Quest Paladin is really good in this brawl. Being able to buff and then attack next turn without worrying about removal is golden.
I was just thinking about giving quest paladin a try in this one, but ended up finishing my "3 paladin/warrior wins"-quest with enrage (sort of) warrior inatead. Glad to hear someone else actually tried and made it work!
Quest C'Thun Druid is very fun, and it (maybe) sometimes win. With the inclusion of Brann, Brewmasters, Zola, lots of draw and some C'Thun-buffing cards it is capable of building huge C'Thuns that can fire multiple times if you manage to complete the quest early. Dirty Rat and any kind of aggro destroys you tough and an Avina-Kun-C'Thun-deck is probably a better choice. But if you have the cards anyway - it's worth a try.
Could not dream of playing a deck like this without rin -_-
The times I've pulled Rin from Stonehill Defender it hasn't actually been that helpful. Most of the time (playing the version WhatAChamp linked to, without the Voidlords) I need to spend my mana to stall and stay alive as it's so passive. No times to play the seals until my opponents has run out of threats and then there's not much point. With that said I still can't resist the idea, picking in whenever I get the chance :)
You need the voidlords.. the point is that vs aggro it is a taunt, end of story..
Vs control you should have time to develop it without problems, if not before then after playing guldan. I havent played the deck since rotation, it was easier to get off before as you also had nzoth to reload the board, but I think it should still be fine.
Yeah, I guess you're right. I would probably do better (not just versus aggro) using the Voidlords...
Yeah, that's why I made a small comment in the "Stats and deck evaluation" part. Inb4 I wouldn't advise you to copy my deck 100%, as it doesn't feel refines yet. I don't have much time, as in an hour from now I have to go to work, but I'll definitely cut the ooze, the second siphon and maybe something else for a silence (and for something else too).
I actually just added a second Siphon that I had previously removed for whatever it was, but maybe it won't be useful. Already running one Spellbreaker.
Read the evaluation part you were referring to and it seems like a correct analysis. I should've played more right after the rotation when EVERYONE was running aggro paladin >_<
Could not dream of playing a deck like this without rin -_-
The times I've pulled Rin from Stonehill Defender it hasn't actually been that helpful. Most of the time (playing the version WhatAChamp linked to, without the Voidlords) I need to spend my mana to stall and stay alive as it's so passive. No times to play the seals until my opponents has run out of threats and then there's not much point. With that said I still can't resist the idea, picking in whenever I get the chance :)
I like how you built it. I think it's definitely more solid than mine. Just one question - how do you do against Quest Rogue and Taunt dudu?
I played quite a lot of that build as well. I haven't been doing great versus the taunt druids (except for a lucky Gnomeferatu that pulled Hadronox resulting in a turn 2 concede), tried to tech in Tinkmaster but I can't remember if it's actually been helpful enough. Once the local meta switched from a high percentage of paladins to taunt druids, taunt warriors and lots of spitefuls I've been experiencing with other decks. Gonna give it another shot and see how it works out versus the increasing amount of quest rogues. Probably not great thoigh...
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Wow! I started reading this thread thinking I was the only one who heard "Stock-car". I always heard it as "Stock-car, beat me" ;D
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Only had the time to play a few games but man, that deck is strong! Nice work! (Almost lost a mill druid mirror to being sloppy though.)
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I was just thinking about giving quest paladin a try in this one, but ended up finishing my "3 paladin/warrior wins"-quest with enrage (sort of) warrior inatead. Glad to hear someone else actually tried and made it work!
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C'Thun
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Quest C'Thun Druid is very fun, and it (maybe) sometimes win. With the inclusion of Brann, Brewmasters, Zola, lots of draw and some C'Thun-buffing cards it is capable of building huge C'Thuns that can fire multiple times if you manage to complete the quest early. Dirty Rat and any kind of aggro destroys you tough and an Avina-Kun-C'Thun-deck is probably a better choice. But if you have the cards anyway - it's worth a try.
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Have similar experience. About 2 minutes waiting time.
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35 Legendary Quest Druid