I'm enjoying Quest dragon mage. I usually lose to hyperagro decks but everything else including galakrond shamans is beatable (depending on RNG, ofc).
Also, getting Yogg box from hero power and turning the tide of battle is always fun. The list is non-refined, I'm pretty sure I will swap out some cards later (i.e. Dragoncasters haven't been too useful unless I get some high-cost spell from hero power or Mana Cyclone). Will probably need to craft Luna's Pocket Galaxy too and replace Frizz Kindleroost with it. Dragon Breeder comboes nice with Malygos, sometimes that extra empowered spell is exactly what I need to win the game (8 damage flamestrike vs all those Galakrond storms).
... and then you realize it all basically comes down to how many junkbots and amalgams you draft...
That's not even remotely true. I've won games without junkbots (just having giant magnetized mechs is enough sometimes) and most of the time a single amalgam is enough to absorb buffs and become an unkillable monster.
I think all those together would be too drastic change but junkbot and amalgam definitely should be bumped one tier up. (though, personally, I would put amalgam to t4 due to how many buffs it can absorb)
The opponent used the typical linecracker/ bees combo with 1 jade idol in his deck. He thought there was no way he could lose, but I was determined to not let him get the win and rank up. So I ran down the turns to the max. Hsreplay was only able to get the second half of the game after he already put his degenerate combo into play.
Hang on... You're playing Secret Reno Mage and unironically complaining about "degenerate" decks in Wild?
Hmmm..... o.O
lmao literally doesn't bother to look at the decklist; proceeds to assume that it's secret mage.
It's a "Mage" deck that uses "Reno" and "Secrets". Unless you claim that it doesn't have any of those three included? Because otherwise, my point still stands.
It's obviously a quest Reno mage, he got all those secrets from hero power.
I've beaten both wings on heroic 1st try with Reno.
It was quite intense and I had shitty RNG on treasures. I was able to steal Rin, the First Disciple with Sylvanas Windrunner deathrattle and that won me the game vs Plaguelord (since I nullified his deck refill when p3 started). Oh, and I managed to mill his C'Thun with Research Project
1
pretty much any control deck
0
I'm enjoying Quest dragon mage. I usually lose to hyperagro decks but everything else including galakrond shamans is beatable (depending on RNG, ofc).
Also, getting Yogg box from hero power and turning the tide of battle is always fun. The list is non-refined, I'm pretty sure I will swap out some cards later (i.e. Dragoncasters haven't been too useful unless I get some high-cost spell from hero power or Mana Cyclone). Will probably need to craft Luna's Pocket Galaxy too and replace Frizz Kindleroost with it. Dragon Breeder comboes nice with Malygos, sometimes that extra empowered spell is exactly what I need to win the game (8 damage flamestrike vs all those Galakrond storms).
1
Yeah, I think it should be nerfed to 3/4. Would be way less opressive.
Right now it's usually 5/4 body with rush and +4/+3/rush buff on a 1/1 token which is absurd.
0
The reason not to run Void Analyst was Guldan DK. You did not want to resurrect a 2/2 demon.
After spring rotation, I've encountered some zoo decks which ran demon handbuff package to get multiple beefy Doubling Imps.
5
That's way too powerful an effect for good body. Also, makes Thekan completely unplayable.
8
Combo with Plot Twist for fun and memes
2
Hardly useless if it forces opponent into sub-optimal plays like heropower-pass.
1
This can go face, so could be useful for some agroo/zoo as finisher
1
If you play Lazul first, you already have some knowledge of opponent's hand, and getting value out of this card might be easier.
1
That's not even remotely true. I've won games without junkbots (just having giant magnetized mechs is enough sometimes) and most of the time a single amalgam is enough to absorb buffs and become an unkillable monster.
2
I think all those together would be too drastic change but junkbot and amalgam definitely should be bumped one tier up. (though, personally, I would put amalgam to t4 due to how many buffs it can absorb)
3
Infinite Toki definitely should be in tier 1-2
Yogg is also very strong (I always finish in top 4 when I get him).
2
Well, dragons already have their own mechanic, they don't need any revamp. What we do need is more dragons themselves.
0
It's obviously a quest Reno mage, he got all those secrets from hero power.
0
I've beaten both wings on heroic 1st try with Reno.
It was quite intense and I had shitty RNG on treasures. I was able to steal Rin, the First Disciple with Sylvanas Windrunner deathrattle and that won me the game vs Plaguelord (since I nullified his deck refill when p3 started). Oh, and I managed to mill his C'Thun with Research Project