• 2

    posted a message on [Guide] Miracle Priest
    Quote from GameTheory345 >>

    Don't knock kit till you try it. Winrates don't lie.

     Build it if u have the cards... I have to say , if u don't have lyra, don't craft for this deck, it's kinda strong even without it

    Posted in: [Guide] Miracle Priest
  • 0

    posted a message on Blizzard's WILD Off-Meta Deck Spotlight - January 2019 [Mech Hunter, Fatigue Warrior]
    Quote from McNuss >>
     
     
    Quote from LoucodoRNG >>
    Quote from wz27proton >>

    I have fun and cool deck in wild for every class except shaman. I enjoy playing spell-heavy miracle decks or otk decks, but not some lazy malygos/leeroy. I currently have miracle jade druid, quest hunter, exodia mage, exodia paladin, apm priest, miracle rogue, cube warlock and fatigue warrior. Can you suggest something for shaman? I don't wanna play board-centirc decks and i don't wanna deal with rng too much (basicaly the only rng cards in my decks are mad scientist, call to arms, shadow visions, skull of the man'ari, voidcaller and gul'dan - nothing of these are critical). 

     Maybe play another game instead HS?

     Maybe stop being a douchebag? He only had a question!

    He was asking for a non-board centric shaman deck. He could play Control shaman, it's not good, but fun.

     Yeah, I know him and u are from the same shithole by the way u boys talk about things... as the guy above said " Calls Maly "lazy", plays Exodia Mage and Cube Warlock. "

    Posted in: News
  • -1

    posted a message on Blizzard's WILD Off-Meta Deck Spotlight - January 2019 [Mech Hunter, Fatigue Warrior]
    Quote from wz27proton >>

    I have fun and cool deck in wild for every class except shaman. I enjoy playing spell-heavy miracle decks or otk decks, but not some lazy malygos/leeroy. I currently have miracle jade druid, quest hunter, exodia mage, exodia paladin, apm priest, miracle rogue, cube warlock and fatigue warrior. Can you suggest something for shaman? I don't wanna play board-centirc decks and i don't wanna deal with rng too much (basicaly the only rng cards in my decks are mad scientist, call to arms, shadow visions, skull of the man'ari, voidcaller and gul'dan - nothing of these are critical). 

     Maybe play another game instead HS?

    Posted in: News
  • 12

    posted a message on Control Shaman [Hunter Slayer]

    Trall ? Hagatha? Bloodlust? WOW! it isn't 100% winrate? Something's wrong...even kiwinbacon playin...maybe is the best deck of the world. I guess any subcelebrity that plays any shit deck here give lots of value to those and maybe that's why the upvote...or maybe u are all friends tryin to reach some noobs...i don't know.
    Anyway , bad deck, low win condition, too random...better play hunter or any elemental shaman

    Posted in: Control Shaman [Hunter Slayer]
  • 1

    posted a message on Even or Odd ?

    Baku can generate a lot of archetypes like Odd Mage Elemental//Hand Mage ODD , Odd Paladin Wild (standard was really nerfed after lvl up nerf), Odd rogue, Odd Druid and Odd Warrior are really good.
    Genn works to decks like Even Shaman and Evenlock, but they are really expensive and sometimes no so effectve (except for even shaman in wild)

    Posted in: Standard Format
  • -8

    posted a message on Nandet's |90% WR| 800 Dust Deadly *BUDGET* Face Hunter
    Quote from Arczisan >>

    You say, it's bullshit, but many people loves to have an option to watch, how any deck works, better than see a theory, how it should work. Man is doing great job, no one force to you to watch it. 

    Few more days and this deck will be bullshit indeed. it's just a bad variation from another deck in the front page few weeks ago. No big deal, but the good part it's budget and that's all.
    Too much hype in this website with bad decks and sublecebritys.

    Posted in: Nandet's |90% WR| 800 Dust Deadly *BUDGET* Face Hunter
  • 6

    posted a message on Why do you play KIngsbane Rogue?
    Quote from Trollbert >>

    You’ve just asked, “Why do you play a reliable deck with a high win rate?”

    This is a salt question really.

     it's not...it's a good one. why u play braindead decks instead try new stuff or challenge urself? Guess many turds will answer the same way, so i don't bother much talk 

    Posted in: Rogue
  • -7

    posted a message on [500 LEGEND] Complete Odd Paladin guide
    Quote from Jsnep77 >>

    Don't overcomplicate this, here is my odd paladin guide.

    1. Reporting for duty.
    2. To battle
    3. Level up
    4. ???
    5. Win streak! Bonus star!

     *1.5: Fart in the chair
    *2.5: Poke the nose
    *3.5 : Scratch the butt

    6 - Burp, hit Play Button again.
    Illullillati

    Posted in: [500 LEGEND] Complete Odd Paladin guide
  • 1

    posted a message on RR dead on arrival, but there’s hope
    Quote from BouncyKnightNL >>
    Quote from Velerios >>

    Sorry, but theres a lot of blubber in this thread:

    "It's better that it's weak, next year the game will be in a much better place"

    Sorry, but making a weak set is in general stupid: weak cards lead that standard-set matters more, people are not getting exited about an expansion where you know that many cards might only be viable after an rotation. Also blizzard still didn't understand that an virtual card game does not need pack filler. This time too; there are simply too many cards that are simply pack-filler.
    Should the expansion be as insane as Kobolts and Catacombs? Not sure, but what's true is that both Knights and Kobolts were pretty impactful expansions: some cards are very strong, but they had also many new mechanics, for example: Carnivous Cube. It's cards like this that creates completely new archetypes.

    A weak expansion might be better in an surrealistic picture that a general low power level is better for the game in a grand picture, but in reality it isn't.

    "It's only 2 weeks"

    Another blubbering; sorry, but this is not a brand new game; hearthstone exist very long, and people are getting faster and faster creating decks. I really doubt that we see something extraordinary with this very much ordinary cards in the future anymore; at least in standard. Also with tools we have like hsreplay that didn't exist before, it's now much more easier to find out what cards impact the game the most. This does not mean that from now on there will be now new decks, but i pretty much doubt that there will be a new tier 1 deck after 1-2 weeks, created from ground up. At least not until a balance-change.

    That's above for standard: wild might actually take longer for this to happen; and there are also far less players there; so finding out all new decks is much more work, since there are now too many cards now. Surprises are far more common in this kind of environment.

    But what makes this expansion so... mediocre is the absolute blantness of it. It's just a new expansion with a new pve-mode. Now new game mode like tournament mode; no new event, simply nothing really exciting happening at all. It's just new card packs to open and new pve-modes to do.

    Rastakhan's Rumble would have been the best expansion to bring out tournament-mode (and i think they probably planned it this way); but they didn't.

     your talking is realy blubbler

     

     Stop being toxic dude...u didn't even read what the guy said. 
    I agree 80% with him. Nothing bubbler here. They need to print better design mechanics and strategies, not broken ones every damn expansion to bait bad players with the free wins promise untill they nerf the shit out of them making half of the expansion season bad and the other half less bad. Like Cubelock all overagain with this Kingsbane bullshit and other decks full of stuff. Too much braindead plays and same old bad strategy dead decks. Nevermore I spend a penny in this game.

    Posted in: General Discussion
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