• 1

    posted a message on Should Blizz rework Murlocs or are they Ok?

    Remove Megasaur. Murlocs being able to get Divine Shield is the main problem, and Megasaur makes Murloc builds too high-rolley. The buffs are fine since you have to build them up over time and other tribes have access to major buffs too.

    Posted in: Battlegrounds
  • 8

    posted a message on DH is the Hero HS always needed (fact)
    Quote from AnduinWrynn >>

     

    Unfortunally for me I sold my account last year so I could not taste the DH class in first person BUT I have never left the HS community so I have been able to perceive the HS evolution from a clear and neutral point of view.

     So basically you have never even played with or against the DH class once, and yet somehow consider yourself qualified to declare that it "relies entirely on skill and deckbuilding". Right.

    Posted in: General Discussion
  • 10

    posted a message on Boom Labs, Maiev Shadowsong & Galakrond Cards Generation - Hotfix

    What about the word “shuffle” do you not understand? If you put something on top of your deck and someone subsequently shuffles it, then it is likely not on top of your deck anymore.

    Posted in: News
  • 1

    posted a message on Demon Hunter being this OP was probably done intentionally to get people to waste their dust

    I agree. DH's power level was clearly excessive, and you didn't need millions of players testing out DH decks to find that out - most players were already of that view during the card reveal season. Blizzard deliberately overtuned DH decks to entice players to buy the new set and try out the new class, with the intention of nerfing it quickly if necessary.

    They must have already playtested the cards with and without the nerfs, and made a decision to launch with the unnerfed versions first, while fully expecting that there was a high chance that at least some of the nerfs would need to be implemented.

    Posted in: General Discussion
  • 5

    posted a message on Community abusing the emote function more often nowadays?
    Quote from JackJimson >>
    Quote from Livesage >>

    I don’t get why people always get so triggered by emotes. It’s just meaningless taunting which you can ignore or squelch with a press of the button. It’s not that hard to press a button, people.

    People are wired differently. Just because one person isn't triggered, doesn't mean another person won't be. Getting triggered by bm isn't even indicative of skill level. Viper, who went 2nd to hunterace in hct last year, squelches in his streams.

    Yes, it's a button, but clicking that button every single match gets tedious quickly. Not to mention it's very possible to forget/overlook doing it. A tick box in the options menu to "automate" this menial task will be greatly appreciated. Third party softwares can do it, why cant the base game.

    I never said it is indicative of skill level. It is, however indicative of emotional and mental fortitude. If you can’t even cope with a faceless person online using a limited repertoire of six emotes, I wonder how can you possibly live in society with all the worse things people can say and do to you in real life. 

    Posted in: General Discussion
  • 8

    posted a message on Community abusing the emote function more often nowadays?

    I don’t get why people always get so triggered by emotes. It’s just meaningless taunting which you can ignore or squelch with a press of the button. It’s not that hard to press a button, people.

    The more annoying form of BM is deliberate roping, since that actually wastes your time and there is no real way to counter it other than roping yourself in retaliation, which makes the game go even longer.

    Posted in: General Discussion
  • 12

    posted a message on Battlegrounds - Blizzard Patch Teaser?

    Playing a game for the inherent enjoyment of it rather than trying to climb some meaningless ranking? What a radical idea! 

    Posted in: News
  • 3

    posted a message on Stealth nerf gentle megasaur?

    It’s easier to get Poisonous on your murlocs by cycling through Toxfins. 

    Posted in: Battlegrounds
  • 1

    posted a message on BattleGrounds Data

    I've missed this too. I don't think any other site does regularly-updated hero tier lists for Battlegrounds so this is a feature that should help Hearthpwn draw traffic.

    Posted in: Site Feedback & Support
  • 1

    posted a message on Why no one asking for Druid nerfs?

    Embiggen Druid is slow, inconsistent and easy to counter. It's a pretty sub-optimal deck if they don't draw their Embiggens early. And it loses to any Control deck with a decent amount of big target removal.

    The only reason why it is so dominant now is because it is taking advantage of a meta that is favourable to it. Once it becomes too popular, more people will start playing decks and/or teching in cards that counter it, which will push down its win rate.

    Posted in: Druid
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