I would highly recommend the addition of Jan'alai. The synergy with Jaina is ridiculous, and with Fire-eater, Voodoo Doll and general control mage play, you easily have 7 damage by early-late game. I played about 10 rounds with Spirit of the dragonhawk, because the obvious synergy in the deck is nuts. However, my list pretty much solely contains cards that provide atleast a +1 in card advantage. With all of the 2-for-1 cards, I've found draw cards like Loot hoarder or Acolyte of Pain to be unneeded.
I am currently testing Astromancer, which seems decent, and has given me some crazy drops so far... but again you rely on luck.
I am going to justify Luna's Pocket Galaxy for a moment. This card is absolutely NUTS, I just turned around a game out of no where by playing Jaina and Baron in the same turn, I have wiped a board in a fellow control match up, then dropped The Lich King and Alanna. COmpletely turning the tides of the game. Worse case its a 7 for dragon fury and gives you 7 armor with Arcane Artificer. Seriously try it out!
Maybe try The Lich King as well.
I have tried out and continue to debate Blast Wave, against aggro this thing can give you 4-5 cards... but then sometimes its useless, like a Blizzard without the fog for a turn.
How has Pyromaniac worked for you? While i love the advantages, i can't seem to keep the damn thing alive.. I see however, your list rocks more defenders.
EDIT: I added you on battlenet and also Astromancer is NUTS turn 7 Astromance into Savannah Highmane WHHHHAT
2
Updated my list: https://www.hearthpwn.com/deckbuilder/mage#276:2;467:2;539:1;595:2;55529:2;55558:2;61810:1;62922:1;76885:2;76908:2;76960:1;76963:2;89404:2;89426:2;89835:1;89888:1;90158:2;90159:1;90176:1;
### REEEEEEEEEEEEEE
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Artificer
# 2x (2) Doomsayer
# 2x (2) Raven Familiar
# 2x (3) Pyromaniac
# 2x (3) Stonehill Defender
# 2x (3) Voodoo Doll
# 2x (4) Arcane Keysmith
# 2x (4) Polymorph
# 2x (5) Dragon's Fury
# 2x (6) Blizzard
# 2x (6) Meteor
# 1x (7) Astromancer
# 1x (7) Baron Geddon
# 1x (7) Jan'alai, the Dragonhawk
# 1x (7) Luna's Pocket Galaxy
# 1x (8) Hex Lord Malacrass
# 1x (8) The Lich King
# 1x (9) Dragoncaller Alanna
# 1x (9) Frost Lich Jaina
#
2
I like your list, it's eerily similar to mine. Check out my list, lets discuss. I want to make legend this month! https://www.hearthpwn.com/deckbuilder/mage#76908:2;90177:2;467:2;76885:2;55529:2;89404:2;89426:2;595:2;76963:2;276:2;55558:2;89835:1;539:1;90176:1;89888:1;90159:1;62922:1;76960:1;61810:1
I would highly recommend the addition of Jan'alai. The synergy with Jaina is ridiculous, and with Fire-eater, Voodoo Doll and general control mage play, you easily have 7 damage by early-late game. I played about 10 rounds with Spirit of the dragonhawk, because the obvious synergy in the deck is nuts. However, my list pretty much solely contains cards that provide atleast a +1 in card advantage. With all of the 2-for-1 cards, I've found draw cards like Loot hoarder or Acolyte of Pain to be unneeded.
I am currently testing Astromancer, which seems decent, and has given me some crazy drops so far... but again you rely on luck.
I am going to justify Luna's Pocket Galaxy for a moment. This card is absolutely NUTS, I just turned around a game out of no where by playing Jaina and Baron in the same turn, I have wiped a board in a fellow control match up, then dropped The Lich King and Alanna. COmpletely turning the tides of the game. Worse case its a 7 for dragon fury and gives you 7 armor with Arcane Artificer. Seriously try it out!
Maybe try The Lich King as well.
I have tried out and continue to debate Blast Wave, against aggro this thing can give you 4-5 cards... but then sometimes its useless, like a Blizzard without the fog for a turn.
How has Pyromaniac worked for you? While i love the advantages, i can't seem to keep the damn thing alive.. I see however, your list rocks more defenders.
EDIT: I added you on battlenet and also Astromancer is NUTS turn 7 Astromance into Savannah Highmane WHHHHAT
0
Luna's Pocket watch! Good in Big Spell mage and Exodia