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Whizbang's Workshop Set Cards List & Guide
0
Proof?
Any proof?
Err, proof?
Infested Wolf
None.
...why?
2
Easy win, generally. You pop them before they finish their quest, preventing them from surviving and killing you at the same time.
Trying to force Jade in is just too much. There are enough cards for a 35-card Elemental Shaman already.
Almost everyone can use proper grammar.
Air Elemental and Glacial Shard certainly deserve spots, with so few 1-drops. The first card I'd drop is Stormforged Axe.
6
To be fair, you queued up against 3 Paladins in a row...
So... Freeze Mage?
1
Refill is only necessary if you see lots of aggro, as tapping becomes restricted.
Mulligan quest is... impossible by design.
Wait, where's SI:7 Agent?
9
Zoo is its own thing. Almost aggro, almost midrange.
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0
Proof?
0
Any proof?
0
Err, proof?
0
Infested Wolf
0
None.
0
...why?
2
Easy win, generally. You pop them before they finish their quest, preventing them from surviving and killing you at the same time.
2
Trying to force Jade in is just too much. There are enough cards for a 35-card Elemental Shaman already.
0
Almost everyone can use proper grammar.
0
Air Elemental and Glacial Shard certainly deserve spots, with so few 1-drops. The first card I'd drop is Stormforged Axe.
6
To be fair, you queued up against 3 Paladins in a row...
0
So... Freeze Mage?
1
Refill is only necessary if you see lots of aggro, as tapping becomes restricted.
Mulligan quest is... impossible by design.
0
Wait, where's SI:7 Agent?
9
Zoo is its own thing. Almost aggro, almost midrange.