What? You aren’t playing Curse Murloc Warlock?
- LordBater
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Last active Sun, Mar, 26 2023 22:20:29 -
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RaptorWithWings posted a message on New Warrior Epic Card Revealed - Bridge RiffPosted in: News -
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Ledouaje posted a message on 25.0.4 Patch Notes - Many Balance Changes - Arena and BG Changes Too & MorePosted in: NewsPut Renathal back to 40 HP again. Stop harming hearthstone.
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xskarma posted a message on Hearthstone March of the Lich King Decks - The Best New Decks for the Expansion!Posted in: News10am PT/ 1pm ET/ 19:00 CET/ 18:00 GMT is the usual time for releases. :)
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DatMageDoe posted a message on New Hunter Common Card Revealed - ShockspitterPosted in: NewsAh yes, the 2-cost minion in my Odd deck.
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Molots posted a message on New Demon Hunter Legendary Card Revealed - Souleater's ScythePosted in: NewsI'm actually excited to play no minion dh with this and the spells, even if it's not completely viable, looks fun.
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Thanatos2k posted a message on New Warrior Epic Card Revealed - Sunfury ChampionPosted in: NewsMild Pyromancer
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ankha posted a message on New Demon Hunter Legendary Card Revealed - Souleater's ScythePosted in: NewsVery, very cool card. Still have a lot of questions as to what happens when your opponent plays a copy or if stolen Bound Soul removes the minion from the DH's pool
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ElementalCD posted a message on New Warrior Rare Card Revealed - Last StandPosted in: NewsMaybe some potential Twilight Geomancer into C'Thun memery possible here in wild.
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Jerkplayz posted a message on Death Knight - Hearthstone's 11th Class - with Card List!Posted in: GuidesFrom the enemy perspective, can we see:
1. DK corpse count?
2. Rune investment? -
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DatMageDoe posted a message on New Neutral Common Card Revealed - Amber WhelpPosted in: NewsPoor Scalerider, you were just slowing your dragon down.
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Agreed, Hallazeal was my favorite legendary back in the day, when healing cards weren't quite as common. I'd be happy with any of these cards, though I think Kalimos has some conflict of interest with the new Bru'Kan Hero Card.
With how powerful this set is looking though, I think Shudderwock would be a great powerful tool for Shaman to keep up, heck maybe even thrive on standard ladder again. I love Shaman, but goddamn the class is inconstant. They seem to want to want Shaman to win games with Bloodlust now that it's back in the core set, which is all well and good, but I think a control Shaman could also be viable with a late game powerhouse legendary. And again, the combo cards that made Shudderwock infinite are not currently in standard, so it could work.
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But it only reveals 40/72 new cards we are getting. And then we have Execute, Equality, and Azure Drake lined in this post, bringing the total to 43/72 cards we know of, so we are still missing quite a bit.
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Gotcha! And yeah I was mainly wondering who the new Shaman one would be. I had the thought that they might bring in a buffed 3-mana version of Moorabi, but that would have been mentioned with the other buffed cards I think. It could still be Moorabi, but uuung at his current mana cost that would feel so bad =w=
I could also dream and say they being back Shudderwock :P. He doesn't currently have all the other combo pieces that made him infinite, so it could just be a really good power turn.
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Sorry to say, but I'm pretty sure Murozond did not copy Battlecries, so all you will get is the minion body from the Quest reward.
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Hi there, yeah I've been having some trouble closing out games as well. Ideally, you want to mulligan for your early beasts and the the pirates, so you have board presence. Don't be afraid to use Solar Eclipse with Feral Rage to get either 8 attack or 16 armor as you need it.
In theory, you only need to hold onto one copy of Moonlit Guidance to search for a fully assembled C'Thun, which will give you an extra copy. However, the problem I've been encountering is Druid's natural weakness to board clears. If your beasts don't stick on the board, you will be spending your resources trying to deal with you opponent's board rather than assembling your long term win condition.
I hope that helps? Even as the deck's creator I'm still learning how best to play it lol. One matchup I've really struggled with is Paladin, this deck is not good at dealing with big minions. I'm considering running Royal Librarian just to deal with those buffed minions and deathrattles.
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Hey thanks man! You're the second person to mention they replaced the Heart of the Wild with other cards lol. I initially imagined it had a home as a 3-mana "Blessing of Kings" on your 2-drop, or as a big boost to either half of Dire Frostwolf, but I haven't had a chance to actually test anything due to my 9-5 job lmao.
Thank you very much for the feedback, I'll keep this in mind once I finally get the deck assembled.
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Don't minions with Charge/Rush thaw a turn earlier since they miss their normal attack phase? That's what used to happen anyways.
So Al'Akir the Windlord and Troll Centurion should be ready to act the following turn.
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Maaan, I've been wanting a card like this since Witchwood, but I wanted it to be a "Mass Hex" for Shaman. Like. back when card reveals were happening I thought that's what Witching Hour was going to be.
And now my ideal board clear card is going to Mage. Yaaaay...
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Yesss!! This has been a long time coming friends!
My god has it been rough being a Shaman player TwT. Who's bright idea was it to make a class weakness card draw, in a freaking CARD game?
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I see, I can certainly appreciate a Control/Late Game Shaman deck so I might try something like this out at Some point. Currently experimenting with weapons combo list.
That all said, this deck's game plan is to be mostly aggro, with some late game potential if the murlocs run out of steam. If Warlock continues to be popular then this deck might not do so well for people, but if the meta shifts away from Warlock I think this deck is solid against the other classes :)