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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]
    Quote from Demonxz95 >>
    Quote from Livienna >>

     

     

    Well, this is awkward.
     
     I don't get what the issue is? Obviously if we're doing scrying mechanics we're both going to be making cards that synergize with knowing what's on the top of your deck. I don't see this as a problem.
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]
    Quote from Livienna >>

     

    REMINDER: the All or Nothing challenge requires your 0 or 10 mana card to be one of your EXAMPLE cards - i.e. NOT under a spoiler in your post.

     

    *ahem* thank you and goodnight.

     ATTENTION: TWO ENTRIES CURRENTLY SUBMITTED WILL END UP BEING DQ'ED BECAUSE OF THIS!!!! COME ON GUYS!! CHANGE YOUR ENTRIES OR FOREVER HOLD YOUR PEACE ETC ETC
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]

     

    REMINDER: the All or Nothing challenge requires your 0 or 10 mana card to be one of your EXAMPLE cards - i.e. NOT under a spoiler in your post.

     

    *ahem* thank you and goodnight.

    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]
    Quote from Broeck1 >>

    or ? =D

     "There are many keywords that do not appear on any existing Basic Card, and they may not appear on any of your Basic Cards either: Counter Deathrattle Enrage Immune Secret Silence Stealth , and any other keyword that has been introduced in future expansions"
    ---from rules :(
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]
    Quote from Broeck1 >>

    I made  few changes to meet the challenge of death. I think I'll use Hide and Seek, think it suits the Illusionist class reasonable well. Also changed the name of the Hero Power token (thanks Hurien), some artwork, some wording (thanks Sinti). 

    The Illusionist

     Basic Set

    Since I will not have much time to create cards this week, I want to submit early. Any final remarks about the cards? Is Hide and Seek ok? I know Stealth hasn't been used in Basic, but is it a problem if I do (I plan on having a few Stealth cards since it suits the Illusionist theme well)? Which cards should I showcase (Terrify is going to be 1 to meet the first challenge)?

     Thanks for the review!!! :D Crap, I might not even be allowed to have spell damage in the basic set then. Hmmm. Thanks for catching that. As for Focus Mind, I might change it back to being 1 mana give a minion +3 health. Just felt I had too many cheap Absorb triggers.
    Okay, let's see. Don't capitalize hero (see current cards). Love the flavor of Terrify, Phantom Pain, and Diminish. I think the art for Cloud Figure is a bit off, also with Mind Trap... I think you already got feedback on Hide. No, no no. xD Although I love the Hide and Seek pair!! Reshape is cool, I think the balance is good. Overall very well done!!
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]
    Quote from Sinti >>
    Quote from Livienna >>

    Okay guys. Here's a rough draft... 

       

     

          

    The inspiration for absorb came from the idea that Mystics, in addition to being seers, aspired to 'absorb' the holy and become one with God. Thus, their minions take the power of spells thrown at them and turn it into something else (and yes, if an opponent spell kills the minion, the effect DOES go off). Combine a bit of clairvoyance, religious fervor, and a desire to harness magic, and you get my Mystic class.

     

    Basic Set (8/10)

    Not crazy about the art for lucky OR charm... but yeah. rough draft is rough. 

    Okay... Twist of Fate should probably be 6 mana, hahah.

    Charm: cmon dude! i had it first :D
    Original version Current version (goin with Hack n Slash for #6)

    Focus Mind: i dont like this for arena at all, would be suuuuuuuuuuuuuuuuuper strong. Probably even better than BoK, since you can play it on your 2-drop on curve and snowball from there.

    Twist of Fate: i like the idea of it, but again, the buff part is a little too strong. Especially given how versatile this card is. But mby it is balanced by the fact that you "have to" know what card you have on top of your deck, so it technically costs 7 (+cost of your hero power)?

    Rest of the cards seem good.

    GAHHHHH my bad xD that's the thing about the "Deceptively Simply" challenge...  but yeah, I was also considering an attack debuff so I'll go with that ;D So Charm would be 1 mana "Reduce a minion's Attack by 2."   Balanced?  The idea is that sometimes you're gonna want to use it on your own minions for Absorb.
    Def think I'll move Twist of Fate to 6 mana.
    Quote from Opal736 >>
    Quote from Livienna >>

    Okay guys. Here's a rough draft... 

       

     

          

    The inspiration for absorb came from the idea that Mystics, in addition to being seers, aspired to 'absorb' the holy and become one with God. Thus, their minions take the power of spells thrown at them and turn it into something else (and yes, if an opponent spell kills the minion, the effect DOES go off). Combine a bit of clairvoyance, religious fervor, and a desire to harness magic, and you get my Mystic class.

     

    Basic Set (8/10)

    Not crazy about the art for lucky OR charm... but yeah. rough draft is rough. 

    Okay... Twist of Fate should probably be 6 mana, hahah.

     Yeah well it should (although I see you wanted to play it on curve after Seer of the forest). That said most of them look fine... is the part in italic in a Focus Mind really needed? That said I like them a lot for now!!!
    Thanks! Well I did that because of Blessing of Kings and Mark of the Wild. It's a thing that exists in the basic cards for new players, etc.! 
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Discussion Topic]

    Okay guys. Here's a rough draft... 

       

     

          

    The inspiration for absorb came from the idea that Mystics, in addition to being seers, aspired to 'absorb' the holy and become one with God. Thus, their minions take the power of spells thrown at them and turn it into something else (and yes, if an opponent spell kills the minion, the effect DOES go off). Combine a bit of clairvoyance, religious fervor, and a desire to harness magic, and you get my Mystic class.

     

    Basic Set (8/10)

    Not crazy about the art for lucky OR charm... but yeah. rough draft is rough. 

    Okay... Twist of Fate should probably be 6 mana, hahah.

     

    Edited to add:

    although it feels a bit much for Basic. idk. Trying to fill the gap of card draw here. 

    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Challenges Poll]

    WOW!!! deceptively simple was a surprise. COOL! I like it. Will be posting a rough draft to discussion topic soon :D

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.02 - Discussion Topic
    Quote from nurgling13 >>
    Here's my best ideas:

    Ice Shaper is meant to synergize with Frost Lich Jaina. Icy Stare works with the chess rules, and your hero is always right in the middle. So, it will hit one minion if your opponent has an odd number of minions and two minions if they have an even number. It will hit the enemy hero only if they have no minions. 

    So, are any of these any good?
     I reeeally like Frost Wolf. I think it's cool that depending on circumstances you might not get a benefit (say, you need to cast hex to survive). It's a very cool tool for a control shaman. Icy Stare is also good, I just like the Wolf more :P and... I'm not a fan of Iceshaper. Maybe because it feels off for mage in terms of mechanics. 
    Posted in: Fan Creations
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    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Challenges Poll]
    Quote from NiRaSt >>

    another option for the weapon, courtesy of @Schlauchneid:

     

    edit: added the first weapon for a side by side and some more options for the minion (first one is the original):

     COOL!!!!! love the new weapon. Not sure which minion one I like most., between 2 and 3. Maybe 2? Very cool stuff!!
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.02 - Submission Topic

    Hi all! So I went with something pretty simple this week. It's a defensive 1-drop: the drawback makes it not work in token/zoo style aggro decks. I see this as being a tool for the very much in-need-of-support mid-range/control dragon decks, to help them survive against aggro. I did consider doing this as an elemental for Shaman, but I miss having a lil baby dragon in the game :D

    Hope you like!!

    Posted in: Fan Creations
  • 1

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Challenges Poll]
    Quote from ShadowsOfSense >>
    Quote from Demonxz95 >>
    Quote from Tomerick88 >>

    Just a thought but do these challenge polls really need to go on for so long?  It just feels like dead time because I don't want to develop any ideas that I'll need to scrap if I get an annoying challenge.

     

    To be honest, what I would like to see is a Class competition with no challenges and we could work on our classes however we want to. This worked fine for the Expansion Creation Competition, I don't see why it wouldn't work here.
     That was actually how we ran the first and second CCC (for the most part, anyway, there were some mild extra restrictions on the initial phase in the 2nd one). We started doing challenges to change things up a little, and to try and help people think more outside the box than they otherwise might.
    I wouldn't be opposed to trying something like the 2nd CCC again, where we restrict the initial class design a bit more and then pretty much give people free reign. Something to think about.
     personally I LOOOVE the challenges. But agree that the poll seems too long xD
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.02 - Discussion Topic
    Quote from Demonxz95 >>
    Quote from Livienna >>

    Okay guys, any last tweaks before I post? xD

    The card itself looks good, although a "fledgling" is not a dragon. It's more of a bird.
     Ahh thanks! I was thinking more of the adjective "fledgling" but yeah. I'm changing it back to Frost Whelpling :)
    Now to wait for page 3, LOL
    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 7.02 - Discussion Topic

    Okay guys, any last tweaks before I post? xD

    Posted in: Fan Creations
  • 0

    posted a message on DEATHWING NEEDS A FRIENDWING (Class Creation Competition #4) - Phase II [Challenges Poll]
    Quote from NiRaSt >>

    so, i still have to tweak the minion border and add the patern on the side, but in the meantime, i've made the spell border and would like some feedback:

    i'm not very happy with it, but i'd like other people to tell me which direction i should take this;

     As someone who's not skilled at this kind of stuff, my only feedback is that the yellow on the bottom half seems a tad too bright. Otherwise - great!!
    Posted in: Fan Creations
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