As stated above, control warlock has a fine matchup against combo. However, I think the above deck could be altered by fitting in Gnomeferatu somewhere, maybe replacing Despicable Dreadlord.
In low ranks I face mostly Odd Paladins and Zoolocks and against those decks Despicable Dreadlord was game winning several times but putting in Gnomeferatu is a good idea.
Play control Warlock with 2 Demonic Project. You have no problem against aggro with Defile, Hellfire, Doomsayer, Despicable Dreadlord, Zilliax, Stonehill, Lord Godfrey, Voidlord (on T6 with Skull) and DK Gul'dan and with 2 Demonic Projects it is not that unlikely that you hit a combo piece against combo decks. (I face aggro and control decks at my rank so I switched the Demonic Projects for Glinda+Baleful Banker and I win every single control match up)
The only harder match ups are Egg Paladin and Hunter, you have to be very careful with your removals against them, but other than that you beat most aggro and midrange decks and most combo or control decks, depending on your tech choices.
Here is the decklist if you want to try the version I play with:
I'm certainly not a a wild expert but other than the 2 marks, I would probably include Haunted Creeper and Nerubian Egg, they are great cards in token decks.
I'm a free2play player so I know how hard it is to make an okay deck in the early days of a new expansion, this is why I tried to make the deck fairly cheap. Good luck with it!
Thanks for the feedback! Unfortunately since Mark of Y'Shaarj and Mark of the Lotus rotated out you don't have that much buffs, this is why Aggro Druid lost its consistency thus its popularity. Board flooding was always easier than taking advantage of it. When I will update the deck the first card that I'm gonna add is Fungalmancer, because it works exactly like a spell buff, you only want to play it if you have minions (with fungal you only need 2 so it is easier to land than a spell buff) it just has a 2/2 body, but you hardly ever play it alone.
Thank you for including my little bit wacky Goblin Bomb Aggro Token Druid, I've never thought that I will have a deck in a post like this, I really appreciate it!
I mean at least I tried to be craetive, even if I failed. But I appreciate your feedback, do you think it is helplessly trash or some changes can make it somewhat viable?
They are both staple cards in aggro decks (Chain Gang in Zoo, Fungal in Zoo, Odd Pala and Rogue etc etc) and they are for a reason. They are amazing. They have huge impact on the board. I just wanted to experiment with something different, something new, but probably with those cards the deck would be stronger, especially with Fungal, since it has really nice synergy with the bombs too. As I said in an other comment, just cut something with similar mana cost or with something which has the same role in the deck, try it out, experiment with it and make the deck better!
(I'm not a world champion player and I haven't actually played Hearthstone in a few months, I just love theorycrafting!)
Yes, I don't think it is a good card in this deck. It could be good but unfortunately the Living Mana treants does not count as real treants, they are different.
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In low ranks I face mostly Odd Paladins and Zoolocks and against those decks Despicable Dreadlord was game winning several times but putting in Gnomeferatu is a good idea.
1
Play control Warlock with 2 Demonic Project. You have no problem against aggro with Defile, Hellfire, Doomsayer, Despicable Dreadlord, Zilliax, Stonehill, Lord Godfrey, Voidlord (on T6 with Skull) and DK Gul'dan and with 2 Demonic Projects it is not that unlikely that you hit a combo piece against combo decks. (I face aggro and control decks at my rank so I switched the Demonic Projects for Glinda+Baleful Banker and I win every single control match up)
The only harder match ups are Egg Paladin and Hunter, you have to be very careful with your removals against them, but other than that you beat most aggro and midrange decks and most combo or control decks, depending on your tech choices.
Here is the decklist if you want to try the version I play with:
https://www.hearthpwn.com/decks/1191799-boomsday-control-glinda-banker-no-fatigue
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Thanks for the feedback! Do you think Giggling Inventor is too defensive and weak for the deck?
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I'm very happy to hear it! Good luck with the climbing!
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I'm certainly not a a wild expert but other than the 2 marks, I would probably include Haunted Creeper and Nerubian Egg, they are great cards in token decks.
0
I'm a free2play player so I know how hard it is to make an okay deck in the early days of a new expansion, this is why I tried to make the deck fairly cheap. Good luck with it!
2
Thanks for the feedback! Unfortunately since Mark of Y'Shaarj and Mark of the Lotus rotated out you don't have that much buffs, this is why Aggro Druid lost its consistency thus its popularity. Board flooding was always easier than taking advantage of it. When I will update the deck the first card that I'm gonna add is Fungalmancer, because it works exactly like a spell buff, you only want to play it if you have minions (with fungal you only need 2 so it is easier to land than a spell buff) it just has a 2/2 body, but you hardly ever play it alone.
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Thanks, I will change some cards and them update the decklist in a few days, I hope you had fun playing with it!;)
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Thanks for the feedback!
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Thanks! In an older post they said it doesn't count, but I'm happy they changed it!
3
Thank you for including my little bit wacky Goblin Bomb Aggro Token Druid, I've never thought that I will have a deck in a post like this, I really appreciate it!
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I mean at least I tried to be craetive, even if I failed. But I appreciate your feedback, do you think it is helplessly trash or some changes can make it somewhat viable?
0
Thanks for your feedback! What do you think? What card changes could make the deck better?
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They are both staple cards in aggro decks (Chain Gang in Zoo, Fungal in Zoo, Odd Pala and Rogue etc etc) and they are for a reason. They are amazing. They have huge impact on the board. I just wanted to experiment with something different, something new, but probably with those cards the deck would be stronger, especially with Fungal, since it has really nice synergy with the bombs too. As I said in an other comment, just cut something with similar mana cost or with something which has the same role in the deck, try it out, experiment with it and make the deck better!
(I'm not a world champion player and I haven't actually played Hearthstone in a few months, I just love theorycrafting!)
0
Yes, I don't think it is a good card in this deck. It could be good but unfortunately the Living Mana treants does not count as real treants, they are different.