This is definitely not for aggro, too slow. Taking a turn off wiping your own board and drawing nothing but future promises is too slow.
Not for control. Shaman control wants to play lots of spells and that will significantly limit the impact of this card.
This only fits in midrange, and more specifically totem midrange. You need enough minions to play this, but can't win by slow. Instead, this seems like the type of card you use to try to get a big bloodlust turn.
This is a tough card to fit into a shaman deck, but if it does fit, it will be one of those cards where if you draw it at the right moment, it will win the game on it's own. So, it makes shaman even more RNG
3 mana is very expensive for this effect. What class would pay 3 mana to draw 2 cards? Not hunter I can promise you that. Change that to 2 1-mana minions and it gets worse. Even adding a 2/1 body does basically nothing but just die, doesn't progress the board, doesn't draw you to your good cards. Only place this could fit is token, and it's a bad token card at that. Unplayable
A 5 mana 6/6 isn't good enough to impact the board. Give it rush and it's playable but not amazing. Oh, it's only a 4/4, and if you want it to become a 6/6 it has to kill a minion?
No, While it can gain value over multiple turns, this is unlikely to live with the abundance of cheap removal.
This is an excellent card. Top tier for sure given how many death rattles priest has. Everyone is going to hate this card in a few weeks when you finally kill that 6/5 only to see it spawn an obsidian statue.
0
Very good staple card. Basically lets you play a legendary for 4 later in the game. Not OP, but could be a defining card for druids.
1
Best legendary by far. This is a safe craft assuming the meta isn't totally screwed up.
3
So much more versatile than curator.
Now, no taunt makes this realllly risky for some decks, but in a midrange deck, like warrior midrange, this is a good card.
0
This is ridiculously bad.
0
Finally, like just a solid card. Not OP, not broken, just solid card advantage baked into a single card. Wish we had more stuff like this
0
I voted bad because of 8 mana, but at 7 mana this could would be good.
2
This is the best card that will never see any play.
Tempo/Dragon priest: Too slow
Control: Too expensive as removal
Midrange: Better options.
2
This card literally has no upside........
This is literally the worst card I've ever seen.
0
Uhm....I know blizzard needs to print some bad cards, but this is too much.
-8
This is definitely not for aggro, too slow. Taking a turn off wiping your own board and drawing nothing but future promises is too slow.
Not for control. Shaman control wants to play lots of spells and that will significantly limit the impact of this card.
This only fits in midrange, and more specifically totem midrange. You need enough minions to play this, but can't win by slow. Instead, this seems like the type of card you use to try to get a big bloodlust turn.
This is a tough card to fit into a shaman deck, but if it does fit, it will be one of those cards where if you draw it at the right moment, it will win the game on it's own. So, it makes shaman even more RNG
0
Flamestrike that leaves behind a 4/4.
Not much else to say. Why do warlocks get these cards?
0
Lots of potential to find a broken combo, but haven't seen one yet for warlock. I will hold my judgement.
0
3 mana is very expensive for this effect. What class would pay 3 mana to draw 2 cards? Not hunter I can promise you that. Change that to 2 1-mana minions and it gets worse. Even adding a 2/1 body does basically nothing but just die, doesn't progress the board, doesn't draw you to your good cards. Only place this could fit is token, and it's a bad token card at that. Unplayable
0
A 5 mana 6/6 isn't good enough to impact the board. Give it rush and it's playable but not amazing. Oh, it's only a 4/4, and if you want it to become a 6/6 it has to kill a minion?
No, While it can gain value over multiple turns, this is unlikely to live with the abundance of cheap removal.
Not playable in any decks right now
0
This is an excellent card. Top tier for sure given how many death rattles priest has. Everyone is going to hate this card in a few weeks when you finally kill that 6/5 only to see it spawn an obsidian statue.