Tuskarr Totemic is a very RNG card,what did you expect..?
I'm just talking about a situation that happened to me today, i'm just saying that i'm just tired to win games just for extremelly lucky guys, like this one i said, i was with full board, 3 weak minions and a spectral warrior and he steals it, this really sucks, i... i just wanna cry right now
Sometimes i feel like you only need lucky to win this game, no skill. Only this week i've lost 2 games in arena because of mech control tech, and he got my best card in middle of 4 in the 2 situations, and what happened to me today and 3 following games that i played tuskarr totemic he gave me the 1/1 totem, 3 following games!
Yeah, the good Doctor hits WAY too hard. I think lowering his attack down to a 6 is what needs to happen. It's the only sensible thing to do.
No, he would be more op because he wouldn't be in range of bgh, he should be 7/6 or a good nerf for him, he could even ve a 8/7 or 7/8 would be: the battlecry now is deathrattle.
Also i think bolf ramshield would be a fantastic legendary if it had taunt. Totally anti aggro and anti combo and don't die for minions that attack face.
If it had taunt, then it would just be a have to remove 3/9. Without taunt, IF you can hide it behind a taunt, they cannot damage your face with lethal spells such as shaman shinnangins crackle, lightning bolt etc and mage cannot double fire ball to finish you off unless they target Bolf first.
I do think it looks like a super fun card and if I get it in a pack will test run it. Again, seems like priest would have some good shinnangins with it. Even just a PW:Sheild and you got a 3/11 (that you can heal!). Double its health... 3/18... now it seems like unless they have a huge board it would need to be hard removed. Anyway, situatuional, but fun to theorycraft with.
Yes, i thought this too, would be very good at priest.
I don't use it (because i don't have it :3) but everytime i see this being played my enemy always gets what he needs, it's all rng but it's a good card in my opinion especeally for decks with full board control just like zoo you said
There is no way you could possibly balance this card. You need a new concept.
wait, just a sec *let me play this 5 cost minion and gain legendaries untill my side of the board is full k.
This is so broken, excelent body for its stats and a broken effect, sorry, but i can't imagine this being playable, very op and it's for ALL other minions on the board.
This is my submission for the week. I love the art. Mages have plenty of freezes (2 minions and several spells). The card is absolutely terrible in arena lol but in a constructed deck could be amazing.
Here is another concept I came up with. VOLLEY! OMG :D Crazy with unleash. The idea is to deal 1 damage at a time, not all at once. So if you had 4 minions on the board, it would deal 1 damage to enemy minions 4 times. Could you imagine the animation? Would be epic!!
Both very good cards but gnomish frost mage with frost nova would be insane!
Also i think bolf ramshield would be a fantastic legendary if it had taunt. Totally anti aggro and anti combo and don't die for minions that attack face.
Okay, I've updated my card. I had it as a 3/5 before, and got feedback that it seemed underpowered. Here is the updated card:
Keep in mind that it buffs itself. It gives a better buff that Stormwind Champion, but it is easier to counter, since you lose the buff if Phalanx is no longer in the middle of your board. I envision this comboing with Taunt warrior, both to protect Phalanx, and to make it harder to get past your taunts. Is a 3/7 too much? Would 3/6 be better?
Is this allowed to enter? i think that needs a certain quantity of minions to work, different of this because makes no difference if there is only one or no one. But i don't know if i'm right, anyway it's a good card :))
Asylum Rhapsody said it was okay. It's effect needs at least 2 other minions on the board to work. With one or no other minions, Phalanx must be the right-most, left-most, or both. So, it does depend on number of minions, plus it has the additional constraint of placement relative to those minions.
Ah ok, in this way it's a very good card, i like these types of card we can see a different perspective, por exemple, chillmaw is more efficient than abomination if you dragon in hand, i can see this minion comparing to stormwind champion, for exemple, if the card you created can do its effect, it'll be much better, but if not, it will be a little worse than stormwind champion, just like abomination and chillmaw for exemple, interesting card, i liked it :) Maybe 4/7 ? I don't think it would be broken anyway, for me it would be even better.
Glad you like it. As you say it is better and worse than Stormwind Champion, since the buff is better, but harder to keep up. Plus, it's stats are currently better. Of course, it would be better if I increased the stats, but I don't want to increase them too much. Keep in mind, it is a 4/9 when buffed.
Oh, does it buff itself? Now i understand why you don't want to put better stats on him haha, anyway, stay 3/7, is a good card in my opinion.
Okay, I've updated my card. I had it as a 3/5 before, and got feedback that it seemed underpowered. Here is the updated card:
Keep in mind that it buffs itself. It gives a better buff that Stormwind Champion, but it is easier to counter, since you lose the buff if Phalanx is no longer in the middle of your board. I envision this comboing with Taunt warrior, both to protect Phalanx, and to make it harder to get past your taunts. Is a 3/7 too much? Would 3/6 be better?
Is this allowed to enter? i think that needs a certain quantity of minions to work, different of this because makes no difference if there is only one or no one. But i don't know if i'm right, anyway it's a good card :))
Asylum Rhapsody said it was okay. It's effect needs at least 2 other minions on the board to work. With one or no other minions, Phalanx must be the right-most, left-most, or both. So, it does depend on number of minions, plus it has the additional constraint of placement relative to those minions.
Ah ok, in this way it's a very good card, i like these types of card we can see a different perspective, por exemple, chillmaw is more efficient than abomination if you dragon in hand, i can see this minion comparing to stormwind champion, for exemple, if the card you created can do its effect, it'll be much better, but if not, it will be a little worse than stormwind champion, just like abomination and chillmaw for exemple, interesting card, i liked it :) Maybe 4/7 ? I don't think it would be broken anyway, for me it would be even better.
Okay, I've updated my card. I had it as a 3/5 before, and got feedback that it seemed underpowered. Here is the updated card:
Keep in mind that it buffs itself. It gives a better buff that Stormwind Champion, but it is easier to counter, since you lose the buff if Phalanx is no longer in the middle of your board. I envision this comboing with Taunt warrior, both to protect Phalanx, and to make it harder to get past your taunts. Is a 3/7 too much? Would 3/6 be better?
Is this allowed to enter? i think that needs a certain quantity of minions to work, different of this because makes no difference if there is only one or no one. But i don't know if i'm right, anyway it's a good card :))
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I'm just talking about a situation that happened to me today, i'm just saying that i'm just tired to win games just for extremelly lucky guys, like this one i said, i was with full board, 3 weak minions and a spectral warrior and he steals it, this really sucks, i... i just wanna cry right now
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Sometimes i feel like you only need lucky to win this game, no skill. Only this week i've lost 2 games in arena because of mech control tech, and he got my best card in middle of 4 in the 2 situations, and what happened to me today and 3 following games that i played tuskarr totemic he gave me the 1/1 totem, 3 following games!
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Unfortunately i don't have both.
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No, he would be more op because he wouldn't be in range of bgh, he should be 7/6 or a good nerf for him, he could even ve a 8/7 or 7/8 would be: the battlecry now is deathrattle.
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Yes, i thought this too, would be very good at priest.
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I think 3 mana is ok in my opinion, anyway it's rng.
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I don't use it (because i don't have it :3) but everytime i see this being played my enemy always gets what he needs, it's all rng but it's a good card in my opinion especeally for decks with full board control just like zoo you said
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wait, just a sec *let me play this 5 cost minion and gain legendaries untill my side of the board is full k.
This is so broken, excelent body for its stats and a broken effect, sorry, but i can't imagine this being playable, very op and it's for ALL other minions on the board.
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Both very good cards but gnomish frost mage with frost nova would be insane!
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Also i think bolf ramshield would be a fantastic legendary if it had taunt. Totally anti aggro and anti combo and don't die for minions that attack face.
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Yeah, i like this too, can make a difference of time if you have non battlecry minions.
About gazlowe the guy said:
Gaz is a very good card, but i don't really understand why so bad stats, in my opinion, it would be very good if it were:
3/7 Wherenever you cast a spell that costs 1 or less, put a random mech into your hand, would not be broken and it would be much more playable.
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Oh, does it buff itself? Now i understand why you don't want to put better stats on him haha, anyway, stay 3/7, is a good card in my opinion.
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Ah ok, in this way it's a very good card, i like these types of card we can see a different perspective, por exemple, chillmaw is more efficient than abomination if you dragon in hand, i can see this minion comparing to stormwind champion, for exemple, if the card you created can do its effect, it'll be much better, but if not, it will be a little worse than stormwind champion, just like abomination and chillmaw for exemple, interesting card, i liked it :) Maybe 4/7 ? I don't think it would be broken anyway, for me it would be even better.
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I hate too, last week i need to play more 3 games just to get the *fake* money to do another arena.
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Is this allowed to enter? i think that needs a certain quantity of minions to work, different of this because makes no difference if there is only one or no one. But i don't know if i'm right, anyway it's a good card :))