• 0

    posted a message on Weekly Card Design Competition 7.14 - Discussion Topic

    Hello!

    What do you think about my idea?

    Please give me your oppinion... should a better wording be used? Maybe change it to "Whenever your opponent draws a card, he/she takes fatigue damage" and give it worse stats?

    Please, any feedback is appreciated

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Card Design Competition 7.12 - Submission Topic

    This is my idea:

    Great advantage, but at what cost? You have te potential to gain up to 5 mana crystals without dying... But will it be worth it?

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition - Season 6 Finale Poll!

    The problem with mutanus is that it can be used by a non warlock card.

    For example by a priest stealing cards, or rogues. Mages with the kabal courier. Or any class with for example mind control tech and then bounce.

    If this card existed, it couldnt work like that, because you would need an icon and a name for every single combination (I believe there are 81 combinations total). I believe the card could be better designed...

    Anyway, it is a cool card nonetheless, and congratulate everyone for winning in this year, and my comment is in no way intended to offend, only to give a little useless opinion.

     

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Card Design Competition 6.18 - Submission Topic

    My Submission:

    Card

    Maybe the card is a bit underwhelming but I really like the reference and the quest idea, maybe an useful card in some kind of malygos rogue?.

    References: Razorpetal

    Meta References: This card(s) also reference the historical War of the Roses, and the Godzilla movies.

    Good luck to all!

    Posted in: Fan Creations
  • 10

    posted a message on Adventure Creation Competition - [PHASE I SUBMISSION]

    And now, for something completely different: A WOW based adventure!

    ...Wait, wait, this is no ordinary WOW adventure, for it is about:

    The Joys of Raiding!

    Introducing our host, The Raid Leader!

    Adventure mark

    Accompany him, and his raid, in an unforgettable adventure as they try to survive the deadly bosses, down the annoying adds, and above all else, have some fun get the Epic, Epic Loot.

    Every fight is a reference to raiding in the WOW universe, and the cards you get are a reference to that.


     

    What we will find in this adventure:

    Huntard cardHuntard's pet

    What would our raids be without at least ONE huntard? They pull mobs, spam raid chat with DPS meters and, avobe all else, have those annoying pets that target everything and make the tanks cry!

    Disclaimer: I main hunter in WOW.

     Reset

    When everything else goes wrong, nothing to do except try again! A weirder sap than can create a lot of value in any case.

    Stand in fire

    Know the mechanics, play around the enemy's attacks, else you get kicked.

     Expect to see more of this fun cards, for example Deadly Adds, Addons, and much, much more!


    And who is the final boss? The one and only reason this raid group fighting forward? It must be strong and evil, maybe DeathwingC'Thun?

    You are wrong, for the final boss is the most deadly, evil creature ever created:

    The Elevator Boss of Doom!

    Ele bossHero power 1Going up

    Who can forget the dreaded elevator boss? That thing (and all of it's incarnations) have killed more experienced raiders than Deathwing and the Lich King combined.

    The mechanic is simple: It alternates between the two hero powers at random. When it is down, no one can attack it without dying (You'll Fall!), you have to be patient and look for an opportunity to strike. Easier said than done, as the boss will be playing it's own cards too!

    I don't know if it will be the Absolute, Final boss, but it is my idea to show you what my "raiding adventure" idea is about.

    Don't forget to upvote!


     

    Note: This is not a troll entry, just a different kind of adventure, one that WOW players may find funny and relatable, which is my idea on the first place.

     

     

    Posted in: Fan Creations
  • 2

    posted a message on Class Creation Competition - Worlds Beyond Warcraft [Phase II Submission]

    Musician Class

    This is my entry, my custom class is that of the Musician, which uses terms and people from the real-life music world.

    The hero is Mozart, a classical composer. This class has no special Keywords, instead, it has a spell tribe (Like Secrets), which are called Aspects. Aspects are searched by your hero power, which adds one of these cards into your hand any time you want. Aspects are shuffled into your deck after being played, so you will never run out of cards nor aspects.

    The idea is to put as many aspects into your deck as you want: If you only put one, it is guaranteed to be drawn always by your hero power; If you put more, it is more RNG but you have more access to combos and answers.

    The class also has weapons, represented by musical instruments, and Legendaries represented by real life composers (hopefully next round).

    Rest of the cards:

     Explanations:

    Most of the cards are easy to understand, here are some explanations:

    Counterpoint: A card that snowballs. The first 3 times you use it is sup-bar and a great tempo loss, but then it starts to snowball, and give you stronger copies each time. Use with spell damage.

    Rest: I want this class to be able to play as a control class that is able to annoy your opponent. What better way than to fill your opponent's deck (and also yours) with trash?

    Piano: Exactly what happens when you get hit by a piano.

    Final Solo: Maybe as a OTK combo with piano above and piano tuner.

    Tempo Master: It is a metronome. An evil metronome.

     Edited: Because a random picture appeared in the middle of the text.

    Posted in: Fan Creations
  • 0

    posted a message on Guess the arena wins! Episode 2

     12 wins, you wouldn't have posted it otherwise...

    Posted in: The Arena
  • 8

    posted a message on Class Creation Competition - Worlds Beyond Warcraft [Phase I Submission]

    My Class

    Musician

    The Musician is my custom class, inspired in real life musicians and real life instruments/terms.

    It has no tribe, but it has a keyword, Aspect, for some spells (Aspects of Music). Aspects are spells that have a normal effect for their cost, but can be searched by your hero power, and are shuffled back into your deck when you use them. The idea is to have many of these aspect cards in every expansion and set, to add playstyles and options to this class.

    An aspect example:

    There would be more of these in later instances, the idea is to have 4-5 to choose for any deck.

    The rest of the cards, Weapons (Instruments), Minions and Legendaries (Great Composers) are exemplified here:

    The idea is to make a control-oriented class that is able to drive your opponent crazy with weird control (like the waltz one), or outright tempo (with the aspects).

    Posted in: Fan Creations
  • 2

    posted a message on Why does all Hearthstone artwork suck?

    Why didn't they even mention Frothing Berserker?? I think it's nice to see many styles on the HS cards, Kill Command is just a different style...

    Posted in: General Discussion
  • 9

    posted a message on New Card - Brann Bronzebeard

    Iron Juggernaut meta incoming!

    Posted in: Card Discussion
  • 12

    posted a message on Weekly Card Design Competition #35 - Submission Topic [Ended]

    My entry:

    It's time for some garrosh shenaningans!

    It is worded so Mad Scientist cannot be abused. You need to play this from your hand. Then you play reaally slow and turtly so you survive and win by this card's effect.

    Would definitely change Warrior and overall game meta.

    Beware of Kezan Mystic!

    Posted in: Fan Creations
  • 90

    posted a message on Weekly Card Design Competition #34 - Submission Topic [ENDED]

    This card:

    Added with some more discard mechanics, and it would become a staple in any kind of discard warlock deck.

    It is a battlecry, so it's effect persists even when the minion dies.

    Posted in: Fan Creations
  • 0

    posted a message on WARLORDS OF IRON - Complete Expansion! (125+ cards!)

    Wow, this expansion is really cool, nice work.. Can't wait to see neutrals...

    BTW, how did you manage to make a custom watermark? Did you have to painstakingly edit every single card, or is there a nice card creator somewhere that allows it?

    Posted in: Fan Creations
  • 1

    posted a message on Golden Pepe the neutral secret.

    It would completely break Ethereal Arcanist

    Posted in: Fan Creations
  • 9

    posted a message on Weekly Card Design Competition #31 - Submission Topic [CLOSED]

    Here's my entry:

    Basically, like an inverse mind control, only that you give a minion to your enemy, and you win a coin.

    Should be really niche and almost useless, but it is an interesting mechanic, which you could use to weaken your enemy, for example cards with perjudicial deathrattles, annoying efects, or global effects which you need to stay on the board.

    The most obvious use would be as an effective combo in mill rogue: you summon a fel reaver and then you give it to your opponent, use millions of cheap spells like spare parts, preparation, backstab, and even closing with sap. Effectively destroying 6+ cards on your opponent deck.

    Edit: Also, doomsayer for easy board clear

    Posted in: Fan Creations
  • To post a comment, please login or register a new account.