Wonder if Bolner Hammerbeak will repeat that battlecry for free... Also, that look like a nice Battlecry to repeat with Brilliant Macaw the turn after.
That's the same quote that I interpreted differently.
You might be right, I might be right... This is still ambiguous comment from Iksars. We will only know when the patch hits.
On the topic, I don't see OTK as an issue and I do believe player are overreacting. I believe, the more way player may win, the more diverse the game is. Which in the end is a very good thing. But the power level of agro deck and tempo deck is so high. It doesn't leave much space for combo/otk and control deck...
So when an OTK finally appear in the current state of the game... well people have to play it on turn 7.... because if they don't they are already dead by turn 4-5 by face/agro deck.
IMO, if the overall state of the game was slower - aka agro deck winning on turn 7-8 instead of turn 4-5 and OTK/Combo deck winning on turn 9+. There would be a lot less whining (edited from winning*).
So TLDR : OTK always existed, is a good thing for the game, but the state of the game (overun by agro/face ) force OTK to happen on turn 7.
I don't know if you read the article. But, I miss the point where he speak of nerfing quest Warlock and quest Mage specifically.
He say "We're higher on from-hand-only gameplay than we'd like to be. Some of that will be addressed naturally over time, people are playing some pretty bad decks at a pretty high rate, which never lasts. Part of it will be addressed via balance patches."
For one part, one could read it as : "Nerf won't be needed since player will figure out way to counter problematic deck" For the other part, on could read it as : "We will nerf something, but it might not be quest warlock or quest mage as so many hope" And their is also the way to take it as : "We will address quest mage and quest warlock.... but not as hard as some player might hope".
So.... nothing to buzz around yet as the patch announced might not even touch any card used in quest warlock and quest mage.
Turn 10 for me in standard is often Survival of the Fittest into finishing the opponent... or still building a board. That's if one of us didn't die before.
1
Think Korrak the Bloodrager is going to make a nice addition in my Sheldras Moontree deck where I play Survival of the Fittest. Would be a nice fit alongside Moonfang
I could also see Korrak in Warlock deck alongside Dreaded Mount in a "Sacrifice your own creature" deck.
Desecrated Graveyard
Sacrificial Summoner
Ritual of Doom
Grimoire of Sacrifice
Void Terror going to love Korrak....
Disciplinarian Gandling
Tamsin's Phylactery
0
Thanks for the tips. I don't know how worth, it would be, to hold on Wildfire until after you use him....
0
Coldarra Drake is still something in standard? O_o
3
I see this as a support to both Hero Power mage and/or big spell.
That's assuming the hero power don't reset to 1 damage if you increased it previously with Wildfire.
That's also assuming the Honorable Kill would trigger from Reckless Apprentice.
3
Wonder if Bolner Hammerbeak will repeat that battlecry for free...
Also, that look like a nice Battlecry to repeat with Brilliant Macaw the turn after.
1
Just managed to get the achievement to kill my opponent using the Sword of a Thousand Truth!!!
0
Poh the Panda from Kungfu Panda would be a great hero
1
I fear that if they make Death Knight, they will steal one more Warlock identity... DH already stole Demon identity from the Warlock.
1
That's the same quote that I interpreted differently.
You might be right, I might be right... This is still ambiguous comment from Iksars. We will only know when the patch hits.
On the topic, I don't see OTK as an issue and I do believe player are overreacting.
I believe, the more way player may win, the more diverse the game is. Which in the end is a very good thing.
But the power level of agro deck and tempo deck is so high. It doesn't leave much space for combo/otk and control deck...
So when an OTK finally appear in the current state of the game... well people have to play it on turn 7.... because if they don't they are already dead by turn 4-5 by face/agro deck.
IMO, if the overall state of the game was slower - aka agro deck winning on turn 7-8 instead of turn 4-5 and OTK/Combo deck winning on turn 9+. There would be a lot less whining (edited from winning*).
So TLDR : OTK always existed, is a good thing for the game, but the state of the game (overun by agro/face ) force OTK to happen on turn 7.
0
I don't know if you read the article. But, I miss the point where he speak of nerfing quest Warlock and quest Mage specifically.
He say "We're higher on from-hand-only gameplay than we'd like to be. Some of that will be addressed naturally over time, people are playing some pretty bad decks at a pretty high rate, which never lasts. Part of it will be addressed via balance patches."
For one part, one could read it as : "Nerf won't be needed since player will figure out way to counter problematic deck"
For the other part, on could read it as : "We will nerf something, but it might not be quest warlock or quest mage as so many hope"
And their is also the way to take it as : "We will address quest mage and quest warlock.... but not as hard as some player might hope".
So.... nothing to buzz around yet as the patch announced might not even touch any card used in quest warlock and quest mage.
Just saying, don't make your hope to high.
0
I'm still looking where it was announced. Can you source your claim?
0
I faced a Shadow Priest who had 2 Voidtouched Attendant and 2 Frazzled Freshmanout on turn 2 with the coin. Congratulated him and conceded.
0
Turn 10 for me in standard is often Survival of the Fittest into finishing the opponent... or still building a board. That's if one of us didn't die before.
Been enjoying Sheldras Moontree lately.
1
Handbuff Paladin, Elemental Shaman and Agro Hunter all have winrate between 55% to 65% while quest deck site below 52%.
Sure agro deck are taking it easy on slower deck. But quest are not the issue.
Power Creep is just getting out of hand.
Today's card below 5 mana have way to much power compared to vanilla card.
0
Just saying... it's actually a deck with 65% + victory rate according to HSReplay which is just so stupid....
Yet people complain about warlock and mage quest.