We did it, boys! My irresponsible Shudderwocking last night forced them to finally drop the patch!
- Lucrus007
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Tore_dArc posted a message on Patch 11.1: Shudderwock & Lifedrinker Animation Speed Up, Arena Card RatesPosted in: News -
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breach_deciphern posted a message on Unpopular opinion - MsoG was the best expansion, KaC the worst.Posted in: General DiscussionI believe MSOG was objectively the worst expansion.
- it was Blizzard's attempt to mirror a failed experiment done by Wizards in MTG, which was ; create a easy to control meta of rock paper scissors that they could easily monitor and balance from that point on. of course, most the classes were unplayable, a lot of matches were "oh you're playing rock to my scissors? guess I lose"
- every aggro deck had to have the same package of pirates, and Pirate Warrior was beyond obnoxious to play against
- all the creativity of like offbeat Reno decks was gone ; it was clear now, Mage, Warlock and Priest had Kazakus, there was no point in playing a Reno deck without it. a lot of vs aggro deck games were determined by "did I get Reno", unless of course you died to Warrior by turn 4
- Jade is not a fun mechanic to play against, and it kept most decks out of the game and it powercreeped C'thun and other older archetypes to become obsolete ; and C'thun was intended to be a easy ticket for new players to build cheap decks in every class
- handbuff was a disaster, and it became the thing that ran everything off balance ; you were supposed to have Jades killing control, control killing aggro, aggro killing jades, and then the fourth element that shook things up. that element never worked, leaving the meta in a triangle of 10% or 90% winrate matches.
it was awful, really. I did like the flavor of it and it had those small quests you do for each guild, but in the end it is by far the most harmful expansion the game has had.
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kegstandgoldmedalist posted a message on Weekly Card Design Competition 5.20 - Submission TopicPosted in: Fan CreationsPlay: "Stand back, mortals. I am not here to fight you."
Attack: "Do not interfere."
Death: "Your planet . . . will be spared."
Flavor text: He was THIS CLOSE to being Algalon the Accountant, but the overtime pay for Observing was too good to pass up.
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user-9438352 posted a message on [P4wnyhof] Reno N'Zoth RoguePosted in: [P4wnyhof] Reno N'Zoth RogueThalnos isn't neccessary but prefered. In the meantime use shiv
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Only had time to open packs today.
My alt account: 2 legendaries out of 12 packs.
My main acc: 2 legendaries out of 60 packs.
Seems legit.
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I’m walking in similar shoes. I play since naxx came out, preordered every bundle since WoTog.
This expansion felt like a lazy, put something together in 5 minutes expansion for me with all the reused cards, lack of exciting mechanics. For some people, it is great to reuse iconic characters, I just did not feel like it.
So with this expac, I stopped paying. My reasoning was that if I want a tier 1 deck, those are usually not expensive (like midrange hunter) and I basically only play wild, so I can craft that 4-5 cards which’ll be used there.
I’m not saying the game got worse or anything, I just don’t seem to enjoy it anymore. I’m not hyped for the new expac, to the extent that I haven’t even opened any packs yet.
I’m still gonna do quests every 3 days, try arena with the new set of cards and looking forward to the solo content. It just not what it used to be, but that’s completely normal. Expectations changed, audience is changing and you change too. Not enjoying something you did before is completely normal i believe.
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Yeah, right, cause majority of HS players only use emotes to greet at the beginning. Noone ever starts to spam when they think they are winning or when have lethal on board and ropes just to spam some more...
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Except I'm paying for the man to give me stuff and I want to get better stuff for what I pay because the last three stuff were boring . But your example is almost the same as what I was saying.
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I’m gonna try to summarize my disappointment in yesterday’s blue post and I’m really curious about what the hearthpwn community thinks. I know this rather belongs to the salt thread, I just didn’t want to make a wall of text there.
So to go in order:
Now I didn’t really care about the diablo immortal fiasco, or the laying off 800 people and that terrible statement with it. I mean I was hopeful toward Blizzard that they still love making games for us and Activison’s financial decisions will not overshadow the familiar blizzard game quality, but yesterday’s blue post really had me worried. I think the aforementioned “changes” and solutions one and only purpose is to get more money from customers with putting the least amount of work into games.
What I really expected from them and I would happily thrown them more money for it is like achievement system, new game modes (like what they doing to arena but constructed) and quality of life features like in-game statistics and deck tracker just to name a few. Instead we got sweep every problem under the rug, pay for what was free for the last two years and quality of life changes wrapped like actual game breaking modifications. Now I really hope they come up with some actual game-breaking mechanics in the first expansion because a better year of the raven summary would be odd/even decks which they just recognized as a fail, magnetic, shrines and loas which did not really got off so kinda like a year without any actual content besides the new cards. I’m starting to lose faith so I’m really looking forward to see what other people think as I could totally just overreact the whole thing.
TLDR: I think Blizzard with yesterday’s blue post admitting that they want the most money with the least amount of work instead of a put the hard work in, turn the game over, implement new, significant features and just then hold out their hands for my money. What do you think?
Edit: Most people think I'm a whining F2P, but I'm really far from F2P, actually I preordered every expansion since WoToG. Also what I meant by greedy is that they focus their development hours on things that can milk people's cash and not on what would actually make the game better. Last but not least, I didn't say these changes (mainly the HOF Baku/Genn) are bad, I'm just saying as a long time Blizz game fan that I expected so much more from the HS team. But I got the message: it is more than nothing, be patient, hopeful...
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Very interesting read, thank you for sharing. I guess you are kinda right.
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This is the kind of discussion I was trying to start and this is what I was looking forward to read. Thank you for sharing. To clarify, I didn't mean the greediness in the case of Genn and Baku, and I'm not sad they are going away to wild (in fact I don't have a problem with that at all) I just feel like they were lazy fixing it, so they chose the most simple solution.
Anyway, I'm more hopeful after reading this, thank you.
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Why should I be grateful? I pay for a service. I'm considering not paying anymore as I'm not really satisfied with the service. Where is gratefulness coming into the picture?
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Sunkeeper Tarim is actually even, so it also cannot be used.
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I did my last 100 wins with “Big” warrior which just kinda got better with rastakhan, especially with Oondasta and his beast package. I also fooled around with some Mechathun combo warrior. Try to enjoy your games, cause once you reach 500 you will only remember the suffering instead of how fun it was to reach that shiny Garrosh portrait.