• 1

    posted a message on Zephrys doesn't recognize Cavern's Below stats?

    Zephyrs isn't perfect so in order to increase the chance of getting right card, you should've played it in a way that after you play Zephyrs, you have exactly four mana left and then you'd probably be offered Mass Dispel.

    Posted in: General Discussion
  • 1

    posted a message on no more 80g quest...

    I was lucky to get one today, too bad there's no more...

    So long 80g quest, you'll be missed

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: sonmi451#2996

    Region: EU

    Trade Only?: Yes, you go first

    done

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Some of you don't deserve what you think you deserve
    Quote from TallStranger >>
    Quote from LilianVoss >>

    I think that main reason why people complain so much about the game lies in Blizzard's approach with Hearthstone toward it's audience. Hearthstone is promoted as a f2p game but in reality, just like any other "free" game out there, it's everything but free. In short, it's a legal scam.

    When you start playing the game, you do get some free stuff (to get you hooked), but soon you realize that you won't get far if you don't start spending money. It's what I call a drug dealer approach - first few bags are on the house but after you get addicted, it's time to pay and pay a lot. Time is at least as valuable as money (to me personally it's way more valuable), so don't fool yourself into thinking that if you're spending more time in game grinding resources that you're not paying. 

     This is absolute nonsense. I started buying expansion deals a few years ago, but have been playing since around the time Blackrock Mountain was released. I was a diligent but not-particularly-skilled player committed to being f2p. I didn't have the money to buy stuff. But I worked. I saved up my gold and dust. I didn't craft every cool legendary just because "I like this character in WoW." (In fact, I've never played WoW. The characters and names in HS mean exactly nothing to me.) I played budget versions of meta decks if I didn't have all the legendaries/ epics required, and I wound up not playing some decks that absolutely required cards I couldn't afford. In short, I acted like a grownup and lived on a budget. In that time, I managed to amass about 14K dust while occasionally crafting a high-priority, powerful card in a deck I really wanted to play.

    People can and do succeed as f2p. But, if someone's not willing to a) spend money or time; AND b) live on a budget, then quite frankly they don't deserve to succeed. They are, as OP said, acting like an entitled little punk. (And I DO know what entitled means, and chose that term deliberately.) Why should they have access to the same decks I have, when I've actually spent (quite modest, actually) money and they've spent neither money nor time? How is that fair?

    You've accepted Hearthstone as it is and adapted to it as best as you could. You've worked hard, spent resources wisely and didn't complain about anything. Congratulations! But I don't understand why you call my post nonsense, when you've done nothing but proved my point that Hearthstone is "falsely" advertised as f2p game because in reality it's everything but free. Yes, you showed with your example that one can have a taste of what game has to offer without spending any money, but if you want to have fun (and in my opinion playing a game is about having a fun) in a long run, there's no other way but to pay for it either with money or with your time. 

    Posted in: General Discussion
  • 1

    posted a message on Some of you don't deserve what you think you deserve

    I think that main reason why people complain so much about the game lies in Blizzard's approach with Hearthstone toward it's audience. Hearthstone is promoted as a f2p game but in reality, just like any other "free" game out there, it's everything but free. In short, it's a legal scam.

    When you start playing the game, you do get some free stuff (to get you hooked), but soon you realize that you won't get far if you don't start spending money. It's what I call a drug dealer approach - first few bags are on the house but after you get addicted, it's time to pay and pay a lot. Time is at least as valuable as money (to me personally it's way more valuable), so don't fool yourself into thinking that if you're spending more time in game grinding resources that you're not paying. 

    In my opinion, it would be more fair if Hearthstone had same business model as WoW. You buy the game and all expansions and you pay monthly subscription. In return you get everything game has to offer. No p2w, no freeloaders, less powercreep, less complaints, less toxicity = better and more balanced game with healthier playerbase. Of course, that kinda model would probably overall be less profitable for Blizzard so I'm not holding my breath.

    Posted in: General Discussion
  • 0

    posted a message on Tervern pass is necessary now to get a chance at a decent hero.

    Battlegrounds is a free game mode inside a free game. You can buy battle pass for gold that you get by playing the game, you don't need to spend money. How's that exactly p2w?

    Even if you're new to the game (which obviously you aren't), you'll need to grind gold for month or two to buy your first battle pass (btw after two months it's half the price, so 1250 gold), and after that just save gold that you earn and you can get battle pass each season without spending a dime of real money.

    Even though I don't know for sure what the new progression system will bring, I seriously doubt that it will be difficult to collect 2500 gold in one season.

    Posted in: Battlegrounds
  • 0

    posted a message on Duplication Protection
    Quote from T0ys0ldier13 >>

    Well I assumed you had to get  at least 2 copies of each rarity, before you started getting extras

    You assumed correctly and that's exactly how it works. 

    Once you obtain a card, game remembers that you have it in your collection forever. That means that even if you later decide to disenchant some cards, they will still be counted as if you have them in your collection for any future pack openings. 

    Once you open both copies of all cards of one rarity, you'll start getting random duplicates of that same rarity. 

    Posted in: General Discussion
  • 2

    posted a message on Duels Flop
    Quote from Murdock11830 >>

    So, basically, normal duels are worth nothing, not even the 3 wins 10 gold, and the heroic is gona cost gold, for a chance of reward?

     

    With new progression system there will be no more gold for wins, only XP, so free duels will be worth something. 

    IMHO best time to play duels is right now while people are still experimenting with it - probably the reason why you need to pay to get early access to it. Soon there will be best decks posted all over the place and, just like in ladder, you'll be facing same decks again and again, and it will all come down to who gets more lucky with cards/treasure offerings.

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: sonmi451#2996

    Region: EU

    Trade only: yes, you go first.

    done

    Posted in: Players and Teams Discussion
  • 0

    posted a message on any datamining stats about figures detailing auto-concedes to classes?

    Druid? Not a chance.

    I think Priest in standard and Mage in wild. No data, just a personal experience.

    Posted in: General Discussion
  • 0

    posted a message on Archmage Williow nerf? No dust refund?
    Quote from aposteljoe >>
    Quote from LilianVoss >>

    Anyone remember Dragoncaller Alanna? Guess not. Now that's some terrible stats for mana cost, yet it was staple in all Big Spell Mage decks.

    Cards like this are played because of their effect, not their stats.

     Yes, and her effect is still bad.

    Yes, she's bad now just as the whole deck is because it's too slow for wild, but back then it was a very strong deck in standard and Alanna was one of the win conditions.

    But that's not the point. The point is that for cards like this stats are the least important thing. However, mana cost is important. So being at 8 mana, even with reduced stats, is a buff for Archwitch Willow

    Posted in: General Discussion
  • 0

    posted a message on Archmage Williow nerf? No dust refund?

    Anyone remember Dragoncaller Alanna? Guess not. Now that's some terrible stats for mana cost, yet it was staple in all Big Spell Mage decks.

    Cards like this are played because of their effect, not their stats.

    Posted in: General Discussion
  • 1

    posted a message on I hate how mage has become the casino class

    Just google DOPAMINE and you'll understand why there are so many "rng" cards or "highroll" potential in this game. Today it's a Mage class, tomorrow will be some other, but it will never stop. They say that these highrolls and rng cards create cool and unpredictable situations and game swings, but in reality they are here to create addiction which means more money for the proprietor. It's the basic principle on which casinos all over the world operate.

    Just watch some competitive Hearthstone streamers playing these type of decks every day and you'll see how happy they are when they get "lucky" or "highroll" and how sad and disappointed they feel when they don't. This kinda emotional rollercoaster inevitably leads to depression, so if you're playing Hearthstone for many hours every day, it would be smart to stay away from these type of decks as much as possible.  

    Posted in: General Discussion
  • 1

    posted a message on The D5-Legend grind

    My thoughts exactly. If you push for it, it will push back at you. Just enjoy the game and ranks will come naturally.

    Journey is what brings us happiness, not the destination.

     

    Posted in: Standard Format
  • 1

    posted a message on daily quest question - what is the satisfying condition for class-specific matches

    You need to be at 15 health or less, then you can concede.

    Posted in: General Discussion
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