Let me get this straight. Blizzard doesn't consider consistent card texts to be high priority because Hearthstone isn't a physical card game. However, they are simultaneously hesitant to "correct" card texts (or balance cards in larger extent) because it might make cards feel not physical?
I'm sorry but you can't have it both ways.
Trust me, I know what I'm talking about - in your particular example, it's caused by an oddity with the order of effects; deathrattle occurs before a minion is destroyed, not after.
What is happening there is as you describe; that the Kodo's battlecry triggers the deathrattle, causing Mirror Entity to come into play, the Mad Scientist is then removed, triggering the secret.
Thinking of it as phases is incorrect, each play does not resolve using phases, Hearthstone resolves plays using a stack, as do many physical card games like MtG ( https://en.wikipedia.org/wiki/Stack_(abstract_data_type) ) - when you understand this, a whole lot of the weird stuff will start to make much more sense ;)
In the case of this new example:
1. Harrison pushes (adds) one 'Harrison Battlecry event' to the stack.
2. Brann will then push a 'Brann Ability event' onto the stack.
3. As there are no more pending events, 'Brann Ability event' is popped (removed and resolved) from the top of the stack. This ability copies the 'Harrison Battlecry event and pushes the copy onto the stack.
4. The copy of the 'Harrison Battlecry event' is popped and resolved - a 'Draw X cards event' is pushed onto the stack, followed by a 'Destroy Enemy Weapon event'.
5. The 'Destroy Weapon event' is popped - note that in the case of a weapon like Death's Bite, this would push a deathrattle event, which in turn when popped could activate minions and push even more events onto the stack. This could kill something like Tirion and give your opponent a new weapon (but this situation would currently be incredibly rare given these are Warrior and Paladin class cards respectively).
6. The 'Draw X cards event' is popped, drawing you the cards equal to the value of the weapons durability.
7. The original 'Harrison Battlecry event' is now popped and resolved. Since the enemy no longer has a weapon, it fizzles and does nothing - however, if in step 5, the player *did* receive a new weapon by doing something like killing Tirion, then once again a 'Draw X cards' event is added to the stack, followed by a 'Destroy Enemy Weapon event' - then they are popped in the same order, once again also potentially causing more things to activate and get pushed onto the stack.
Understanding these interactions will go a long way to helping you understand the effects card combinations will produce.Ok, thank you very much for the nice explanation! Playing MtG for ages, I'm familiar with the stack concept and can follow your detailled analysis of Bran Bronzebeard + Harrison Jones. I was never sure if Hearthstone uses the same/similar stack mechanic. There are some points which often confuse me. F.e. minions being targetable inbetween being played and entering the battlefield due to battlecry effect or deathrattle healing minions which are already on 0 health ...Do you know a comprehensive rulebook or something similar. The advanced rulebook here on hearthpwn isn't very clear arranged.But I really look forward to play Bran Bronzebeard + Harrison Jones to destroy a deathbite, which destroys my opponents Tirion Fordring and the second battlecry of Harrison destroys Ashbringer [/card]. It could be possible if my opponent is a priest and I'm a Paladin and one of us played [card]Blingtron 3000 ... indeed a rare scenario I suppose ;)I haven't seen a rulebook and haven't actually looked at the one on here either to be honest.
Regarding battlecry and deathrattle - battlecry is triggered before the minion enters the board and deathrattle is triggered before the minion is removed from play. A battlecry minion that has not resolved it's battlecry cannot be affected by other triggered effects as a result as it has not yet entered play, a deathrattle minion can theoretically be affected by ongoing event activations whilst the deathrattle is resolving because it hasn't yet left play (the reality is, I believe, that no card or combination allows this to actually happen, but if Frothing Berserker had a deathrattle, it would continue to gain attack before the deathrattle is played out) - note that because it's health is already zero it won't be a valid target for damage dealing effects or healing effects that choose a target (even if it is random) - board wide AoE effects will still work.
The battlecry example is best seen by playing Dr. Boom into a board where you already have one minion and your opponent has Sacred Trial in play; since Dr Boom's battlecry spawns the bots before he enters play, Dr Boom is the fourth minion and is destroyed accordingly.As for healing, I'm unsure of the reference for the question, off the top of my head I cannot think of any healing effects that should be able to prevent the death of a minion (and I suspect this is a deliberate design decision). The example that would get funky would be something like a deathrattle that heals your board, because it could theoretically heal another minion whose deathrattle instigated the death of the healer minion.
So if it's true that Sword of Justice buffs the bots first and then Boom, is that a bug?It is an inconsistent it looks between SOJ and Redemption.SOJ triggers on the bots first, suggesting that the bots were played first.Redemption triggers on Boom suggesting that Boom plays first.
One downside to all this is now even more people might incorrectly think Battlecry happens before minion hits the board, but if I had a nickel for every time someone on the internet was wrong...It is so, in a different wording - battlecry happens before minion *finished hitting* the board.And this secret is now an official Onyxia hard counter. Sadface.
If you have 2 charge of SOJ, the boom bots get the buffs not Boom. Even though the animation is Dr then the boom bots, the bots hit the board first mechanically.
So I was thinking about this one... and I think I have a reasonable explanation as to why this is happening.
Basically, Echoing Ooze's "shield" can be thought of as a two-part buff.
1. Summons an exact copy. (What card text says)
2. Remove itself from Echoing Ooze. (This is more or less implied by "at the end of the turn", not "at the end of ever turn")
The bug in this case could be that when first buff resolves, it might be removing not only itself but also a yet-to-be-resolved 2nd buff inadvertently.
As expected, Sacred Trial kills Dr. Boom when played with 1 minion on board. It behaves just like other secrets do, so we can expect similar interaction regarding Mind Control Tech, Knife Juggler, etc.
One downside to all this is now even more people might incorrectly think Battlecry happens before minion hits the board, but if I had a nickel for every time someone on the internet was wrong...
Although I think noxious is a terrible player (well he mostly trolls so IDK really) he is totally right about boom the card totally outclasses all other late game cards, you need to waste so much to remove him and he still manages to do a lot of damage.. I would like the card to be nerfed just to see new horizons on late game cards and more card slots in every control deck ( BGH + boom gone and you get 2 new slots to put other cards..)
The card isn't fine it's for sure.. I have the card like anyone else but this card is just too insane..
Blizzard will probably do the same to him as to warsong.. so maybe calling for the nerfbat will jsut kill the card.. :( I like the flavour of the card and all but this single card just dictates the whole game.. that's a bit.. too much isn't it?
Shredder is in the same situation..
Boom should be nerfed, well once there's more options though... currently all other 7 drops just plain suck..
So team 5 should just give more options, and THEN nerf boom to a state he is an OPTION, don't kill the card, but make him a good card that you might choose if he fits your deck.. should be great in mech/swarm decks but average on control/midrange decks..
Sorry but if they didn't foresee Secret Paladin deck then WTF? Do they even test these damn cards? Secret Paladin appeared within 24 hours of TGT dropping.
Hate to say this, but 70% is hardly amazing. With just 70% you can barely get on a decent winstreak on ranks below 5 and will take an excruciatingly long time to get to legend from rank 5.
I like the deck tho. Just saying the truth.
It seems like there's a chance that this can give rise to a deck like Watcher druid, because of Wailing Soul. I would try it in Druid (because Keeper is an extra silence effect) & Priest (because 0-mana silence is good tempo). The card wouldn't make a deck by itself, but the pool of "overstatted w/ drawback" creatures and enablers will now be big enough that a deck seems possible.
Value Creatures: Ancient Watcher, Eerie Statue, Fel Reaver, possibly The Beast. (I don't include Zombie Chow or Ogre Brute because their stat bonus / downside are not enough to make a deck, maybe you would include them but they wouldn't be your main value drivers).
Enablers: Wailing Soul, Silence / Keeper of the Grove, Sunfury Protector, Defender of Argus (I don't include Ironbeak Owl because the body is so weak the overall value doesn't seem that good. In Handlock Owl/Watcher is an occasional opportunistic combo, not a value driver).
With 6 of these creatures at 2-5 mana; and 6-8 enablers, you can fairly expect to have played at least 1 value card + enabler by turn 6. (Added benefit: destroy freeze mage by silencing your frozen minions.)
This card is infamous for, among other things, copying battlecry minions that destroy the Scientist by pulling and triggering Mirror Entity. Let me clear this up. Minion summoning happens in this order:
When you Fire Elemental a Mad Scientist, the secret comes into play at step 3 and is ready to trigger by step 4. Contrary to convenient logic, secret summoning triggers happen at a different time from when the minion actually hits the board. The minion hitting the board is really the first step; if the battlecry or a Knife Juggler kills Sylvanas Windrunner, the new minion is eligible to be stolen.