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    posted a message on My Rastakhan Review That No One Cares About- Druid
    Quote from YouthThunder >>

    I thinkIronhide Direhorn is quite good.

     

    I think it's just too late game to really work unless you cheat it out on turn 6 with Stampeding Roar

    Posted in: Card Discussion
  • 0

    posted a message on My Rastakhan Review That No One Cares About- Druid
    Quote from kido88 >>

    Gonk raptor's effect is not windfury for the minion but allows the HERO to attack multiple times if the hero successfully kills the minion each time it attacks.

     

    Basically Mega-Windfury + Rush and can maybe attack face.

    Posted in: Card Discussion
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    posted a message on My Rastakhan Review That No One Cares About- Druid
    Quote from Trollbert >>

    Gonk+hero power=Odd paladin board clear.  With Druid's ability to stack armor that's a pretty easy way to go full control on their board.

    With some of your card reviews I think you forgot token druid was a thing.

     

    And I think you forgot that not every deck is an odd paladin clear. Lets say best case scenario double Wild growth + Double Nourish you have gonk in hand okay

    1. Turn 6 is when the bigger minions start getting played, and less 2-3 health drops are frequent if it's a deck with minions, since it's in the midrange area.

    2. You would need to Gonk, and hero power at the least which wastes a turn and only, lets you deal 2 damage to all minions. (if your playing odd) 

    3. Even if you were to buff you hero with attack it wouldn't matter because it's essentially like you only have rush and can only attack minions on the board, then face for one. There is no OHKO face attack combo yet, and I doubt there'll be one anytime soon.

    Posted in: Card Discussion
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    posted a message on My Rastakhan Review That No One Cares About- Druid

    1= Terrible 2= Bad 3= Good 4= Great 5= Amazing

    Title explained it, basically, I'll be reviewing the cards from Rastakhan's Rumble even though no one cares about them, still nice for the few people that click lol.

    Without further a due, lets get started on the worst class of this set: Druid. Btw i'll review by card mana from lowest to highest.

    PounceRating: 2/5: 0 mana cards are generally good, but being honest this isn't good enough. just +2 attack won't do too much to really shake up the board anytime besides the early game, like from turn 1 to maximum 3, I guess it works with face attack druid but that's just overall not good so... I did give it 2/5 because it is a 0 mana card and it can make some situations easier to deal with.

    Spirit of the Raptor Rating: 1.5/5: Probably the worst Spirit of this set. There isn't much to say honestly, except that it's cost is a little too high for the reward, you need to waste mana attack a minion take face damage to draw a single card, in most cases that won't even live for two turns. Gadgetzan Auctioneer or Acolyte of Pain are so much better forms of card draw for druid. I gave it .5 more than a 1/5 because card draw is sweet.

    Savage Striker Rating: 1/5: Oh how I love my cheap mana minions that aren't any value until later on. I guess you can get a nice 2/3 body, but honestly on turn 2 (if you didn't coin) your Wild Growth is honestly a much better 2 turn card, and in most druid decks I assume there would be really no need for a 2/3 body that doesn't impact the board at all.

    Wardruid Loti Rating: 4/5: At first I thought this card was horrible and that it would never see play, but honestly rethinking it, it's very versatile and very good because it fits situations. You can get a quick damage outburst to finish a minion off, extra boost to a spell, a minion protecting your face or a big minion remover. It fits pretty well in most Druid decks, and I definitely see it getting played. One thing though, I think it should be a 3 mana 1/7 just because I think 3 mana for a 1/6 taunt is pretty easy to deal in certain situations. 

    Predatory Instincts Rating: 1/5: I don't care what you say, 4 mana draw 1 is horrible. If you say that you draw a beast in specific so its good or you can draw a taunt minion for your Hadronox, It really just makes it silence bait, and beast druid is laughable at the fourth tier. There really isn't anything good about this card at all, the RNG the flavor is just all horrible.

    Mark of the Loa Rating: 1/5: Either you get a Saronite Chain Gang or you get a Spikeridged Steed, minus 2 health minus 2 mana and of course, no deathrattle body. Doesn't fit in taunt or buff druid, blizzard really went on druid in this set.

    Treespeaker Rating: 3/5: Now, I don't think this is a bad card at all. Actually, I'd say it's the thing Treant druid needed really. Just having one treant on the board basically makes this a "Give a minion +3,+3" at 5 mana, and of course, in situations, you want to be in it could end up giving all your minions +3/+3. Honestly, I still don't see treant druid being played but I'll have to revisit the deck if I pull this.

    Stampeding Roar Rating: 2/5: This card has only one synergy I can think of and that's with Ironhide Direhorn. Which wouldn't be too bad, however, you'd need to have both cards in your hand, preferably no beasts so that you don't RNG the wrong card and you get value. Oh, and you need to be able to actually kill other minions. And beast Druid needs to be viable.

    Ironhide Direhorn Rating: 1/5: Pretty much explained it in the last card, but basically this card is just a pack filler that needs to be buffed before it's dealt with, its main flaw is having no impact when played which sucks almost all the time.

    Gonk, the Raptor Rating: 1/5: The worst Loa by far, I feel bad for every F2P player that gets this as there free Loa. Basically Windfury but can only attack minions, and you have to kill them. Oh and you need probably more than 5 hero attack to be killing anything that late in the game. Maybe Odd Druid but I honestly doubt it. It's clear Blizzard was trying to nerf Druid in this expansion, and boy have they.

     

     RATING FOR ALL WHO JUST SCROLLED DOWN:
    PounceRating: 2/5
    Spirit of the Raptor Rating: 1.5/5
    Savage Striker Rating: 1/5
    Wardruid Loti Rating: 4/5
    Predatory Instincts Rating: 1/5
    Mark of the Loa Rating: 1/5
    Treespeaker Rating: 3/5
    Stampeding Roar Rating: 2/5
    Ironhide Direhorn Rating: 1/5
    Gonk, the Raptor Rating: 1/5

    Overall:

    Druid clearly got the worst cards of this set, but hey if someone makes a decent beast druid, odd druid or attack druid send that to me I really wanna see it. I won't say it's a shame cause Druid has been really strong, so we all saw this coming.

    Pls comment and express your opinions!

    Posted in: Card Discussion
  • 0

    posted a message on Dragon Odd Theorycraft

    You need a few more dragons to make this work

    Posted in: Dragon Odd Theorycraft
  • 0

    posted a message on heal priest

    I can't really see what your going for here, but I'll assume its turning your healing into damaging cards for a OHKO, however you'll need alot of combo pieces to make this work, and without Radiant Elemental I'd say you need more thought into your OHKO strategy. 

    Posted in: heal priest
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    posted a message on Quest Hunter!?

    If your going to run  Lesser Emerald Spellstone you'll want to run a few more secrets, at least Freezing Trap and I don't think you should put in Tracking mostly cuz it punishes you when you play Zul'jin cuz im mostly assuming that your gonna play it after quest is finished, and by that you'd most of the time just draw a raptor and burn two of them.

     

    Advice: I think you should incorporate some handbuff/summon buff cards such as Spirit of the Lynx so your raptors get 1+/1+ when played, or Untamed Beastmaster so when you draw them with your Master's Call you can give them all +2/+2, and maybe even Arena Fanatic to give all minions in your hand +1/+1.

     

    Posted in: Quest Hunter!?
  • 0

    posted a message on New Druid Legendary - Gonk, the Raptor

    Technically, in a way, this card is meta defining

    Posted in: Card Discussion
  • 0

    posted a message on New Warrior Minion - Emberscale Drake

    All around just a good card, if they drop maybe 1 or 2 more dragons this expansion I can see dragon warrior becoming a very likely deck

     

    Posted in: Card Discussion
  • 3

    posted a message on New Paladin Card Reveal - High Priest Thekal

    Heal paladin finally gonna make it

    Posted in: News
  • 3

    posted a message on Spirit of the Dead

    drop the totem, Leeroy Jenkins, Vivid Nightmare and trade to get two leeroys that cost 1 mana ez 12 damage 

    Posted in: Spirit of the Dead
  • 0

    posted a message on Card ability idea- Vice Versa
    Quote from Sinti >>

    Sorry, but this is one of the worst mechanics anyone came up with, ever.

     thanks

    Posted in: Fan Creations
  • 0

    posted a message on Card ability idea- Vice Versa
    Quote from b1ak1ce >>

    using can implies its a choice, but both these cards are written as automatic effects.

    If I understand the mechanic its wording should be "This applies to both players", the first card is a bad example of this as its just situational poisonous and is just "if a beast attacks this both minions die", the 2nd is better with the effect of "when you draw a card take 2 damage".


     your right about the first card reading it over it is kind of confusing, maybe if it had the wording "Destroy any minion that attacks this minion" AKA poisonous but your not the attacker, and the Vice Versa effect basically makes it that you can't attack an opponent with that minion or else it basically self destructs

    Posted in: Fan Creations
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    posted a message on Card ability idea- Vice Versa

    Basically, it's like the actual definition of Vice Versa, how it goes both ways. Some Examples below:

    Basically how Vice Versa would work is that Destroy this minion if it attacks a beast. (There could probably be better wording here, but you guys get what I'm saying.)

    How Vice Versa works on this card is that when your opponent draws a card, deal to damage to its character.


    I feel like Vice Versa would work, I'm just not great at the wording part of it, however, if someone could word the cards better than myself it could make sense. Could this see print, probably not but it was a little idea I had, It would probably take a lot of coding too. Thoughts below thanks!

    Posted in: Fan Creations
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