New hero.
New stupidly broken hero power.
30 minute plus matches.
Games largely decided by the RNG of said new hero power.
This is not a custom game mode you've literally just described control warrior vs control warrior.
1
New hero.
New stupidly broken hero power.
30 minute plus matches.
Games largely decided by the RNG of said new hero power.
This is not a custom game mode you've literally just described control warrior vs control warrior.
2
this deck is pretty low when it comes to reaching from 3 to legend. I would rather play classic reborn than this one! -1. sorry but. I went 40% win rate on rank 1
1
Dr. Boom, Mad Genius: Remove the 7 armor HP, and adjust the 7 armor battlecry on the Hero to 5 armor. "You can't have your cake and eat it too." Stays Mech synergized and gives something up or changes tactics like most of the hero cards always did. (Zuljin you got lucky).
Prismatic Lens to 5 mana. Paladin already has a 4 mana draw and damage card that sees ZERO play. This and the obvious Murloc high roll. Blizzard takes a stance against bad interactions, and cheating that much mana is a bad interaction THAT early in the game.
Mountain Giant to HoF. This card is a bit overdue. If Paladin can't have Thekal and Molten then why can Mage cheat with Mountain + CC?
Oh and of course a random Class Classic that didn't need to be touched, but Blizzard changed because their players were using it and not spending money on new cards.
1
Omega Devastator Dr. Boom, Mad Genius and ofc
4
Yeah, i have been keeping an eye on this one for quite some time now too. Probably change health to 1 or increase cost to 2. Might still be OP to be honest. Frankly, the card was a huge design mistake 5 years ago, and we are still paying the price in 2019. Maybe they should just throw in the towel and fucking HOF it.
4
17
Calling to 4 mana. Galaxy to 6 mana.
Discover a Mech changed to random mech.
Lens changed to 5 mana.
Mountain Giant gets HOF'd.
Mech tag on a few mechs gets removed.
4
Definitely Lunas, you can just tell from the announcers casting the tournament over the weekend. I wouldnt mind seeing Dr Boom change to mechs in your deck have rush. I also wouldnt be surprised to see some cards hall of famed, alex, or mountain giant or something like that. Doubtful but who knows.
1
Hi!. Blizzard said nerf updates will come out this week. What will get nerfed to ground??.
Dr Boom - Only mechs in your hand have rush???? 👀😱
13
Hsreplay => meta.
First two - murloc paladin, murloc shaman.
=> aggro is not dead, however there are some tools against it, which is healthy.
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-3
What do you think, Guys?
Priest Quest reward:
New HP: 2 mana; Silence (friendly?) minion.
0
Come on. Priest is tier 99 in standard.
Only 2 options to change it: Fix basic set or give cards like this.
So I like this card. Nothing special with current set.
Priest need more early minions like Injured blademaster. To compete with Op cards of other classes.
10
Who downvote this?
Warrior always has enormous amount of card draw:
1) +5 armor, draw card.
2) deal 2 damage, draw card.
3) draw card for each damaged char.
4) use accolite of pain with - million spells and abilities of units - draw 3 cards.
5) and so on.
Part of community is really stupid.
-1
Very nice - legendaries! (especially summoner)
Nice - secret destroyer, Warlock demon and may be Rogue minion.
Meh - other stuff.
I'm personally happy with Hall of Fame changes.
Another joke:
Strengths: Healing, narrow but powerful spells, copying, single-minion buffs, Deathrattle.
No way to benefit from healing, copying, and weak deathrattles.
Too expensive or too narrow spells.
5
If you compare this deck with Tier1 decks by winrate - agree, this is "bad deck". (At the beginning Priest just don't have enough card synergy)
If you like to use Priest class and want smth new - this deck may bring you fun.
-9
Let's buff Dr.Boom and nerf priest. Cool story
0
You are 100% right.
Too many no brain retards
1
The card is crappy and boring.
-4
Pretty boring.
-17
Health.
3 mana, Discover 1 card, Legendary. 3/ 2 ??? = trade with any 1 mana 2/1. Really? Come on