This card has potential in midrange shaman decks. The hard part about shaman is that all of your minions tend to die on your opponents turn. If you can figure out how to get sticky minions into play then this is really strong. That's a big if though.
The difference between deathrattle and battlecry on this card. I'm sure someone on stream will lose to this card once, but the other 99 times out of 100, this card did nothing.
People are underrating this card. VERY strong in a class that can heal its minions. Not meta-defining strong, but definitely "Ugh, if my opponent has this card i'm going to hate my life" kind of card.
This card doesn't fit in a normal control mage deck. This is very much either a combo mage card, or a tempo mage meta card (if there is a ton of control). In those situations it's extremely powerful.
0
Someone will go down in youtube history with the best gibberer deck and everyone will attempt to copy it, but never succeed.
2
This is definitely broken in wild, not as much in standard, but it's still broken.
-5
Third best card in the set behind lone champion. This allows you to add another lone champion to your hand.
1
It's fine.
0
Wants to be in a control deck, but warrior control decks usually play cheap taunt minions. Going to be hard to make this worth it.
1
I think it's a solid card in a weapon themed damage deck.
0
This card has potential in midrange shaman decks. The hard part about shaman is that all of your minions tend to die on your opponents turn. If you can figure out how to get sticky minions into play then this is really strong. That's a big if though.
0
For rogue combo decks, this helps you live. It even works in aggro decks too, but is somewhat easy to play around.
0
I think they printed this to make wild even more annoying.
For standard it's fairly strong too.
0
The difference between deathrattle and battlecry on this card. I'm sure someone on stream will lose to this card once, but the other 99 times out of 100, this card did nothing.
13
People are underrating this card. VERY strong in a class that can heal its minions. Not meta-defining strong, but definitely "Ugh, if my opponent has this card i'm going to hate my life" kind of card.
-5
Second best card in the set. Best card is Lone Champion of course, but this guy is sweet.
2
As long as you can pull it off once, it's good. A build around me card, but going to be a little challenging to pull off. I'll wait and see.
-1
Ignore the taunt part, this is a buff card for token paladin. Seems fine.
0
This card doesn't fit in a normal control mage deck. This is very much either a combo mage card, or a tempo mage meta card (if there is a ton of control). In those situations it's extremely powerful.