ay, fun deck!
- Krewcify233
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Member for 7 years and 23 days
Last active Wed, Apr, 24 2024 12:17:30 -
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Manbarondenna posted a message on Deathratlle Rainbow DKPosted in: Deathratlle Rainbow DK -
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RogueToad posted a message on Control SargerasPosted in: Control SargerasAfter playing around a lot more with this deck, I see what you mean about the Watchers and I'm really enjoying them.
More importantly though, I REALLY like your recent changes to the deck. It counters the current meta pretty well. Thank you for sharing! : )
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RogueToad posted a message on Control SargerasPosted in: Control SargerasI know it's fun to play with new cards, but what's up with Watcher of the Sun ?
Granted I've only used it twice, but both times it gave me Paladin cards that were both useless. Maybe an Audio Amplifier could replace one of them since playing Lord Jaraxxus is SO much better when you're at 11 mana. What do you think?
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Rami018 posted a message on Discard CorpsetakerPosted in: Discard Corpsetakerseems good will give it a try.
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Yep i should probably give credit to him i wanted actually to put his name but i believe hes not a pro player im gonna put it in description so at least it does a little add for his deck , and for awnsering no i don't know who created it originaly but maybe it's him.
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hummm interesting , to me what's trash is your attitude.
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Hummm im happy to hear that man yeah for the Rustrot Viper i tought it could be good since this deck doesnt run taunts and most are control tools and warlock doesnt like much face weapon damages for free especify if Ignis weapon / Aggramar weapon from hunter or again theyr 6/2 weapon and starfish i tough could be decent about things that are inevitable and if you dont touch them it will result more face damages such as like mech stealth or amorphous slime of big warlock cause warlock get a lot of aoe but strugle against thoses two things , sometimes there too much unfairs things actualy against warlock that you need a bit of tech cards to me, but yeah thx again man for your feedbacks ;) .
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Yeah it's def interesting tough but Watcher of the Sun is healing and warlock never dislike it , considering the deck have Jarraxus and Sargeras too for the late game , and a 2 mana heal 6 is very strong and it give an holly spell witch could result even more healing or basicly geting a Shard of the Naaru priest card witch warlock love as well with all the clearing card he have , amplifier would be good for Jarraxus so you Jarraxus + 6/6 on the same turn for 11 mana but there is tour guide for that , thats a part why tour guide is in the deck , and the deck doesnt draw too much cause no space for scourge supply even if i dislike the card it's just 3 mana draw 2 basicly when backfire was better , there is the moovement who draw 6 but you won't have it everytime , so yeah it what i think but it's def a good idea man thx for your advices, if you plan to play the deck or try it , try my version once i would say and if you want to try a more lategame version put amplifier as said , but it would result maybe as a little bit lack of heal and ressource generation so your hand would be less significante against an aggro deck cause the deck turn around little action who maintain your hand size okay since mortal coil like draw and remove a thing and watcher heal + add some value , who balanced a little the deck since no draw cards beside movement.
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For thoses who say this is a bad card let me tell why it's not,it deal 3 damages to face or a minion it possibly kill a minion and set up 2 taunt 1/3,who are delaying possibly one and taunt in general is good for warlock to delaying face damages so,no.can be good in a control warlock just against aggro decks
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The demon Seed in a Neeru Warlock / Burn Warlock gonna be insane for fatigue cause on your fatigue turn you will be immune and your oppenent will take your fatigue damages in conditions of not geting the tamsin ull reward quest get Mutanus or something else,witch mean the shitty way to remove fatigue with Envoy Rustwix will be gone im happy,this future deck will be beating priest in fatigue for sure if you draw fast enought and don't get Ilucia Neeru or Tamsin of the quest,and btw will beat all other slow control match ups,but maybe not otks cause they will be no space for Tickatus i presume we will wount only in Altar of Fire
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Yes you want to have Murloc Tidecaller or Imprisoned Sungill, Fishflinger or Murgur Murgurgle/Murloc Tidehunter and last Underlight Angling Rod for having a 1,2,3 drop on curve,and if you are against a druid keep Toxfin cause it can be a big druid.
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This card is actually very good cause if you have nothing,no remouval,or a very bad hand ,you just shuffle the entire hand to get probably a way better hand,very very good card for me