Quote from RavenSunHP>>but they wouldn't feel like cheaters every time...
First of all im not gonna say that Ice Block isnt a bs card, but what im gonna say is that all good decks has some way of "cheating"
Tokenshaman- Doppelgangster + Evolve x3 the stats for its mana cost, Bloodlust needs set up but 5 mana if you have 5 minions deal 15 dmg to your opponent seems good
Aggro are much more skillful. Because the window of opportunity to win is much smaller for aggro decks, it's much more punishing when someone misplays. Control decks only worry about the board. Aggro decks have to make decisions whether board control or face damage is more valuable.
you cant really say one deck type is more skillfull then the other, some decks are just easy or hard to play. Ex. prirate warrior is pretty simple to play but so is jade druid and zoo lock is a hard deck to master but so is controll paladin
It's not like adding 2 frostbolts to your hand. If it was like this, you could play both frosbolts in one turn, buff your mana wyrm, reduce their cost with apprentice. This only gives you 2 powerful ping shots. I think it's pretty balanced as it is because I doubt people would be playing this in a competitive mage deck. You waste 1 card slot in your deck to get 2 better pings which is not worth it. If it was the case to add 2 frostbolts to your hand, the value would be totally different
If you play this on t1 that means that you are not playing Mana Wyrm (exept if you used the coin) and on t2 you are pinging your opponets 1/2 drop that means that you arent playing Sorcerer's Apprentice (exept if you used the coin) and the only time Sorcerer's Apprentice and Mana Wyrm would do something is on t3. So you are partly right that it isnt as good as 2 Frostbolts but it wont matter most of the times. Also this is a controll card so most/some deck wouldnt even run those Sorcerer's Apprentice and Mana Wyrm
I've played alot of token/midrange shaman and its doing pretty good, I got to rank 10 easly with it last season with a 60-70% ish wr. The only real counter to the deck is Primordial Drake, so its basicly all about winning befor turn 8
Its not op but its just extremely good against slower decks, so switch to a more aggresive deck type if you want to have a good chance at winning against quest rouge.
but im not so sure about the Inner Fire and Confuse because they will make the curve alot weaker and having a good curve is how you wins against quest rouge, thats also why i only run 1 aoe. Anyway thanks for the tips and i will aslo tryout your version of the deck
Im allready tired of this expansion, not a lot of janky cards that are good, people are netdecking alot, the quest are boring (its basiclly get you quest done before your oppenent=win) and arena is basiclly drafting roulette. So im not gonna play alot the game until they makes some changes to arena, because arena is the only reson why i play hs and they mange to fuck it up even more.
Played a shitty midrage shaman (65 teirscore) and got 3-3 played aginst 2 preist with Ysera 2Dragonfire Potion and 2-3Kabal Talonpriest and guess who won those games. Then i got the best paladin deck that ive ever gotten (74 teirscore) and got 10 wins. Skillful game
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This isnt a good Pw card and here is why:
1. You dont want multiple weapons in your hand
2. You dont care aboute card draw, because every card in you deck is good at dealing face dmg
3. All the card in Pw are really good so what do you even replace this card for
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Snipe Kripp
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Ive seen a lot of people hating on ice block and i just wondered if its just a loud minority or if everyone hates it
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poeple have already said it but i hate Jade Idol. Hated it since the start of gadgetzan and i still do, but im fine with all the other cards
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If you play this on t1 that means that you are not playing Mana Wyrm (exept if you used the coin) and on t2 you are pinging your opponets 1/2 drop that means that you arent playing Sorcerer's Apprentice (exept if you used the coin) and the only time Sorcerer's Apprentice and Mana Wyrm would do something is on t3. So you are partly right that it isnt as good as 2 Frostbolts but it wont matter most of the times. Also this is a controll card so most/some deck wouldnt even run those Sorcerer's Apprentice and Mana Wyrm
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Its a cool but its basicly add 2 Frostbolt to your hand for 1 mana and that is a really op card so it should be 2 mana or deal 2 damage
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I've played alot of token/midrange shaman and its doing pretty good, I got to rank 10 easly with it last season with a 60-70% ish wr. The only real counter to the deck is Primordial Drake, so its basicly all about winning befor turn 8
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i dont know but the quest doesn't count summond minions, so you still need to bounce the jades
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Its not op but its just extremely good against slower decks, so switch to a more aggresive deck type if you want to have a good chance at winning against quest rouge.
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its a good deck, but its very boring compared to the old CW in my opinion
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Im playing a miracle preist in wild that doing pretty good (something around 60-70%)
2 of my highlights in the attachments
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Im allready tired of this expansion, not a lot of janky cards that are good, people are netdecking alot, the quest are boring (its basiclly get you quest done before your oppenent=win) and arena is basiclly drafting roulette. So im not gonna play alot the game until they makes some changes to arena, because arena is the only reson why i play hs and they mange to fuck it up even more.
Played a shitty midrage shaman (65 teirscore) and got 3-3 played aginst 2 preist with Ysera 2Dragonfire Potion and 2-3Kabal Talonpriest and guess who won those games. Then i got the best paladin deck that ive ever gotten (74 teirscore) and got 10 wins. Skillful game