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    posted a message on New Card Revealed: Terrorscale Stalker

    You shouldn;t be wishing for the Egg to survive xD

    Posted in: News
  • 2

    posted a message on Peter Whalen Talks About Quests & Reveals 2 New Cards!

    1- patches is already broken

    2- it says "play" a minion not "summon"

    Posted in: News
  • 1

    posted a message on The Best Standard Decks to Play After the Gadgetzan Nerfs

    I am facing this same dilemma atm...
    I believe i will wait for the next expansion to see what's in store for us...

    Though  i would pick jaraxxus anyday...
    Leeroy can be replaced by other chargers... Jaraxxus is unique and is a power house by itself..

    Posted in: News
  • 2

    posted a message on My new set of cards: The Guardian series and some other cards

    Hey guys.

    I am new to the forums so sorry if i am posting this in the wrong section.

    But here's a few cards i made and would like to share with you all:

     

    Did you ever wish something like "Exodia the Forbidden One" from Yu-Gi-Oh! was actually in hearthstone? Well here's a somewhat close set of cards:

    The Guardian Series:

    1- The Guardian's Forehead

    2- The Guardian's Left Eye

    3- The Guardian's Right Eye

    4- The Guardian's Nose

    5- The Guardian's Mouth

    6- The Guardian!

    7- The Guardian's Right-Hand

    The dragon is in the pic of the Guardian but it has been cut off since it didn't fit.

    NOTE: So here's a Priest card that complements this legendary. How about a 1 mana spell for Shaman that gives +3 attack to all the Guardian's parts. If you have any ideas please leave them in the comment section :)

    Discussion:

    First off, i know Guardian's stealth make no sense but i went with it logically and added their powers together.           Second, the parts of Guardian where meant to look quite normal and even weaker than other cards and that is because you can use those cards instead of the ones you usually use and get a Guardian in the end! Nothing to lose there. Originally, the part's costs were 1 but i felt they were a bit overpowered so i was like what the heck, 2 is fine. As you may notice, each card's power is associated with its name or the picture. They weren't randomly chosen.

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    For the following cards, i know some of them may be poorly made and i wanted to fix them but didn't really get the chance. I will comment under each card if some changes were meant to happen.

    There are some good ones in there so you can sneak a peak real quick at the warlock and rogue cards.

    Others:

    1- Classic Cards:

    My first card ever! Please don't stop scrolling because of this :') I promise the rest are pretty cool cards!

    How about it guys? The same cost as this minion's ATTACK!

    Man those cost 8 8/8 dragons are boring! How about a demon? :) 

    Correction: He sucks compared to C'thun so i would've moved his cost to 9 or 8 (Keeping in mind that the deal 8 damage is not a Battlecry like C'thun but a deathrattle).

    I personally find this card pretty cool! I mean if the opponent can't destroy him in time, he won't be able to, ever!

    Correction: Maybe i could make a threshold for the minimum mana one can obtain. In other words when this minion is still alive and the mana of both players reaches 5, for example, next turn it will not go below 5.

    I submitted this in this week's competition. It was made in a rush but it was meant to look like the Gods from the new expansion! The God of Balance! (Maybe 8 types is too much, how about 7?)

    I could not decide on this minion's picture since i found so many! It all came down to this one or a lady guardian. Guess he won :/

    Is it op? Maybe i mean you get 2 turns to prepare! Oh and btw when i say "Immune", i mean you can't heal him either!

    I think this guy belongs to a class though! How about priest?

    2- Warlock Cards:

    Here's a new hero for you all:

    And his hero power:

    For Venom Demon (one of my favorites), at the start of your turn, when you draw a card, you take 1 damage and whenever you use your hero power, you take 3 damage and so on.

    3- Druid Cards:

    I think there should be more Giants out there and they deserve their own category.

    4- Hunter Cards:

    Correction: Her power should be a Battlecry which i forgot to add.

    5- Warrior Cards:

    I noticed i made this card waayyy too powerful! 

    Correction: First, i wanted to change his stupid name:p And change its cost to 5 (making it a bit hard to discard him if we liked a weapon) and make his special move only active "if you have 3 mana crystals or more" (since getting a weapon at the start of your turn is very op). Or i could've just made it so that the weapons summoned are only common or less. This was my second minion so cut me some slack :p

    6- Shaman Cards:

    For Giganto Totem, it was either this or: "Gain the attributes of the sacrificed totems (Attack and Health included). This minion's attack is always equal to its health." But maybe this last one is a bit too powerful.

    7- Priest Cards:

    I'm a priest/warrior player so can't believe i only came up with one card for each :/

    8- Rogue Cards:

    My pride and joy, I like this card most :)

    8- Extras?

    Okay so here's the deal. I made a "classless" spell by accident and now i have no idea with which hero to put it! So if you guys are interested, please find this spell a home :(

    So here's the deal. Dragon eggs? Too mainstream! How about a new born baby? I mean that's something i want to see! He's not perfect but if we could fix up his attack and health we can really make something here.

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    So there it is guys! Please leave your comments if you have any in the comment section below and let's make those card worth it!

    Thanks a lot!

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Card Design Competition 3.10 - Submission Topic

    Ma'at, the God of balance.

    Posted in: Fan Creations
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