• 0

    posted a message on 2 Guys 1 Baku (Aggro Pally)

    Yeah, Soulthief is a card I was going to eventually add to the deck but I currently don't have the dust :(

    Posted in: 2 Guys 1 Baku (Aggro Pally)
  • 0

    posted a message on Weekly Card Design Competition 7.12 - Discussion Topic

    My ideas. What do you guys think?

    Posted in: Fan Creations
  • 63

    posted a message on Weekly Card Design Competition 7.10 - Submission Topic

    Powerful support for an Overload shaman archetype as well as an elemental archetype (and shaman in general). Also a better millhouse!

    Posted in: Fan Creations
  • 10

    posted a message on Weekly Card Design Competition 7.09 - Submission Topic

    A powerful tool for fast decks and a new tool for mill rogue. Also rogue 'healing'!

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.09 - Discussion Topic

     Thanks for the feedback! Yeah, I'll increase calamity to a 5 mana card, seems appropriate. Regarding the other 2 cards, I feel as if the wording is off, any suggestions? Anyway, onto your cards!

    Quote from Vision136 >>

     

    Ok, I came up with a few more ideas, feedback would be appreciated.

    Vigilant Overseer: Anti aggro tool, misspelled name so I will fix later

    Napalm Storm: Alternate late game finisher for mage

    Treacherous Cultist: Support for Treachery/Howlfiend combo decks.

     

    Vigilant Overseer seems like a fairly balanced, anti-aggro card. I like it. I don't think you need to state 'this gains', simply saying 'gains' should be fine (see other cards likeAvian Watcher
    Napalm Storm is a card I am not sure how to evaluate tbh, its either too powerful or too weak but I doubt it would ever see play because of its randomness (ofc Casino mage and meme decks would play it)
    Treacherous Cultist is a decent card, pretty powerful in arena I think and it would definitely be a good fit in the combo deck you mentioned!
    Overall, fav card is the overseer but for the memes, Napalm storm has it.
     
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.09 - Discussion Topic

    Hello! Here are my ideas. Feedback for feedback

    Haggle: Can be used as a new mill tool (RIP Coldlight Oracle) and heal for rogues or card draw for a fast rogue deck. Like Divine Favor, if your hands are equal, nothing happens

    Haggling Raider: Mainly a card for fast decks but a deck in Arena looking for the sweet heals could use it.

    Calamity: Heal and discard for the discardlock archetype.

     

    Posted in: Fan Creations
  • 12

    posted a message on Weekly Card Design Competition 7.08 - Submission Topic

    Lets make aggro/shadowform priest a thing! Maybe even a pirate priest?!?

    A simple card that gets 'upgraded' when you have a shadowform in play, similar to the manner that shadowform interacts with itself.

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Quote from waterwaIker >>

    Some ideas I just had. Didn't put much thought into them. The Pirates are mostly about flavor, which is why they ended up nearly useless except in very specific situations.

     

    I suppose we're not allowed to use fanmade keywords in the competition, am I right? Otherwise there's this card inside the spoiler alongside the Enrager I already posted here.

     

     Thanks for the feedback! Do you think I should change the Shady Dealer (name to be changed) into a 2/4 or 2/3 so that the damage is slightly less and perhaps alter the effect of Soul Carver to make it feel more elemental? Anyway, onto your cards.
    Love the flavor of the pirate cards but I find the effect of the Marine Consciptor to be a bit boring.
    Gnoll Lookout seems like a pretty good card for aggro/face hunters and seems pretty balanced on the surface (might be too powerful but probably fine). I like it!
    My favorite card is the murloc though! This card alone could help make a Mur-Lock deck become a reality, potentially powerful and fun! love it!   
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Quote from LarryMoments >>

    Alright, I got 3 ideas in fact two since I reused one so I'm putting them here I guess:

    Yes I know there are two of the same cards, but they have different names, I want to see which one fits the card better. 

    I remember the Warturtle!
    Regarding the cards, I love Coward Warturtle and Fin Reaper (Prefer that name, sounds cute). I think both cards are pretty balanced, the only thing I have to say about the murloc is that a big, bulky murloc seems pretty weird (but that's just me).
    Decaying Hypograph is also a pretty cool card, seems fairly balanced (maybe one health reduction?) but I personally prefer the ideas mentioned above.
     
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

     

    Quote from ColinthePyro >>

    Ok, I made 3. Feedback for feedback.

    Elywnn Stalker: A Rogue-ish spin on Corpsetaker, one of my favorite cards.

    Ephemeral Assasin: Solid card for Kingsbane Rogue that's especially good once Kingsbane gets a really high attack.

    Baratus: Better/cooler version of Rotface that could be used to keep up pressure in a control warrior deck.

    Elywnn Stalker: Maybe make it a 3/3, 4/2, 2/4 so that it isn't a vanilla minion when you just stick it in any random deck? That's my only real comment on this one. Hopefully, Blizzard adds more cards that have a similar "if you have minion with X, do Y" in the future!
    Ephemeral Assassin: Why the stealth? Its battlecry will cancel the stealth when played from the hand. Also because of possible kingsbane stuff, maybe make the damage limited to minions? Otherwise I like the card, make more weapon rogues a thing!  
    Baratus: hmm, I think its too powerful, its a vanilla stated dragon with an upside. Maybe increase it to an 8 mana minion with 8 health (or maybe even 9 mana)? Also this is better than Rotface as I'm certain that a random dragon is more powerful than a random legendary.
    I think my favorite of the bunch would be the stalker as it is a source for rogue healing (plus) and can be a pretty decent card!
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.08 - Discussion Topic

    Here are my submissions! Feedback for feedback. 

    Soul Carver:  Interesting card for trading. When using hellfire with this on board, it takes 3 damage then heals for 3.

    Shady Dealer: Mill Druid! Might be a bit too powerful with shenanigans like turn 10 this + another + naturalize + naturalize?

    Cursed Marauder: Make an aggro/shadowform priest more viable. Wording could probably have some change!

     

    Posted in: Fan Creations
  • 3

    posted a message on Weekly Card Design Competition 7.07 - Submission Topic

    Summon : Great power, great sacrifice!

    Attack: Time's out!

    Death: I'll return...

    Interactions: Brann Bronzebeard or Murmuring Elemental will cause you to take two extra turns.

    This is mainly a combo card (Think Arcane Giant ) or a card that aggro decks or token decks could potentially use.

    Posted in: Fan Creations
  • 1

    posted a message on Obsidian Statue nerf?

    How exactly is it OP? It's a class card minion at nine mana (terrible mana spot imo) that is only powerful in one-two priest archetypes, but not powerful enough to burst you down from 20-0 health. Not powerful enough to see play in every single priest deck and pretty easy to counter. Tbh it's fine as is. Sure it's annoying but annoying  =/= op.

    Posted in: Card Discussion
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