So in this brawl I tried to do some Arcane Giant Rogue, and I think if you play a giant that cost you no mana you don't get a deathrattle that is 2 mana cheaper because I think it has to cost you something in order for the game to see ohh now the deathrattle will be placed on the minion, kinda like a combo spell but it requires mana. I also think this was the same case for sea giant but I don't think it happened too often cause you almost certainly paid some mana using it.
1
Access of infinite legendaries. The idea would be to wait to play it until you have both copies of Dead Man's Hand in your hand, so that you never run out.
1
1
In the current meta? It would need to be dam big. Not a spelling error - I mean it needs to be as big as a dam.
I think if Ancient One (35/35) were a playable card it MIGHT see play just because of cheats like Thaurissan, the new Druid Python, and as a counter to Dirty Rat. If Blizzard had more stat-based spells (like Druid's Earthen Scales) that might change.
2
Confirmed - same here. No Deathrattle on Arcane Giants that cost 0 or 1 when played from hand.
2
2
New picture makes Tinkmaster Overspark sad. Devilsaur was his pride - why not reuse the picture?