Dr Boom: Still good, but no more an “always keep” card
Conjurers Calling: Still good aswell. More difficult to play both at same turn and can’t get extra copies from Magic Trick
Extra Arms: OP for 2 mana, bad for 3 mana. Sadly it’s difficult to deal with this card :/
Pocket Galaxy: Maybe playable with Naga Sand Witch and Tortollan Pilgrim, but playing a 7 mana “do nothing” from hand is really bad. It will take a while to decide to dust or not
This card is good and not only for zoo priest (which isn’t even a thing). In control you usually don’t play any card on turn 1, and upgrading your hero power after few turns without any effort is a good reward. Restoring 3 health to your hero is good and giving minions +3/+3~6 is excellent. I don’t see why not use it in every control deck
1
Right now with Highlander Mage on the last day of the season :)
Even after CC and Pocket Galaxy nerf (still use both)
0
I swear I once had 2 mana against a Hunter and zephyrs offered me that 4 mana minion
7
Please stop offering me that neutral 4 mana minion that destroy secrets... ALL I WANT WHEN MY OPPONENT HAS A CHRISTMAS TREE IS A FLARE
6
Dr Boom: Still good, but no more an “always keep” card
Conjurers Calling: Still good aswell. More difficult to play both at same turn and can’t get extra copies from Magic Trick
Extra Arms: OP for 2 mana, bad for 3 mana. Sadly it’s difficult to deal with this card :/
Pocket Galaxy: Maybe playable with Naga Sand Witch and Tortollan Pilgrim, but playing a 7 mana “do nothing” from hand is really bad. It will take a while to decide to dust or not
1
Conjurer’s Calling shouldn’t have Twinspell. Still OP at 4 mana... Small buff to Phaoris and big nerf to Magic Trick btw
1
I think Naga Sand Witch and Tortollan Pilgrim still make Pocket Galaxy Playable
1
I never keep any golden card that I already have its normal version... At least for me it’s pointless
1
It makes no sense to trigger Overkill when the minion is attacked
0
Lethal against Holy Wrath Paladin and Nomi Priest... I love it
1
It would be really nice if they update Zayle decks with the new quests from League of EVIL... Please Blizzard
1
I really hope it gives you a Fireball/Pyroblast for lethal. OP
1
This card is good and not only for zoo priest (which isn’t even a thing). In control you usually don’t play any card on turn 1, and upgrading your hero power after few turns without any effort is a good reward. Restoring 3 health to your hero is good and giving minions +3/+3~6 is excellent. I don’t see why not use it in every control deck
1
Are you guys really saying that we need to kill every mech our opponent plays otherwise we get infinite damage on face? Why would I use Hex on a 1/5?
That combo is just ridiculous and a minion’s cost should never be reduced below 1
2
Okay, I forgot about that... Still strong. Let’s see if its better than Dirty Rat
-3
6 Mana is a 6/7 body... Why give it +2 health with a powerful effect and Beast tag? OP