• 3

    posted a message on The Raven Bundle Arrives - 15 Packs, Half Price

    Very happy with this bundle! Used the US Store trick to get it for £8, crazy bargain compared to the usual pack price.

    Also got a legendary in my first pack! It was Dr. Morrigan though, sadtimes :'(

    Posted in: News
  • 2

    posted a message on New Druid Legendary - Lucentbark

    Thank god Hadronox is rotating!

    A decent target for Shieldbreaker, but I still don't think there's any chance anyone will run that card.

    Posted in: News
  • 6

    posted a message on New Priest Card - Mass Resurrection

    No. Just no. No no no no no no.

     

    WHY WOULD THEY DO THIS?!

     

    Posted in: News
  • 4

    posted a message on Card Reveal - Hench-Clan Hogsteed

    Really like this card. Flexible, simple and looks a decent power level. Not sure it will make it in constructed (although not impossible) but should be really good in arena.

    Posted in: News
  • 3

    posted a message on How Viper Broke the Mold with Peanut Shaman

    Met one of these on ladder yesterday - based on that game, it looks like a deck that is either super hard to master or can just low-roll horribly. It did NOT look ladder viable...

    Posted in: News
  • 19

    posted a message on Hearthstone Ranked Play Changes Coming February - A Faster Climb

    Yay improvements to ladder!!!

    ...…."There is no change from rank 10 to rank 1."

    Oh. nvm.

    Posted in: News
  • 1

    posted a message on The Pepper Thread - Share your good vibes!

    Just won one of the most painful matches I've ever played...

    Ladder match, playing as spell hunter against Odd Quest Warrior (38% matchup BTW). Managed to grind out the win over 30 turns (and 51 minutes) of pure agony. Got lucky with a Zul'jin topdeck on turn 10, but the opponent crushed that with Reckless Flurry plus Chief Inspector.

    The key turning points were saving a deadly shot for my opponent's last card as I was pretty sure it would be a Witchwood Grizzly (which it was) so I could push through for vital face damage, and creating two zombeasts that included Raptor Hatchling to save me from fatigue.

    What made it  such a sweet win (and hence a real pepper moment) though was that my opponent literally roped EVERY SINGLE TURN. That is not an exaggeration - even on the turns where all they did was hero power and pass, they literally burned the full rope down every turn. Karma will get you in the end!

    Proof: https://hsreplay.net/replay/Z39DdDmopVPtvzj8qQK4wJ

     

    Posted in: General Discussion
  • 4

    posted a message on Keeping Hearthstone Fresh - The HearthPwn Deck Building Challenge

    Can't believe I didn't know about this before! Will definitely participate in future, just need to get to a ranked floor first...

    Thanks for sharing!

    Posted in: News
  • 1

    posted a message on Celebrating Winter Veil - Our Favourite Moments From Knights of the Frozen Throne

    This set has so many great memories for me! Mostly based around the insane luck of getting The Lich King, Frost Lich Jaina and Bloodreaver Gul'dan ALL in golden... And I only opened about 100 packs. Also Deathstalker Rexxar, the first legendary I ever crafted and still probably my all-time favourite card .

    Those were the days!

    Posted in: News
  • 2

    posted a message on Card Nerf - Leeching Poison

    I'm personally in favour of this nerf - although I'm assuming that the enchantment WON'T go infinite (seems to be a point of debate here).

    First off I think the infinite heal aspect of Kingsbane was a big problem in terms of interactivity - I think any deck that is immune to fatigue is a problem for the game, but without the infinite heal the deck will be vulnerable to just getting overwhelmed in the late game

    Secondly I think this is another elegant nerf (as was Saronite Chain Gang) - they didn't just lazily bump up the mana cost to slow the deck down, the fundamentally altered the card in a way that hurts that specific deck without losing the flavor of the card. I also like that they buffed the cost to partially offset the nerf to the power level - don't recall seeing them do that before?

    Lastly I think this might push people more towards the aggressive pirate version of Kingsbane rogue, and I think that deck is much more entertaining - not least because it uses a ton of cards from the new set.

    Posted in: Card Discussion
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