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    posted a message on I love this expansion

    I'm having a ton of fun this expansion, both in standard and wild. In standard my mmr is low enough that I can actually play quest priest and win more than I lose with it and in wild quest druid and shadow priest are surprisingly viable and a lot of fun to play. 

    And yes, since this is a competitive game, I couldn't give a thimbful of jizz about my opponent's fun, mine is what matters and I'm having metric tons of it. Best expansion in the past few years, hands down.

    Posted in: General Discussion
  • 2

    posted a message on Absolute garbage expansion
    Quote from Carlsberg >>
    Quote from sPacEtiMe19 >>
    Quote from Lorgan >>

    I have been playing hearthstone since the start and had a lot of fun. But this really is by far the worst meta I have ever seen.

    "But but expansion have just been released"
    Yeah and I have played at every single release they ever made and meta have never been close to this toxic in any release ever before.

    There is just no interaction what so ever.
    I have no clue why they have pushed this combo meta but it is utter rubbish.
    First time I am ever considering quitting hearthstone.

     God just shut up these posts are so cringe.

    “I have played since release.” Check

    ”Worst meta I have ever seen.” Check

    ”No interaction whatsoever.” Check

    ”First time I am considering quitting.” Check

    Every damn cliche in the book on yet another rage post. 

     

     spotted the net decker

     Oh my, if it isn't johnny casual who thinks he should win with garbage homebrew decks against actual competitive decks.

    You only added to the clichées the other lad mentioned, incidentally.

    Posted in: General Discussion
  • 0

    posted a message on What needs to be done.

    I guess after you were downvoted into oblivion on reddit for these idiotic suggestions you decided to give hearthpwn a try.

    I mean, I get why, it'll get more traction here to be certain. Your suggestions are still mind-bogglingly dumb but hey, you do you.

    Posted in: General Discussion
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    posted a message on Wake up Blizzard. Wake up. You can't design things like this.

    Not a problem with the card at all, the issue is with animations that can't be sped up as blizz just doesn't want us to, for some reason.

    Posted in: General Discussion
  • 1

    posted a message on What Questline to craft?

    I personally wouldn't craft anything before the first round of nerfs. From my personal experience warlock quest is good both in standard (in the zoo shell, not the garbage pure questline shell) and in wild (it's just darkglare). In wild the most fun I've had is with quest shaman, it can burst down warlocks so fast it's actually hilarious. It's a really fun questline although it looks pretty meh in standard, sadly.

    Posted in: General Discussion
  • 1

    posted a message on worst expansion launch ever

    I'm personally having a blast, best expansion launch in a very long time. Cheers, grab some cheese with your whine.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from SwoxEE >>

    Mage is just stupid right now. They finish their quest by turn 6 every time. My last game I died from 30 health against a mage with 8 mana. Cmon, this is not fun. 0 cost cram session together with incanters flow drawing 4 cards is not balanced. Spell damage +3 for rest of the game, did the devs not know how powerful this is going to be? :/

     That's funny since most people here and elsewhere called the mage quest garbage and said it needed at least spell damage +5 to be viable.

    Posted in: General Discussion
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    posted a message on Quest Mage is unstoppable.

    Quest mage has a 49% wr in legend. If that's OP then wow, your standards for OP-ness are pathetic

     

    Quote from LivingOrganism >>
    Quote from Anarchy1 >>

    I wrote it in the warlock thread: if day one people claim 4-5 different decks are broken, they are a) probably wrong because it’s only 1 day and b) if 5 decks are op, none of them is - the general powerlevel changed. Fine with me. I wouldn’t have played this game for so many years if there was no power creep. The game feels different every year because new „unfair“ stuff is released.  

     Try Legends of Runeterra or Gwent, there is almost no powercreep and they always feel fresh. Probably because the developers are not pussies like Blizzard and actually change many cards regularly instead of "nerfing" 1-2 cards once in two months and calling it "huge balance changes".

     That's funny because whenever I go read runeterra fora there's literally always people whining about something. Strange how that is always the case, regardless of the game.

    Posted in: General Discussion
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    posted a message on Are you preorder some bundles?

    I have 20k gold, I don't really need to preorder anything

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2
    Quote from GGR1972 >>

    I know the devs have hardcore stroked to warlock........the cringe deck running 20 removals while gaining life until they get to their gay legendaries to end the game...is a fxcking joke.  Unless you're playing mage/priest and get lucky, you'll just watch your board get wiped again and again.

    And people here actually cry about aggro??!!  If you are losing to aggro in this meta, then you are just bad at the game.

     The warlock deck that's bottom tier 4 and loses to anything that isn't priest? That warlock deck?

    Maybe you're just bad at the game...?

    Posted in: General Discussion
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    posted a message on Elemental Shaman in the New No Minion Mage

    You people are incredible. This board before the miniset "why does shaman always suck does blizzard hate shaman, why can't shaman be good for once" and after the miniset "why is shaman always op does blizzard hate all other classes why can't shaman be bad for once".

    Posted in: General Discussion
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    posted a message on Am I taking crazy pills?
    Quote from Tyrant11305 >>

    Can I raise an issue that most seem to ignore? Anyone who says how easy it is for priest to heal up to 30 ignores the fact that you're the one doing nearly lethal damage to the priest, consistently, multiple times a game. How do you not see this as a problem? Priest heals like crazy because they have to!  They don't have the minion presence to stop you from nuking them in the face! No one, and I mean no one who specializes in Priest prefers to get hit in the face. Preventing the damage is preferable to mitigation, every single time. Since they can't stand up to your superior board by trading, they either clear or heal or both. 

     

    Tldr: Heal bad. But monstrous aggro damage worse. 

     

    Edit for emphasis: you aren't losing to Priest. Priest is SURVIVING YOU. With your damage output, you've killed them three times that match. I get that's annoying. Can't push through that final damage. I hear you. But imagine the Priest position.

     Uh...so how is that control warrior doesn't enrage anyone? It doesn't have any minions that stop anyone from nuking them in the face, the minions in control warrior decks are mostly meh, certainly not the kind of minions that an aggro/midrange deck see and goes "oh man, gotta trade into that". And yet, I hear no one complaining about control warrior...why? Could it be because they actually have an endgame and they don't just want to get damaged and armour up until the end of time? Could it be because they don't create 30 cards in addition to the 30 that start in their deck? Could it be that you know what to play around when you face them? And control warrior was tier 4 for all of the expansion and yet, with control priest nerfed it seems to have picked up some steam...I wonder why.

    Your statement that "priest has no minions that prevent you from nuking them in the face" is also, pre-nerf, woefully wrong, ignorant or both. If you were an aggro or a midrange deck you had to kill every single minion the priests put on the board because if you didn't, they'd apotheosis it (or find one with their 30.000 discover shenanigans) and your face damage would have been entirely for nothing. Which is a fairly large reason why they nerfed it (thankfully). Because yes, the play pattern is that an aggro deck generally doesn't care about minions that don't have taunt, I don't know why this is news to you but there you go. 

    It's also entirely normal for an aggro deck to be able to kill you two times over. Like, it's been a thing since beta so...welcome to hearthstone, I guess. Priests do nothing but sit on their hands, literally any deck should be able to kill them twice over since their only gameplan is to get hit, heal, discover 30 more cards and stall until fatigue (the game one, or the player one).

    And to the 5heads who call for priest as a class to be deleted (zeddy level of brain capacity there), priest is a problem class only in standard. Sure you'll find whiners who say brain-damaged things such as "nerf raza nerf big priest nerf reno jackson I can't go face bohooo" but both big priest and raza priest in wild are perfectly fine (possibly because they have an actual end game and they don't generate a few hundred extra cards at the blink of an eye...just speculation), the only mode priest is wholly unbearable in, is standard. This is fully on team 5 obviously, their rework for priest was probably the worst thing that happened to the game since baku and genn were introduced, and pairing that with the atrocious level of generation that was added in the year of the dragon...it was a complete shitshow. It took them over a year to understand they'd fucked up and they're apparently trying to fix things but we'll see how and if they'll be good enough at it...I'm not holding out too many hopes, personally.

    As a final point, priest isn't even close to being the class that's been nerfed the most in the history of hs. Like, the first ever nerf to a priest class card was in 2018...to raza. Rogues, druid, warriors and hunters had already been hit with multiple nerfs by that time. The entire list of priest nerfs is as follows: raza, shadow boxer (which...ok? I'd entirely forgotten about it), illucia, hysteria/alura (dual class cards, alura was never used in priest), renew, apotheosis. Priest is literally the least nerfed class in the history of the game and it's not even particularly close to anything else. Heck, demon hunter had more nerfs after the first week than priest has had in 7+ years. If there's a class that can complain about being nerfed time and time again, rogue can certainly have a say in that, or druid...priest lol, no.

    Posted in: General Discussion
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    posted a message on Weird nerfs

    Well that's the correct verb there, felt, because all three of these cards have been problematic for a while now. I wonder if renew and apotheosis were nerfed too harshly but I definitely understand why they'd rather err on that side (since the community gave them so much shit for nerfing palas too lightly the first time around). Priest can enjoy being tier 4 for a couple of weeks, warlock players have been there since the expansion came out, it can't be that bad :)

    Maybe gibberling will still be in token druid but just as a one of (it's not like you can't go off with the card, you just need to wait one more turn to do it) or maybe token druid will simply choose to go all-spell instead. 

    Posted in: General Discussion
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    posted a message on The Nozdormu push
    Quote from Inzan1ty >>

    Meh, why not just FORCE Nozdormu in every player's deckslots on the 15th of each month, unable to remove him from your decks for 24 hours only. Doubt that anybody would care, at least make Hearthstone a bit " funnier" for a day. But they don't even got the balls to do that, to not disturb the peace of your cry baby Karen's and (Male version) Karen's

     I'd heard stupid ideas and then there's this. This would stop the vast majority of hs players from playing the game entirely so I guess the kewl noz players would enjoy 10+ minutes queues instead.

    Posted in: General Discussion
  • 0

    posted a message on When is secret mage gonna be nerfed?
    Quote from LordCheesus >>
    Quote from Rank25GG >>

    Dont think it will ever get nerfed, Iksar once posted something on twitter that he played a lot of secret mage in wild and he loves that deck, couldnt find the excat tweet but something similar (https://www.reddit.com/r/hearthstone/comments/lhbcfp/dean_ayalas_community_qa_5_core_set_classic_arena/)
    So I assume, it will never get nerfed.

     Yup.

    If anything, Id suggest focusing on more "universal" problematic cards for the mage class itself. Such guilty cards include Sorc apprentice. Not used in secret mage but it's still a huge problem. For mage NO spells should really cost 0 mana with the insane amount of burst burn the class has available, especially in wild. 

    The common suggestion is to nerf Apprentice so it can't reduce a spell's cost below 1 mana, which I think would probably suffice. NErfing it to 3 or 4 mana cost wouldn't hurt my feelings either but I'd settle for limiting its spell cost reduction. 

    Flamewaker's another problem for wild. But that's an easier fix. All they have to do for him is switch his ability to hit random enemy minions instead of being able to ping face. 

    I agree that playing against secret mage is a pain in the ass but at the end of the day at that point its not the deck you hate playing against it's the whole Aggro style of game play itself. At this point simply teching against aggro styles would help this specific cause DRAMATICALLY. I play pure pally, and teched my deck against aggro. Now my deck basically feeds win off these secret mage guys. It's also great against face hunters and pirate warriors. 

     

     Curious that the only mage decks you want effectively deleted (because that's what'd happen to mozaki mage with that apprentice nerf - no idea why you want flamewanker nerfed tho since the deck is currently garbage) are decks that have a 70%+wr against your deck of choice, eh? 

    Posted in: General Discussion
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