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    posted a message on DH must be nerfed

    Soul DH is stronger and in way more needs of a nerf than Aggro. If anything, the problem could be Voracious Reader not the deck/strategy per se.

    Posted in: General Discussion
  • 3

    posted a message on Patch 18.2 nerfs!!

    Good nerfs. 

    Passage could be frustrating, but it was alright when a lot of other stuff was super powerful too. Darkglare, for example, can be really toxic, specially the new Pen Flinger version. Acolyte had too much health for the swingness it can provide.

    The only glaring missing thing is that Druid didn't get anything nerfed. If you're going to nerf both aggro decks of the meta, bringing Druid down a notch as well would seem reasonable to balance it out. 

    And hopefully they are keeping an eye on Turtle Mage.

    "Buff" on Willow won't do anything, IMO. 

    Posted in: General Discussion
  • 1

    posted a message on Secret passage

    Secret Passage is fine, specially in the sense it enables different Rogue archetypes that aren't draw 0 mana cards and spam lackey RNG bullshit.

    The deck is still very unfavourable against Guardian Druid, Face Hunter, Soul Demon Hunter and Cyclone Mage.

    Paladin, Warrior, Priest can all adjust to it pretty well too. 

    People were crying about Paladin and Druid nerfs, some time passed, deck adjustments were made (Kael nerf barely did anything to the archetype, btw) and turns out huge nerfs to them weren't needed, though comprehensibly Druid can still feel total bullshit. 

    Posted in: Card Discussion
  • 1

    posted a message on Legendary Tier List & Crafting Guide

    Meta still being solved, but if anyone wants an early reference, here it is. It's not mine, a friend of a guy I know screenshoted it:

     

    Posted in: Card Discussion
  • 1

    posted a message on Why is everyone calling Guardian Druid op?

    The deck is overtuned in the sense it's the deck warping the whole meta. 

    You said you went 1-14. Because everyone has to play something that is able to deal with something as Guardian Animals or Kael as early as turn 4. Everything else gets shafted so extremely hard it's not even funny.

    And even then, the highroll is so high that even with the meta hate the deck can win by doing really stupid stuff.

    Posted in: Druid
  • 2

    posted a message on Grandmasters season 2 already started?

    They never stream the Swiss rounds.

    They will stream on Youtube the top 8 starting Friday or Saturday.

    Posted in: General Discussion
  • 4

    posted a message on Why are they waiting so much?

    Druid is problematic, in the sense the matches are so feast or famine. They ramp and get the Kael going, as early as turn 4, with Guardians, Overflows and Survival and it's game over no matter what you're playing. In others they sit by turn 10 doing nothing. Or are pretty much dead against DH, Rogue, Warlock or Paladin on turn 4 and doing nothing but hero power.

    Paladin is too linear, and historically while these decks can be strong, they drop a lot in power once people understand how it plays, he power plays and the matchup. The higher you go in Legend, you see less and less Paladins. The gameplay of the deck for some can get boring really fast.

    Druid/Paladin are the current boogeymans due to being more popular, but IMO, Priest and Rogue is where the real power actually is. Maybe Mage. Warlock already looks really good, though it needs reifnement.

    Posted in: General Discussion
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    posted a message on So wanna talk bout the new "leaked" Battlepass for HS ?

    The only thing that can kill Hearthstone is Hearthstone itself. And this might finally do it.

    Basically you're capped at 3,9k gold, and still only acquirable by hitting the weekly EXP cap over 4 months. By comparison, a 60g quest + 40g from 12 wins gives you 100g a day, 3k a month and hardly requires excessive grinding.

    Then you get 32 packs (also over 4 months), but basically half are from older expansions. Imagine coming into Scholomance and getting 14 packs from Rise of Shadows. Or thinking they have the same value currently.

    I get the big pre-order bundle, and also buy a thing here and there, and that still looks atrocious. Combining gold with the pre-order I can have a very good experience in deck/style diversity, still not everything, but most of what I want. The pass would cut more than half of what I can get with gold and certainly reduce a lot of my option.

    Not to mention depending how they do the premium pass, it's yet another thing to spend money on.

    About people complaining about other people complaining... really, in another thread there's a very good answer to why you should already make yourself vocal against this new system. Basically:

    I get why you have it - you don't want to flip out about something that hasn't happened yet - but it's the wrong attitude. Your focus is on the wrong thing and it will cost you. You don't want to react to this after it's a reality. Trust me. You need to react now, and react harshly.

    Do you know why they're asking about this Battle Pass system? Because it's something they're clearly eyeing if not something they're already implementing. They're asking about it because they want to do it or are already doing. If this idea isn't squashed in its infancy, it will grow into something capable of dealing major damage. Possibly irreversible damage.

    Don't wait until it's a disaster. Do something now.

    To put that into an analogy, imagine your partner came to you one night and said, "You know, I've been thinking about cheating on you. How do you think you'd react to that?" If you started to get upset, that would be an understandable reaction. If the response to you being upset was, "I don't see what the big deal is. It's not like they cheated on you yet. They were just asking about it, geez," I doubt that would do much to calm you down. You don't want to react after the problem exists. You want to stop it from happening.

    Again, the reason the question is being asked is because they are already thinking about massively slashing F2P rewards and they want to see how much they can get away with. The earlier and more viciously you fight against the idea, the better for everyone. Saying that this is just about getting feedback missed the mark out how downright dangerous this is to even be thinking about as far as we're concerned.

    "Sure, but maybe they'll tweak the numbers", you think, "Maybe they scrap the system altogether". Maybe they will. But remember: they were thinking about whether players would tolerate a HUGE reduction in the F2P economy. They're trying to figure out how much they can get away with. They are thinking about whether they can do so and make you pay extra for the privilege of getting fucked with a special Battle Pass.

    Say no now. Say no hard. Say no often. 

    Posted in: Battlegrounds
  • 1

    posted a message on So wanna talk bout the new "leaked" Battlepass for HS ?
     

     They are literally asking "hey, would you mind if we screwed up a huge chunk of the playerbase" and you say that there is no point in discussion, because they didn't yet... Jesus.

    Also let me tell you one thing - there is ALWAYS a point in a discussion. Even if there was no leak and this discussion was just a theory-oh, it would still be good, because it would be a discussion. By default it has both educational and entertainment purposes. If you don't want to participate - just don't do it.

     You really didn't read and understand what I posted.

    It's literally addressed to the fools in this thread saying "It's just a survey", "more F2P whining", "no point in discussing something now because it's not even out".

    Imagine waiting until this shit is just right out of the gates to start discussing and saying how we don't approve it. Even if we followed the advice of these fools asking for that, they would just come with "Experiment 3,9k over 4 months first before saying how bad it is!"

    Posted in: Battlegrounds
  • 1

    posted a message on Demon Hunter is now balanced KEKW

    People thinking the weapon is a worse Truesilver... shaking my head.

    Lapidary is insane. Warglaives into Glaivebound was 11 damage over 2 turns, and that was starting from turn 5 into turn 6, now no longer possible with Warglaives at 6.

    New weapon + Lapidary is 13 damage for less mana, a whole turn earlier (turn 4 into 5) and not requiring an attack on the same turn. That also gives a buff that stacks with weapons, Twin Slice and even with Zeph/Doomhammer shenanigans over a game (contrary to Glaivebound).

    Freezing also often screwed Glaivebound's battlecry. Lapidary doesn't have this problem as well. Heck, it even works in other archetypes because it can combo with stuff like Blade Dance too. Glaivebound doesn't have this much versatility.

    Only advantage of Glaivebound is going over taunts and not procing stuff like Ice Barrier. And I guess not face tanking, but it's not like between Soul Fragments, Eye Beam, lifesteal weapon (another great pairing with Lapidary) that DH is lacking healing.

    Posted in: General Discussion
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