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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Done

    Posted in: Players and Teams Discussion
  • 1

    posted a message on DH must be nerfed

    Soul DH is stronger and in way more needs of a nerf than Aggro. If anything, the problem could be Voracious Reader not the deck/strategy per se.

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Done

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Lanko#1418

    Region: NA

    Trade only? Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Do these new cards suck?

    So far I'm happy the power creep isn't as glaring and notorious as it was with Outlands and then Scholomance.

    Most cards look really cool and are probably in mind new archetypes instead of just strenghtening what's already there and strong, with the exception of the Pally pure legendary.

    Posted in: General Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Lanko#1418

    Region: NA

    Trade Only? Yes, you go first.

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Archmage Williow nerf? No dust refund?

    You play that card for the Battlecry, not for its own stats, though I do agree -2-2 looked too harsh. 6/6 Would've been fine.

    Anyway, the card will be in Standard for 4 more sets (plus a Classic/Basic rework), so there's still plenty of time for it to enable a powerful deck. A lot of cards find their power much later in the Standard cycle's lifespan than when released.

    Does anyone remember how terrible release Galakrond Priest was, or Mountseller being used during Uldum? Heck, Bloodreaver Gul'dan couldn't see play until Kobolds and Catacombs release. 

    Posted in: General Discussion
  • 3

    posted a message on Patch 18.2 nerfs!!

    Good nerfs. 

    Passage could be frustrating, but it was alright when a lot of other stuff was super powerful too. Darkglare, for example, can be really toxic, specially the new Pen Flinger version. Acolyte had too much health for the swingness it can provide.

    The only glaring missing thing is that Druid didn't get anything nerfed. If you're going to nerf both aggro decks of the meta, bringing Druid down a notch as well would seem reasonable to balance it out. 

    And hopefully they are keeping an eye on Turtle Mage.

    "Buff" on Willow won't do anything, IMO. 

    Posted in: General Discussion
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    posted a message on Archetypes that vanished in standard

    Midrange Hunter, Aggro Mage, Control Paladin, Control Mage, Combo Priest, all came to mind. 

    Posted in: General Discussion
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    posted a message on Secret passage
    Quote from Tyk3 >>
    Quote from Lanko >>
    Quote from Tyk3 >>
    Quote from kitrox >>

    If secret passage rogue would be tier 1 deck at legend rank i would understand the nerf, but its tier 2 deck that gets farmed at legend rank by atleast 4-5 other decks, if i get any rogue enemy i know that its a big chance its pretty fast win for me, so why nerf a tier 2 class to make it unplayable?

     I think blizzard have made it pretty clear before that the win rate of a deck isn't the only consideration for nerfs and have also traditionally changed cards because of their 'feel'. I think without taking the factor of how people feel about the game they just played into consideration, regardless of win loss or draw, Blizzard would have a had a lot less popular game now than they have. I've no idea what tier the SP is and I don't check percentages, but I've played enough games against rogue to know that when they find 12+ dmg with SP, and there's a good chance you got hit for 10-20 by turn 5, it feels like shit. I'm pretty confident this is happening on a regular basis, and it isn't just 1 or 2 people who get directed to the salt thread. Blizzard used to care about games feeling like shit, regardless of the win rate of a deck. Now I'm pretty confident they don't, and much like they did with WoW and Diablo they're now playing to the lowest common denominator who just want to see big numbers are pretty explosions.

    Far more people are directed to the salt thread because of Priest, Face Hunter and Druid, and yet those are not nerfed, and most likely will not. Maybe Druid. Maybe.

    If nerfs happened on feelings without consideration for winrates and such, specially ones outcrying during the short time the deck is good and a meta that haven't even had a week to adjust, and at low ranks, we would have a pretty bland game, with most likely Priest and Hunter forever dead.

    People were crying for freaking Paladin nerfs on the first two weeks of the expansion, for example. People still whine about Resurrect Priest despite being a Tier 5 deck. Heck, there's right now a thread on the first page on the general discussion page about nerfing Paladin that was created 4 days ago.

    It's an Aggro deck with reach and burn, just like Face Hunter, who by the way, kills people even faster and more consistently, including the Aggro Rogue itself.

    Now you said you played a lot of games against Rogue, I'm also curious to know which decks, at what rank and if you could share replays of those matches, since you are claiming so firmly about the feels, the power and the certainty of nerfing it.

    Let's see if the problem is really just Secret Passage.

    Not interested in getting into a debate with someone who obviously masturbates over his legend rank.

     I was just trying to be constructive. You said the devs are caving to the "lowest common denominator", but listening to players (not saying you) crying for nerfs while losing on Silver-Platinum to said deck... That would be caving in to the "lowest common denominator".

    I don't doubt down the road the card might be nerfed, but crying for nerfs now that the deck only has a week of popularization pretty much, with already 4 unfavourable matchups, and 3 others that can also become unfavourable, is irrational and non-productive.

    I already said: Face Hunter, Cyclone Mage, Soul DH and Druid are favoured against it. Warrior, Priest and Paladin can change pieces in their decks to improve the matchup. Gala Warlock have decent tools though it still deals too much damage to itself. There are tools available to tinker with. The meta is already adapting to it.

    And Face Hunter kills people even faster (including the Rogue itself). Nerf Rogue and then people will start crying how "feels bad" Face Hunter is as well.

    Posted in: Card Discussion
  • 0

    posted a message on Secret passage
    Quote from Tyk3 >>
    Quote from kitrox >>

    If secret passage rogue would be tier 1 deck at legend rank i would understand the nerf, but its tier 2 deck that gets farmed at legend rank by atleast 4-5 other decks, if i get any rogue enemy i know that its a big chance its pretty fast win for me, so why nerf a tier 2 class to make it unplayable?

     I think blizzard have made it pretty clear before that the win rate of a deck isn't the only consideration for nerfs and have also traditionally changed cards because of their 'feel'. I think without taking the factor of how people feel about the game they just played into consideration, regardless of win loss or draw, Blizzard would have a had a lot less popular game now than they have. I've no idea what tier the SP is and I don't check percentages, but I've played enough games against rogue to know that when they find 12+ dmg with SP, and there's a good chance you got hit for 10-20 by turn 5, it feels like shit. I'm pretty confident this is happening on a regular basis, and it isn't just 1 or 2 people who get directed to the salt thread. Blizzard used to care about games feeling like shit, regardless of the win rate of a deck. Now I'm pretty confident they don't, and much like they did with WoW and Diablo they're now playing to the lowest common denominator who just want to see big numbers are pretty explosions.

    Far more people are directed to the salt thread because of Priest, Face Hunter and Druid, and yet those are not nerfed, and most likely will not. Maybe Druid. Maybe.

    If nerfs happened on feelings without consideration for winrates and such, specially ones outcrying during the short time the deck is good and a meta that haven't even had a week to adjust, and at low ranks, we would have a pretty bland game, with most likely Priest and Hunter forever dead.

    People were crying for freaking Paladin nerfs on the first two weeks of the expansion, for example. People still whine about Resurrect Priest despite being a Tier 5 deck. Heck, there's right now a thread on the first page on the general discussion page about nerfing Paladin that was created 4 days ago.

    It's an Aggro deck with reach and burn, just like Face Hunter, who by the way, kills people even faster and more consistently, including the Aggro Rogue itself.

    Now you said you played a lot of games against Rogue, I'm also curious to know which decks, at what rank and if you could share replays of those matches, since you are claiming so firmly about the feels, the power and the certainty of nerfing it.

    Let's see if the problem is really just Secret Passage.

    Posted in: Card Discussion
  • 0

    posted a message on Turtle mage is going to become the best deck in the meta?
    Quote from Lanko >>

    Then they draw both Potions and...

     and draw prime turn 7

    Well, it has to live a full turn to get Potioned, in which you can kill it. Unless it actually Potions itself. 

    Funny thing, had one Turtle Mage prime who cast Box which cast the replace hand with demons Warlock spell. He conceded haha.

    Posted in: General Discussion
  • 0

    posted a message on Turtle mage is going to become the best deck in the meta?

    Then they draw both Potions and...

    Posted in: General Discussion
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    posted a message on Secret passage

    Secret Passage is fine, specially in the sense it enables different Rogue archetypes that aren't draw 0 mana cards and spam lackey RNG bullshit.

    The deck is still very unfavourable against Guardian Druid, Face Hunter, Soul Demon Hunter and Cyclone Mage.

    Paladin, Warrior, Priest can all adjust to it pretty well too. 

    People were crying about Paladin and Druid nerfs, some time passed, deck adjustments were made (Kael nerf barely did anything to the archetype, btw) and turns out huge nerfs to them weren't needed, though comprehensibly Druid can still feel total bullshit. 

    Posted in: Card Discussion
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    posted a message on Secret passage

    It is strong, and probably will end up nerfed, but I agree with what someone said earlier:It'll be outrageous if it ends up nerfed before Overgrowth/Guardian Animals and/or Lightning Bloom... heck even stuff like Apotheosis, Bomb mechanic and Turtle Mage feel way more toxic and frustrating than Secret Passage.

    If Aggro DH was mostly weak because of low HP minions, Aggro Rogue's are even weaker, and there are plenty of decks already targeting it very efficiently. The reason Passage might not be nerfed is there is plenty of room in the meta to dunk on the deck. 

    Posted in: Card Discussion
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