The Stream
Live
2/13New Card and set discussion 7PM EST!
AHey guys!
I'm just starting up streaming at
https://www.twitch.tv/ohaiguy101
The schedule is 7pm to 9pm EST Monday through Friday. I typically play Hearthstone on Wednesdays. The top day calendar will be updated with what game I'm playing each day.
Current Goal: Maintaining constant streams. Getting emote slots filled out,
I like to stream hearthstone at least every Wednesday. Sometimes, more or less than that (often twice a week.) I may diversify my streaming content depending on demand or what I feel like since burn out is always a thing. I can play pretty pretty much any game that can be windowed in some way where streaming is allowed or that's on the Switch. I can also compose music live, give coaching tips, etc. If you have any questions about something, you're free to post in here or on stream. My chat is always readable live.
Hearthstone Background
As far as my ladder experience goes, I've been playing since Naxx was released. I play pretty much every archetype. I've gotten to legend 4+ times and I've gotten to rank 5 almost every season. In arena, I've gotten 12 wins somewhere around 10-12 times. I'm mostly FTP in hearthstone on just the American server. I've got a full-time job. So, I can afford to spend a little if I need to.
Some of my Favorite Decks: Buzzard Hunter, Midrange Hunter, Face Hunter, Handlock, Zoo, Tempo Warrior, Control Warrior, Control Mage, Midrange Paladin, Control Paladin
About Me
I graduated college 4 years ago. I've been working since then. I write music, make sfx, mix, and master for games when the opportunities are there. My favorite game OST is Gauntlet Dark Legacy's. My favorite game series is pokemon (I've caught them all!)
Twitter:
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Discord:
Hearthstone Youtube Video
Celeste Compilation
1
Here's a comprehensive list of all the cards that are (or might be) affected by the update to the Discover and random card generation mechanics. I figured I'd take the time to sort through all the cards in case someone (like myself) wanted a sort of tactile reference. This has taken quite some time to sort through so I hope you like it!
Interesting notes:
Standard
Demon Hunter
(none)
Druid
Nature Studies, Emerald Explorer
Hunter
Primordial Explorer, Marked Shot
Mage
Arcane Breath, Evocation, Magic Trick, Tome of Intellect, Dune Sculptor, Messenger Raven, Azure Explorer, Jandice Barov, Puzzle Box of Yogg-Saron
Paladin
Bronze Explorer, Lightforged Crusader
Priest
Disciple of Galakrond, Renew
Rogue
Steeldancer, Jandice Barov
Shaman
Underbelly Angler
Warlock
Twisted Knowledge, Arch-Villain Rafaam
Warrior
Sky Raider, Frightened Flunky, Steeldancer
Neutral
Jar Dealer, Brightwing, King Phaoris
Wild
Druid
Raven Idol
Hunter
Jeweled Macaw, Webspinner, Ball of Spiders
Mage
Lesser Ruby Spellstone, Primordial Glyph, Blast Wave, Cabalist's Tome, Toki, Time-Tinker, Astromancer
Paladin
Murloc Knight, Prince Liam
Priest
Confessor Paletress
Rogue
Undercity Huckster, Pick Pocket, Blink Fox, Burgle, Face Collector, Shaku, the Collector, Academic Espionage, Gurubashi Hypemon
Shaman
Finders Keepers, Menacing Nimbus, Haunting Visions
Warlock
(none)
Warrior
(none)
Neutral
Gravelsnout Knight, Grimestreet Informant, Kabal Courier, Lotus Agents, Primalfin Lookout, Stonehill Defender, Griftah, Spiteful Summoner (but who uses 6-cost spells with her anyways), Sneed's Old Shredder
1
A win condition against priest should be run them out of 'stuff' but right now with Galakrond and other steal/Mind Control effects it becomes a game of you vs. yourself with some of the best control cards sprinkled in to take any advantage away you may have had. Even if you play Archivist Elysiana there's a chance they can steal it with Thoughtsteal or something and ruin a large portion of your win condition.
Additionally, they have extreme importance in killing their minions due to the amount of buffs and win-more cards they have when ahead at all, just like Divine Spirit Inner Fire days, but less power spiky. Either give other classes more tools on the same power level or tone Priest down a little bit.
1
I like the refresh take on Lightning Bloom. Apprentice is a new one and seems reasonable but maybe not necessary yet. Not sure if rogue is good enough to warrant a Secret Passage nerf right now, but it may 'limit design space' as Blizz would say. Spellbreaker can stay in HOF. If you wanna silence things play Priest, or now Demon Hunter I guess.
1
In the words of Kibler, why does everyone jump to the conclusion that new cards are needing nerfs rather than 'how can I beat this'.
I think we need to spend more time making our own deck with our own ideas rather than net-decking the first week of every expansion and yelling "Uncle" when something starts winning more that you expected.
2
I wish we can just say we're disappointed in humanity. Every gaming community has some levels of toxicity that were never seen just a few years ago. Racism, while slowly fading, is still present and real. We're not keeping up with how our friends and families are doing and everyone's mental health is suffering because of it (even if not plainly noticeable).
It's much harder to realize something is missing in comparison to something in the way unless you've been there before. (a pro gamer watching a novice would instantly see misplays or something small like positioning mistakes). The same way we struggle to have certain information available to clients in my line of work and a feeling of emptiness that you suddenly realize after so long not realizing it was there.
I'm going to try the best I can to bring positivism in every aspect of my life from now on, at work, home, or here in my free time. Hopefully it can spread, maybe starting with you, and with that, I hope you all have a good night and wake up well in the morning :)
2
that's weird. You drew a 3 mana Secret after the Medivh's Valet. I wonder if the Forgotten Torch Shuffle messed up the Polkelt effect? or maybe 'Shuffle' in HS actually means 'reorder the cards in your deck'.
1
I want to say a variant of Miracle Rogue myself, but I wasn't around in the Patron Warrior days. YOu id say standard, so Trump made a good Control Warrior and I still like to experiment with Miracle Rogue and Whirlkick Master, but it's all up to you and your dust bank.
-5
They had a fraction of the current design team at the time, so the creative capacity has expanded. Sure, it means you need to open more packs for all the cards, but the just made the most massive change ever by expanding the no-duplicates to all rarities. The person complaining about wanting dust up above? You got that dust previously from duplicate commons and rares, maybe an epic or two.
Also, to anyone who thinks Hearthstone is expensive: you have never played a Mobile Hero RPG long enough to count. There's millionaires that are popular for playing those sorts of games. Poker players, business men, whatever, they still don't have the whole collection of heroes or whatever and they dump THOUSANDS of dollars a MONTH into those games.
Enjoy Hearthstone for what it is, and what it's becoming. Not what you think it should be. Sure, you can join the development team and prove me wrong, but then why are you wasting time in a non-official form like this? Go to Twitter and talk to the Hearthstone team that's active there. Get your business or digital art degree, make something happen in the world of Hearthstone, then you can talk like you own the game.
1
Deal. Healing and Combo activation? I'll take it.
1
A lot of animations in the game could be sped up. Mostly shuffling animations for the Prime cards and Togwaggle's Scheme take the longest.