Pre-nerf Freeze Mage from 2013 is the most broken deck in the games history. People were dropping the game like crazy before they nerfed like 5 of the Mage cards.
1000 or more. I am going to think about how i am going to split them up on my 2 acc and their 2 regions.
Oh really? Only 1000? Sorry that you are such a peasant, I mean I wouldn't dream of buying anything less than 100,000. I just have to decide how I split it all up among my 100 accounts and then which accounts I will play among my 50 brand new top of line alien ware laptops. And hey, since we're just making shit up, why not a billion packs? Heck, I might even just buy Blizzard outright so I can have ALL the packs.
By the time you get to 3 health you are moving out of a lot of mass removal.
5 health is when you are moving out of a lot of mass removal not 3. A 6 drop with 6/3 stats is too late in the game and will never survive a turn. 3/6 on a 4 drop is much better because there are less removal options and your opponent has cycled through their deck less.
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It was very common place until the mid eighties. You had Golly Wogs on Marmalade Jars and you lisstened to your tunes on a Wog Box.
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So Camel puts a 2/4 on the board.
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I just completed a 3 win quest by losing in casual so something isn't right.
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That's a bit rich coming from you!
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GMT is 2 hours behind CEST.
UK is on BST
EU is on CEST
Maintenece finsihes at (or before) 9am GMT, 10am BST or 11am CEST. Take your pick.
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Pre-nerf Freeze Mage from 2013 is the most broken deck in the games history. People were dropping the game like crazy before they nerfed like 5 of the Mage cards.
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No it's one per account.
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His streams are beyond boring and he's not that nice a person IRL according to people who have had behind the scenes dealings with him.
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Whenever you target this minion...
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Lol, jealous much?
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5 health is when you are moving out of a lot of mass removal not 3. A 6 drop with 6/3 stats is too late in the game and will never survive a turn. 3/6 on a 4 drop is much better because there are less removal options and your opponent has cycled through their deck less.
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I'm not 100% sure on that tbh.
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The Burly Rockjaw Trogg resolves it's effect to a 5/5 before the lightbomb hits.
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1) The spell is cast - this triggers Troggzors effect spawning a minion and resolving it's effect- the spell resolves killing both.
2) Deathrattles resolve in order played so 2 Sylvanas trading and dying will give the advantage to the player who played Sylvanas last.
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Of course it's necessary. Kind of obvious.