This deck gets dunked pretty hard in the D5 bracket. The card draw is inconsistent and takes so long against control you die to the combos, which makes Reno completely irrelevant. Although this is an interesting place for the Auctioneer, too much of the deck is built around it (so many useless tradeable tech cards).
A few picks just don't make any sense:
- Devout Dungeoneer: why? Cards that reduce cost ruin the quest and could take a potentially game-winning progression to a lack-luster turn. Should be replaced with a discover card like Entrapped Sorceress, Pandaren Importer.... At least then you might be able to discover a card in the 5-6 range (which are always the hardest)
- Rustrot Viper: pointless. Only 1 or two decks rely on a weapon to be useful, and they suck anyways. Replace with a discover card.
- Disarming Elemental: This is such a hopelessly bad card for a lot of reasons. This should be replaced with Blademaster Okani.
- Spice Bread Baker: Not sure what the point of this is. Should just use Najak Hexxen and at least have a tempo answer.
Getting rid of the techy trade cards makes this a little more predictable (unless your whole victory condition is getting the Auctioneer...)
Edit: I tried to make this dumpster fire work. It doesn't. No discover. Poor recovery. Bad board clear. When a deck instantly loses as soon as the opponent plays a Far Watch Post, it's hard to justify it's existence. Much rather have a traditional quest priest.
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I want to play this deck but I don't have some components. I'm missing Shadowcrafter Scabbs, Preparations, Far Watch Posts, Shadowsteps, the Rogue class, and the Hearthstone game. Can you suggest some replacements?