I'm not sure about Magnetic cards. even if some looks really amazing, i think it would be needed to replace all the healing package to put cards for anothers that sinergies well with the keyword. And I think you can make a good even mech deck since Annoy-o-Module and Piloted Reaper are nice even cards. You could replace the weapon with that Stegodon Spell(I forgot its name), But i'm not sure if an Even Pally without Tarim will work.
Thanks! And yeah, i'm gonna try this one on the release, and if it gets a good performance, I will write some matchup guides, and after the meta is defined, I will make some replacements to adapt the deck.
Feel free to replace the two Meteorologists with another Steam Surger and a Tar Creeper/Voodoo Doll. Since its a new card, I'm gonna give it a chance and see if it will performs well.
Mill rogue is very powerful in wild. With the Kingsbane package and Oracle/Shadowstep combo, you can basically win against every slow deck. theres the N'Zoth version, which gives you some tools to survive better against aggro. Mill Druid is also a thing, It uses one copy of Jade Idol to shuffle so you will neve reach fatigue. I've saw once a Fatigue Mage using Duplicate and Echo of Medivh to copy the Oracles/Deathlords. I lost but was fun to watch.
Really hoping for an Aggro meta. Iast season I've only faced three Zoo Warlocks and four Odd decks, While the others were 43 Shudderwocks, 18 Recruit Hunters and around 89 of every single druid variation Druid( the most commons being Token and Hadronox).
This new one is good, but not good as the old Shredder: it doesn't worth a slot in control decks(unless you want to throw away your doomsayer), you need to build your deck around it, and most of this meta's aggro decks are Odd.
Also, Shadowreaper Anduin, Duskbreaker, and most of the good Priest Cards rotates next year, so unless they get some crazy stuff next expansion after boomsday, the class will have only tier 3-4 decks for a long time.
Very situational. If Evolve Shaman were still a thing on the meta this one could work in some meme version of it. also Bloodlust is way better: costs 2 less mana and can finish off your opponent depending on how much minions your board has. I can't see this being put in an actual deck, but when generated from another card it can really put you in a good spot.
Among all the Secret classes, this one seems better for Hunter more than others. Has Beasts synergies, can cycle your cards by removing bad topdecks, and you can play three of the Secrets drawn on turn 6.
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I'm not sure about Magnetic cards. even if some looks really amazing, i think it would be needed to replace all the healing package to put cards for anothers that sinergies well with the keyword. And I think you can make a good even mech deck since Annoy-o-Module and Piloted Reaper are nice even cards. You could replace the weapon with that Stegodon Spell(I forgot its name), But i'm not sure if an Even Pally without Tarim will work.
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Thanks! And yeah, i'm gonna try this one on the release, and if it gets a good performance, I will write some matchup guides, and after the meta is defined, I will make some replacements to adapt the deck.
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Best: Cosmic Anomaly and Luna's Pocket Galaxy: Both of them are so misterious and otherworldly, I like them.
Worst: the new art of Omega Defender: That thing looks so weird and zoomed.
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Wait, so the thing deals damage random split among enemies? In that case i'm gonna replace it right now.
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Feel free to replace the two Meteorologists with another Steam Surger and a Tar Creeper/Voodoo Doll. Since its a new card, I'm gonna give it a chance and see if it will performs well.
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Mill rogue is very powerful in wild. With the Kingsbane package and Oracle/Shadowstep combo, you can basically win against every slow deck. theres the N'Zoth version, which gives you some tools to survive better against aggro. Mill Druid is also a thing, It uses one copy of Jade Idol to shuffle so you will neve reach fatigue. I've saw once a Fatigue Mage using Duplicate and Echo of Medivh to copy the Oracles/Deathlords. I lost but was fun to watch.
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1- Obviously Stargazer Luna
2- Kangor's Endless Army
3- The Soularium
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Really hoping for an Aggro meta. Iast season I've only faced three Zoo Warlocks and four Odd decks, While the others were 43 Shudderwocks, 18 Recruit Hunters and around 89 of every single druid variation Druid( the most commons being Token and Hadronox).
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This site is the best! Thank you, Hearthpwn Team, for making the site the way it is now!
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This new one is good, but not good as the old Shredder: it doesn't worth a slot in control decks(unless you want to throw away your doomsayer), you need to build your deck around it, and most of this meta's aggro decks are Odd.
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Also, Shadowreaper Anduin, Duskbreaker, and most of the good Priest Cards rotates next year, so unless they get some crazy stuff next expansion after boomsday, the class will have only tier 3-4 decks for a long time.
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Very situational. If Evolve Shaman were still a thing on the meta this one could work in some meme version of it. also Bloodlust is way better: costs 2 less mana and can finish off your opponent depending on how much minions your board has. I can't see this being put in an actual deck, but when generated from another card it can really put you in a good spot.
2
Among all the Secret classes, this one seems better for Hunter more than others. Has Beasts synergies, can cycle your cards by removing bad topdecks, and you can play three of the Secrets drawn on turn 6.
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And I tought Wilfred Fizzlebang was the worst Warlock Legendary.