This card provides +1/+1 to any totems you summon for the rest of the game, similar to The Mistcaller, however this also applies to hero power totems, and totems summoned by other cards. This buff comes at the cost of a permanently Overloaded mana crystal that cannot be removed by any means, limiting you to 9 mana crystals. The effect stacks, meaning you would be able to give all totems +2/+2, making your hero power ridiculously strong, summoning a 2/4 with an effect or a 3/3 for 2 mana, that synergise with totem cards. That being said, you'd be down to 8 mana crystals, and would have to play both cards. I hope you all like it. :3
- LarryMoments
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Member for 8 years, 11 months, and 15 days
Last active Wed, Jun, 19 2019 16:55:27 -
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Azshara posted a message on Weekly Card Design Competition #4.09 [SUBMISSION] -
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obersin2001 posted a message on Hearthstone MOD in development!Posted in: Fan CreationsHello everyone,
Obersin Hearthstone Animations here back with another custom Hearthstone implementation. However, instead of an animation, this post is about a project I have recently begun to create a custom Hearthstone game in Unity. The goals for this mod are as follows:
-Deck creation, all class functionability, Online multiplayer (like in the actual game), a card system algorithm that would allow custom game modes (brawls) as well as normal games, and finally (and what the most exciting part is), is the ability to implement custom cards, legendaries, heroes, and maybe even ADVENTURES! I would also like fluid animations, which would be implemented after the basic code is successful. It will take a lot of work and time, possibly several months. I am using C# and Unity engines to program the game, so if you know how to use those two systems cohesively, I would love to have someone to relay ideas and programming issues with.
Currently I have finished three menus --
1) the main menu--
The main menu currently has a functioning options menu, play button, and collection button, as well as displays the build number.
2) Options menu--
The options menu currently has a functioning resume button, quit button, and has a custom display mode button.
3) the Hero selection menu--
The hero selection menu is the menu that you are directed to after using the play button in which you select your hero and start the game. Currently it has full functionality in that you can select a hero, it is displayed, and you are allowed to play once you select one (doesn't do anything yet, it just doesn't allow you to play unless you have selected a hero). This data will then be transferred to the main game, your deck is loaded, and the alternating turn system and mana count system is started, including a coin flip to determine who will go first. Minions, spells, and hero powers will be in effect (I will have to create a database that holds information for every card in Hearthstone, which is over 850 cards now).
Once the main game has been replicated, I will begin adding in custom cards, expansions, adventures, and heroes from you guys (with permission).
Thanks everyone, and I hope to update weekly or bi-weekly with the latest features that have been implemented. It will be a long road, but it is one that, in the end, will be well worth it.
Obersin Hearthstone Animations
Check out my yt channel with custom cards animated into the game here!: https://www.youtube.com/channel/UC7E71wmQR-Hy32-uvnP9ySw If you support the mod, updates will be coming out on the yt channel biweekly starting soon, so subscribe to ensure you don't miss one! ;)
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Repeaterblox posted a message on Weekly Card Design Competition #4.08 [SUBMISSION]Notes: No valid target would instead add Excess Mana to your hand. Art from Artofty deviantart
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yukaboy posted a message on Weekly Card Design Competition #4.08 [SUBMISSION]Balance Explained...
First, I'd like to address the issue of power creep. Some might compare this card to Dalaran Mage and call it direct power creep, but that's not actually true. First of all, Blizzard has shown that they're okay with printing new cards that are better than the old ones if they don't see play rather than changing the old ones and they've explained many times why. Second of all, the card would be power creep if it only gave the token spell to the owner or if it just didn't have a battlecry at all, but it instead gives a token spell to both players. On an empty board, the Worgen Conjurer is actually kind of bad where the Dalaran Mage would actually be better. It's meant to be a control card in the control vs aggro matchup.
Speaking of control vs aggro, this card is amazing in that matchup. Aggro often doesn't have much use for 2 damage to minions (except zoo) and the Worgen Conjurer is a very reactive card that can deal with most aggro cards on turns 2 and 3 when combined with the token spell. What's also interesting is the card has a similar effect that the jeweled scarab has since it can be played on either turn 2 or 3 if needed, especially against aggro.
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user-5294701 posted a message on Weekly Card Design Competition #4.07 [SUBMISSION]This murloc is inspired and becomes a better fighter while having the dragons covering his back and when he dies he becomes food for a beast. It plays into The Curator deck type.
As far as balance goes it might look too powerful but not really. You might be tempted to compare it with Scarlet Crusader but that's kinda weak and neutral. You could look at it as a 3/1 DS minion with +1/+1 from dragon synergy just like Blackwing Technician. The deathrattle effect is a bonus, very situation and used properly it would make this a better 3 drop but again, it's a class card, still less value than Cloaked Huntress imo :)
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tomnov posted a message on Babbling BookPosted in: Babbling Bookif you steal it with Cabal Shadow Priest, does it become a Cabalist's Tome?
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Magnificent_Urchin posted a message on Southsea SquidfacePosted in: Southsea Squidfacejust noticed the parrot has three beaks
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NickDAwsome posted a message on SpellbreakerPosted in: SpellbreakerNow they should nerf this...
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sashashepto posted a message on Curse of RafaamPosted in: Curse of RafaamI've been thinking about this card and the various troggs: Stonesplinter Trogg, Burly Rockjaw Trogg, and Troggzor the Earthinator. Maybe a deck can be built around that? You can put Loatheb in there, but I think the troggs have some more lasting synergy.
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Has Synergy with The Boogeymonster, although he is vegetarian
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"ATTACK A MINION"
The Boogeymonster will have some company in the meta.
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RIP Power of Wild and Wisps of the Old Gods.
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God, I don´t know why I was so late, but there are so few submissions (At least got 2nd page ;)), I submitted mine, however, pretty few submitted them in like, 5 hours, although luck to all of you in there! Sure that they say practice makes the master, however, creativity master makes everything cool! Just have fun and... good luck again, ;)
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Hi guys! I am Larry (Again dammit), and I am making some cards of a card game also called Spellstone, wich I started to play (Again, since my tablet couldn´t be fixed) and I have some card ideas I had in mind, that would fit great in game, would be like overwhelming, or even make new archetypes! Well, that´s my intention at least, idk if these look like, but here they are, I am gonna bring more over-time, no limit, anything, just imagination! I am gonna add more over time, since I was a bit fast doing it, at least I want you see them
Shaman
Flavour Text: "Can vary in anger size, normal, angry and demon, just provoke him and he´ll do it just right"
Flavour Text: "His most hated anime is attack on titan"
Warlock
Flavour Text: "God! You know what happened in the galaxy? i was burned by the sun!"
Flavour Text: "Hey Gul´Dan, can I ask you something? Are you stupid for asking me I damage you?"
Druid
Flavour Text: "God, stop asking me why I got the water starter, ok?"
Flavour Text: "And then the stone is exposed...."
Clarification of Lake Warrior: This was supposed to be like when you used things like Wild Growth or Nourish, but I worded it pretty poorly, since I forgot that the one that starts gains the mana crystals first, only a point, for those that misunderstood it (Not going to the ones that didn´t rode this)
Mage
Flavour Text: "The first thing you should think when finding this: Call the Firefighters"
Flavour Text: " You know, the only thing I can see is a small ghost throwing Power Pellets - An Allucinating Gamer"
Hunter
Flavour Text: "We got the idea, but not the size"
Flavour Text: "The new meaning of "well played""
Rogue
Flavour Text: "He doesn´t even knows who is "Capella"
Flavour Text: "I´ll blow, and blow, and your house will fall down!"
Warrior
Flavour: "What he lacks in sense of humor, he makes up with mashmallows.... and a body flamethrower"
Neutrals
Flavour Text: "Insert flute sound here"
Flavour Text: "It just attracts too much"
Flavour Text: "THIS, THIS is what happens when a Sea Giant goes to the North Pole"
EDIT: I am making a bit of "challenge" for you guys, if you want to, there are 7 hidden references of games, TV shows, etc, there is only 1 that is too obvious, if you want to, discover the another references and post ´em on your comments!
Any feedback is appreciated guys, and for sure, I can not forget about Priest cards! I am gonna soon or tomorrow bring them!
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After the Murloc update: Deal 2 damage to ALL non-murloc friendly minions.
Kappa
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Wow, seems so real.
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I just came for the funnel cakes
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Flavour Text: "Expectations: Save kitties from trees, Reality: Be Burned to a crisp"
PD: The artwork is a zombie, so don´t worry if the "artwork" is unright.
Ok, guys, here it is my submission, I got really hard difficulties with the name, but its enough, the pun is easy to realise, since this is a zombie... y´know, but more the card, is pretty nice and neat for combos, you need a core card more than ever? Play this, trade, and get it back! Flavour wise its nice, since it is a Firefighter and it saves lives.... err.. XD. But more than that, it is just pretty annoying, even more with Taunts, however, that´s why I made it for Rogue, for not be abused and etc. Can be used to return a VanCleef, Mr. Bigglesworth (The Kitty!) and another things, it can be perfect, but its crappy stats make it bad alone at the board, god longest description I made, XD.
Happy Halloween, or better called, Hallows End!