothing in this type of deck.

    Posted in: Priest
  • 4

    posted a message on I drank too much and crafted....

    I was actually thinking of crafting patches just before they announced the nerf ...... glad I did not do it.

     Why would you regret it? That was actually the time for all the players that didn't have him to craft it and enjoy his brokeness for some time, it has absolutely 0 drawbrack you spend 1600 in the best legendary on the standard format and then 1-2 weeks after you get a full dust refund when he's not that good, you could basically play a legendary for free and then choose which other you want aftet yhe nerfs hit.
    Posted in: Card Discussion
  • 0

    posted a message on Got spectate friends quest - no friends online

    Help plss

    Posted in: General Discussion
  • 0

    posted a message on Got spectate friends quest - no friends online

    Title. I would like someone to help me to get my pack as none of my friends are online, if you want to help just leave your tag so I can add you and watch you win, thanks in advance.

    **EDIT: Forgot to say I'm on NA, derp, thanks to the EU friends that tried to help anyway :)

    Posted in: General Discussion
  • 0

    posted a message on Is the Mammoth Bundles Worth it?

    Well usually 20 bucks are 15 packs so in terms of pure value and cost it's obviously worth it, you get double the packs for the same amount of money but it obviously depends on yourcollection status, if yoy have all you need/the important cards for all those 3 sets it really doesn't make much sense other than the full dust value of those 30 packs which btw is around 3k dust not 1k5, the average dust per pack (when buying a considerable amount ofc) is around 100 per pack but as you are opening 10 packs from each set the amount should be slightly below that so you can expect around 2-3K probably more towards the 3k.

    Posted in: General Discussion
  • 0

    posted a message on Decks to Play Posst-Nerf

    Combo priest (divine inner fire) is really good cause the aggro decks lost a lot of power with patches and creeper nerfs, then for the same reason tempo mage is really really good, specially with all the warlocks on ladder, the list with a lot, A LOT of burn is the bedt choice imo, and then as suggested by others the murloc pally is still amazing, if you see a lot of warlocks just play spellbreakers instead of the creepes and if you don't you can play either scalebane or hydras depending if you want more tempo/mid-range kind of play or just super aggresive.

    Posted in: General Discussion
  • 0

    posted a message on Card Nerf - Raza the Chained

    Sure cause Jade Druid hasn't been a thing for more than a year now and it hasn't been oppresive as shit either from time to time, your logic is amazing lol again hope you can still be so happy after 2 weeks of only warlocks and games of 20 minutes each.

    Posted in: Card Discussion
  • 1

    posted a message on When we receive K&C packs from world championship?

    You ARE that guy, thanks for being the weekly poster asking for the packs.

    Posted in: General Discussion
  • 16

    posted a message on 2% win rate Jade mage

    People that say why no kazakus don't think outside the box, the mukla tech is ingenious for the priest match-up, 10/10 deck Climbed to rank 167 legend with an amazing 1-0, I played a card and my opponent just exploded and said something about him leaving, don't know what that is, trully a meta breaker.

    Posted in: 2% win rate Jade mage
  • 0

    posted a message on crafting spiritsinger umbra?

    She isn't needed, I play my cubelock without her and do fine, by having her you just add one more card to an already large combo so often times it feels really really clunky, I run a spellbreaker instead, and having to spend dust on her seems really really terrible, imo is the kind of card if you open is decent to keep around but never worth the craft.

    Posted in: Card Discussion
  • 1

    posted a message on Post nerf bold predictions

    I really think Bittertide Hydra will start to show up a lot more often to replace our beloved Corridor Creeper which will become absolutely unplayable garbage, nowdays we see usually jut 1 hydra being played in aggro druid, a couple in the fringe pirate warrior and from time to time in rogue, but with the creeper nerf I think hydra could easily take its place as those decks need something that's super offensively oriented for the turn the card is played on.

    Posted in: Standard Format
  • 2

    posted a message on World of Warcraft: Battle for Azeroth Available for Pre-Order - Hearthstone Card Back Arrives

    Well not everyone that likes the card plays WoW or even likes it, so if yoyu have no interest at all in WoW as a game then effectively you're paying 70 bucks for a cardback.

    Posted in: News
  • 0

    posted a message on Raza nad Patches nerfs are absurd

    I think that the nerfs are needed for wild or both patched and raza would pretty much dictate the metagame for the rest of eternity but I seriously do not understand why the hell are they being made on this time period, it's sooo akward, if theybare nerfs for the future of wild, well... Nerf them when they're going to wild, like a couple days before the rotation hits, or something like that, that way standart players won't care as they can't use them again anyway and wild players will appreciate this 2 cards being balanced, everyone's happy.

    Posted in: Card Discussion
  • 1

    posted a message on What the nerfs should have been
    Quote from obionekenovi >>

    I like your nerf idea on other cards but change in Raza just going to delay when he will be played. It is still allowing machine gun OTK by priests

     Making it current hero power is a huge change , it means that Raza always has to be saved after playing anduin which means that priests don't get 2 free healing every turn and an extra 5/5 body before anduin
    Posted in: Card Discussion
  • 0

    posted a message on Top Deck to Craft advice

    How can people possibly know which decks are gonna be what tier when the rotation hits? Most decks are losing a lot of important cards and even if they don't it's still impossible, we don't know what the new 130 cards will be. the best investment from the decks you have there is probably aggro paladin as it "only" loses patches and Rallying blade but patches and corridor creepers will be nerfed soon and both look completely unplayable (at least the creeper for sure is) so the deck might not be so good anymore, so just wait until the nerfs to see what good decks stay and which start to show up, but it's impossible to know what the future will brimg

    Posted in: General Discussion
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