Had to craft a King Mukla to play this deck, but a 5/5 on turn 3 is such a huge tempo swing, I crafted it in gold! Aiming for the highest rank with this deck (rank 25), wish me luck!
If I'm not wrong, it's up to 14 entries according to the rules. So stockpiling won't actually get you more entries if you did the quests everyday during the event.
I pulled a Zola the Gorgon and Ixlid, Fungal Lord from packs not too long ago, and got Twig of the World Tree as my free legendary weapon at the beginning of the expansion, but I never thought they would be useful in a deck without some Kun the Forgotten King, Jungle Giants, and Malygos otk shenanigans (all three of which I don't have and really don't want to craft right now). The stars lined up for me so that I have all the cards to play this deck without spending a single dust, and it's fun to boot! Thanks for the deck, it's a blast when it works!
Doomerang does not make Kingsbane lose its enchantments. The deathrattle only refers to shuffling the weapon back into the deck; keeping the enchantments is by default, it doesn't matter that the weapon wasn't destroyed.
Hemet, Jungle Hunter destroys cards that cost less than 3 or less, Spider Ambush! costs 4 mana (although it is cast for free upon drawing it) so it wouldn't be destroyed. Not to say that the Hemet combo would be viable.
12
Had to craft a King Mukla to play this deck, but a 5/5 on turn 3 is such a huge tempo swing, I crafted it in gold! Aiming for the highest rank with this deck (rank 25), wish me luck!
0
If I'm not wrong, it's up to 14 entries according to the rules. So stockpiling won't actually get you more entries if you did the quests everyday during the event.
6
It's about time they patched the pirate...
0
Destroyer of Worlds
2
I pulled a Zola the Gorgon and Ixlid, Fungal Lord from packs not too long ago, and got Twig of the World Tree as my free legendary weapon at the beginning of the expansion, but I never thought they would be useful in a deck without some Kun the Forgotten King, Jungle Giants, and Malygos otk shenanigans (all three of which I don't have and really don't want to craft right now). The stars lined up for me so that I have all the cards to play this deck without spending a single dust, and it's fun to boot! Thanks for the deck, it's a blast when it works!
0
Twilight Geomancer
Gives another minion taunt
3
I got bored of standard so I decided to try wild and tried this deck. Now I feel dirty. Turn two Knife Juggler into turn 3 Ship's Cannon and Southsea Deckhand, pulling out Patches the Pirate, for a total of 7/7 stats and 7 damage to face off Knife Juggler and Ship's Cannon should not be allowed. As if that wasn't enough for the poor C'Thun druid, I followed up on turn 4 with Call to Arms, which first pulled another Knife Juggler (first, no less), another Southsea Deckhand, and a Righteous Protector as a taunt for good measure, adding another 4 pings off Knife Juggler and another 2 damage off Ship's Cannon.
I friended my opponent to apologize. He didn't accept my friend request.
2
Doomerang does not make Kingsbane lose its enchantments. The deathrattle only refers to shuffling the weapon back into the deck; keeping the enchantments is by default, it doesn't matter that the weapon wasn't destroyed.
5
Hemet, Jungle Hunter destroys cards that cost less than 3 or less, Spider Ambush! costs 4 mana (although it is cast for free upon drawing it) so it wouldn't be destroyed. Not to say that the Hemet combo would be viable.