• 2

    posted a message on Hallazeal the Ascended

    Keep him. There aren't too much good healing in this game, and this guy is prima heal with lightling storm. Elemental Destruction is an even bigger combo, but its an  epic and more situational unlike the first spell which is just great. 

    Posted in: Hallazeal the Ascended
  • 2

    posted a message on Soggoth the Slitherer

    Has anyone crafted this yet, or will you only use it if you get it in a pack? Wanted some big taunts for my warrior deck and I was using Sunwalker [/card] for a while. Its pritty sturdy. With [card]Bog Creeper out, I tried him instead. Since I was going to tha late game anyway, might as wll wait another turn to get an even bigger taunt, right? They both are weak to removal though, so if I could wait even longer, Soggoth the Slitherer seems pritty awesome.

    Haven't crafted him yet, but highly concidering it. It's between him, Yogg Sauron, Hogger, Doom of the Elwynn (and xaril the poisoned)

    Posted in: Soggoth the Slitherer
  • 4

    posted a message on Gormok the Impaler

    Its alot less tempting to craft TGT cards now indeed. Crafted Chillmaw recently and concidering this guy now. Did you end up crafting him?

    Posted in: Gormok the Impaler
  • 1

    posted a message on Leeroy Jenkins

    No good replacement. 

    Reckless Rocketeer is really simmilar, but it costs one more and has one less attack. If your planning on playing aggro, you wanna push a low curve. And if you want faceless shenanigans you wanna do the same + one less attack means 2 less if youre gonna copy it with Faceless Manipulator.


    I like Stormwind Knight, but he is quite different and quite bad, as he needs even more setup to be good.

    Posted in: Leeroy Jenkins
  • 2

    posted a message on Flamewreathed Faceless

    Why would you not put this in your shaman deck?

    Posted in: Flamewreathed Faceless
  • 22

    posted a message on Soggoth the Slitherer

    Even though this list may seam long this is everything you can do to get rith of him. This list basicly sums up how to get rith of any big minion, with the exception of directed spells. In other words I think Soggoth is solid as he is hard to remove, UNLESS you have a big board that can trade into him. So to stop this guy you need excactly:

    The Black Knight - you need him in the deck, in your hand, AND you need to not have used him on something else.
    Doomsayer - if you dont have a way of dealing with him.
    Destroy own Sylvanas - This counters ANY minion though, and can be randomly counterd by having other minions on the board.
    Deathwing - (But he counters anything but Sylvanas)
    A very big C'thun - Cant really be stopped by much either.
    Abusive Sargent + BGH - really?
    Spellbreaker or other silence - But that doesnt really deal with the 5/9 body

    Class removal:
    Freezing Trap - Counterd by Soggoth not attacking.
    Deadly Shot - Can be randomly counterd by having other minions on the board. (Who plays Deadly Shot anyway?
    Brawl - Can be counterd by having no other minions on the board.
    Enter the coliseum - Can be counterd by having no other minions on the board. (who plays Enter the Coliseum anyway?
    Equality + random or AoE damage - Counters anything
    Set his attack to 1 + Stampeding Kodo- Only relevant vs control paladin
    Keeper of uldaman + 3 damage
    Vanish or Kidnapper - But only postpones the problem, same with freeze AoE and random target freeze powers.
    Twisting Nether (or Doom!) - to remove one card? Fine by me
    Giant + Abusive Sargant + shadowflame - to remove one card? Fine by me :P
    Multiple AoEs - still fine by me.

    Posted in: Soggoth the Slitherer
  • 2

    posted a message on Chillmaw

    Nice. Chillmaw is crawling up my crafting list. Other contenders are Hogger, doom of elwynn, Shifter Zerus and Onyxia; but out of these I think Chillmaw is the most competitive one atm

    Posted in: Chillmaw
  • 3

    posted a message on [Video] Sigma's Dreamrattle Paladin! [Short guide included!]

    I wanted to make a deck with N'Zoth, the Corruptor and Chillmaw. Respawning a taunt can be really powerful, but there aren't many good deathrattle taunts in standard (aside from tirion). I never mananged to create a good deck though, but this looks promising!

    Posted in: [Video] Sigma's Dreamrattle Paladin! [Short guide included!]
  • 2

    posted a message on NumberSept's N'Zoth Paladin

    My thoughts on the revisions (Revision: 8):

    Psych-o-Tron keeps impressing me the more I play it. Double forbidden healing has been really handy to me though, so dont think the Earthen Ring would be enough. Now that you took him out as well Im afraid for my health :S Yet its often better to remove than to heal, I guess.

    Like the Kodo, best neutral 5 drop in the game imo. But I can see how 2 could get clunky.

    Never liked humility, but its probably better than I give it credit for. I like how you ditched the Twilight Summoners, at least running a second one is way too slow. Vs slow control it could be nice to Elise out the extra carddraw for fatigue as well as Ooze vs non-weapon classes. However, I think at least one MCT is great to have vs zoo, divine pala and shaman. It can also be good vs opposing N'zoth perhaps?

    Would personally go -1 humility - Elise for +1 MCT and 2nd forbidden healing. 

     

    Posted in: NumberSept's N'Zoth Paladin
  • 14

    posted a message on Soggoth the Slitherer

    Why the downvotes? Because I can''t spell?

    Posted in: Soggoth the Slitherer
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