• 1

    posted a message on We Need a card Buff Patch

    Dimensional ripper buff would be ridicilous. Most of the cards that are 10 and 9 mana have high cost because: you need to pay with tempo to utilize that better of an effect. Like malygos, warlock deathknight, grommash hellscream. That’s the main reason that dimensional ripper buff would create the worst ever time of hearthstone.

    as an example i will give you this:

    dimensional ripper on turn8==> 2 grommash hellscreams on board==> 1 inner rage for both grommashes==> 24 easy damage to the face.

    Posted in: Card Discussion
  • 0

    posted a message on Won a game, lost a rank. Thanks Blizzard.

    Did you experienced any ranked game disconnection? Maybe you disconnected from one of your games and that caused you to lose a game but game couldn’t show you that you lost that game and in the end screen they made you lose one and get one which ended up as this result.

    Posted in: General Discussion
  • 0

    posted a message on Does Zephrys the Great prove rigged card draw/discover system?
    Quote from 3nnu1 >>
    Quote from beuzmaun >>

    I find it very annoying that card draw is not completely RNG based. Obviously, cards needed for lethal are computed after each move and it's okay, but when it affects the top-deck or discover results I think that's not good. I think there's even a punish/reward algorithm that triggers this effect. You will start feeling it after a couple thousand games.

    Opinion: If there's RNG, let it be pure RNG.

    Before my kids were born i used to play physical MTG. I played competively, even made to 100 in the world at one point. Thousands of games over years. So I had a pretty good sense of what random felt like. 

    When I first found hearthstone, I was overjoyed. Sure the game was simpler, but it was fun, it was deep enough and I decided to take it up. First I was limited by my collection, so I would not get past rank 8-10 in a given season. But then I crafted Dr. Boom and soon was knocking on the door of legend. 

    But around that time I started really noticing funky things going on. The game giving me the worst possible hands and topdecks it could find time after time if I played too long. I would have a rush deck and get my 3 high casting cost cards in my opening hand, mulligan them away and then have them come back like boomerangs. 

    I actually came on here years ago and asked the same question you were asking and I was met with a storm of insults, tinfoil hat memes, recommendations to git gud etc. At that point I did a lot of research into game design, reading about frustration plateaus and how they increase spending (candy crush is famous for this). I was also playing a phone game called clash Royale that had a card collecting mechanic. I could see how gaining cards in that game was not random, which made me question whether it was random here. 

    What I came to realize is that hearthstone is engineered like all the other micro transaction games. Activision has patented methods that have proven successful to inspire spending. Blizzard gives symposiums on how to tinker the matchmaker to maximize 'player engagement'. What that really means is that they want to keep as many players playing and spending as possible. All parts of their game are built around this.

    With the discover mechanic in general, and zephry's in particular. You can see they are perfectly capable of manipulating the results in a myriad of ways. And if you wanted to take a fair look at it, as a corporation with a responsibilty to their stockholders, they would be fired if they were not doing these things. So to me, it is simply common sense to assume that they do. And it is their right. 

    The only part of it that bothers me, are the people here and on reddit etc. who will just act insanely aggressive if you talk about this stuff. They will try to get mods to ban it, they will try to engage you in a flame war simply for asking a legitimate question.

    Now i am sure you will see a bunch of answers in this thread about perception bias, you will see some answers saying that you cannot assume that hearthsone isn't random because you have not spent thousands of hours running tests, you will see all kinds of attempts to shut down the discussion. Which is really troubling because kids play this game, and they should know the reason that they are having such insanely bad luck is that the game is trying to make them buy cards. 

     

     You don’t think that all of those answers are as naive as it seems right. As a game dev company they need to keep comments as they would like to see. So there has to be some people in here from blizzard too.

    Posted in: Card Discussion
  • -3

    posted a message on Big Secret Rogue

    Imagine crafting K’T again for this deck ://

    Posted in: Big Secret Rogue
  • 0

    posted a message on Infinite Damage Combo!

    great vision of a ultimate exodia, not even hard to pull out. Gj on this deck bro!

    Posted in: Infinite Damage Combo!
  • 0

    posted a message on Did they change the daily Quests?
    Quote from LessThan3 >>
    Quote from LordYaraxxus >>

    why would they try to lose their player's trust in the expense of daily 10 gold worth gain for them

     Greed?

    Don't look at the individual - extrapolate that out across the player base.  The "error" they made when implementing the Play 3 60g quests likely was worth $$ millions in equivalent revenue.  These companies exist for profit first and foremost, and there are strategies for sneaking in subtle changes that most people don't even notice that have huge impacts on their bottom line.

     yeah they did that for 2 years and the game almost went to nonexistence, I don't think they would make such dumb mistakes anymore. Let's see what is their explanation for this change :/

    Posted in: General Discussion
  • 0

    posted a message on Did they change the daily Quests?

    why would they try to lose their player's trust in the expense of daily 10 gold worth gain for them

    Posted in: General Discussion
  • 2

    posted a message on New Demon Hunter Rare Card Revealed - Coilfang Warlord

    I don’t think this is legitimate release i think they are trying to april fools joke us

    Posted in: News
  • 0

    posted a message on New Paladin Rare Card Revealed - Libram of Wisdom
    Quote from jsager99 >>

    The Libram discounts are global, not attached to a single card. This means that all Librams, including those created from deathrattles, are discounted even though they didn't exist when the discount was played.

     Thanks :)

    Posted in: News
  • 3

    posted a message on New Paladin Rare Card Revealed - Libram of Wisdom

    Can someone please explain why does it comes back to hand as a 0 mana spell if you can reduce the cost of the spell to 0?

    Posted in: News
  • 2

    posted a message on Fungal Fortunes

    Jade druid again???

    Posted in: Fungal Fortunes
  • 0

    posted a message on Dragonmaw Overseer

    Double it up!!!

    Posted in: Dragonmaw Overseer
  • 5

    posted a message on Metamorphosis

    Clockwork automoton combo has never been this easy. Also you can use garrison commander to do a easy 20 damage combo (yes it is in wild and yes i am talking about wild)

    Posted in: Metamorphosis
  • 0

    posted a message on Is Embiggen Fair?

    Quote from SinAscendant >>
    Quote from ducato_099 >>

    If you take Prince Keleseth for example, you cant run any other 2 drops and it only gave +1/+1 to all minions. Embiggen costs 0 mana so it can be played twice at the start of the turn and gives +2/+2.

    Please change the card.

     If they play two Embiggens turn 1 and you can't get into a position where you can kill them with spells by the time they play their first minion on turn 4/5 then you're bad.

     

    /thread

     

    Quote from SinAscendant >>
    Quote from ducato_099 >>

    If you take Prince Keleseth for example, you cant run any other 2 drops and it only gave +1/+1 to all minions. Embiggen costs 0 mana so it can be played twice at the start of the turn and gives +2/+2.

    Please change the card.

     If they play two Embiggens turn 1 and you can't get into a position where you can kill them with spells by the time they play their first minion on turn 4/5 then you're bad.

     

    /thread

    Nice irony but there is no class that is able to kill a druid which plays minions while geting armor. Point is it is not the deck that is op, it is the other classes who doesn’t have the response to a unfairly high valued minion based deck. 

    Posted in: Card Discussion
  • 2

    posted a message on 411 on Golden Packs

    Does golden packs give a legendary in the first 10 pack?

    Posted in: General Discussion
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