The author also made Pokémon cards for all Pokémons before (and including) Generation 4 (That is, up to Arceus), but I just can't find enough time to translate them all :-[
The author also made Pokémon cards for all Pokémons before (and including) Generation 4 (That is, up to Arceus), but I just can't find enough time to translate them all :-[
About Wailmer (No.266) and Wailord's(No.267) "Swallow": The original poster didn't explain. Maybe it's like Moat Lurker or maybe it's destroy.
Things to say about Greninja's card text: As Greninja deals damage first, it would not take damage from targets who are going to be destroyed by that attack, no matter which side is attacking.
A total of 322 cards (including generated cards) can be found, listed by Alola Pokédex Numbers.
I intended to put all 322 cards into 1 post, but since some annoying errors keep occurring I have to split them up in separate posts.
Error Correction: Ariados(No. 023) is supposed to be a rare card. And for those who haven't seen the wild card Nerubian Egg... The description is here.
A card for seizing advantage. There are two conditions for this card to perform well: 1)When you're trying to slap the enemy in his/her face and thus want to ignore his/her minions. 2)When you are holding a strong AOE spell( e.g. Flamestrike) and you want to hold for a turn and wait for the opponent to put more minions on the field.
Moreover, this care can in some way manipulate enemy plans and stay proactive on minion-swapping.[sic.]
However, on most occasions it's just stuck in your hand so I'd give it 4.5.
A not-very-effective card, and seems even more stupid as we've got Twilight Flamecaller. Take it only when you REALLY LACK AOE SPELLS. It's OK if you've got Spell Damage minions( e.g. Kobold Geomancer) anyway. (6)
A very strong 2-cost minion which is super effective against weapon-equipping classes, and can also manipulate enemy plans if their minions are frozen. What's more it's a mech, so I'd give it an 8.
5
MY SHIELD FOR GRIMESTREET!
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BTW feel free to comment on the cards. I'll try to deliver them to the original author. :-)
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The author also made Pokémon cards for all Pokémons before (and including) Generation 4 (That is, up to Arceus), but I just can't find enough time to translate them all :-[
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The author also made Pokémon cards for all Pokémons before (and including) Generation 4 (That is, up to Arceus), but I just can't find enough time to translate them all :-[
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All Done! Finally.
About Wailmer (No.266) and Wailord's (No.267) "Swallow": The original poster didn't explain. Maybe it's like Moat Lurker or maybe it's destroy.
Things to say about Greninja's card text: As Greninja deals damage first, it would not take damage from targets who are going to be destroyed by that attack, no matter which side is attacking.
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Progress:80%
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Progress:60%
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Progress:40%
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Originally posted on another BBS ( in Chinese), translated with permission.
The original post can be found here.
A total of 322 cards (including generated cards) can be found, listed by Alola Pokédex Numbers.
I intended to put all 322 cards into 1 post, but since some annoying errors keep occurring I have to split them up in separate posts.
Error Correction: Ariados (No. 023) is supposed to be a rare card. And for those who haven't seen the wild card Nerubian Egg... The description is here.
1
I suppose I'm not the only one thinking that the boss for mage should be Shade of Aran...
1
Old Murk-Eye+2*Murloc Warleader+2*Bluegill Warrior+2*Grimscale Oracle+Anyfin Can Happen=OTK.
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Frost Nova:
A card for seizing advantage. There are two conditions for this card to perform well:
1)When you're trying to slap the enemy in his/her face and thus want to ignore his/her minions.
2)When you are holding a strong AOE spell( e.g. Flamestrike) and you want to hold for a turn and wait for the opponent to put more minions on the field.
Moreover, this care can in some way manipulate enemy plans and stay proactive on minion-swapping.[sic.]
However, on most occasions it's just stuck in your hand so I'd give it 4.5.
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Arcane Explosion:
A not-very-effective card, and seems even more stupid as we've got Twilight Flamecaller. Take it only when you REALLY LACK AOE SPELLS. It's OK if you've got Spell Damage minions( e.g. Kobold Geomancer) anyway. (6)
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Snowchugger:
A very strong 2-cost minion which is super effective against weapon-equipping classes, and can also manipulate enemy plans if their minions are frozen. What's more it's a mech, so I'd give it an 8.
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Frostbolt:
One of the best 2-cost spells in Hearthstones, which has a super-high priority to get. (9.5)