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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    done

    Posted in: Players and Teams Discussion
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    posted a message on Which mini-set isn't coming back?

    hello.

     

    I have 2000 gold and no Mini-Set. I want to buy the sunken city Mini-set. But when the other Mini-Sets don’t come back, I rather buy one of those. Does someone know wich set will come back?

     

    thanks!

    Posted in: General Discussion
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    posted a message on Wild Seems To Be In Great Shape
    Quote from SirJohn13 >>

    Pirate Rogue is an efficient deck to climb from d5 to legend, but also a bit boring and one-dimensional. I assume once the make legend many players simply switch to more 'fun' decks

     agree. i have not much fun playing it. its missing a lot of fun elements like discover. but will prob. using it to reach diamond 5 for the reward-chest at the end of the month. its also pretty cheap to craft i think.

    Posted in: Wild Format
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    posted a message on Wild Seems To Be In Great Shape

    well depends on rank, server and time etc.

     

    server:

    i have a lot of fun/chill games on NA. euro has lot of unfinished/homebrew decks. asia is super agressive and meta.

     

    rank:

    asia has a lot of meta decks even early on, not realy fun if you have non-meta decks or missing lot of cards. NA/Euro has tons of different decks up to plat/dia. i like to play on EU/NA with my old/strong and new/weak account.

     

    diamond 5 till 1:

    well yeah, its the most toxic rank usually. casuals/weak players are not playing it. its full of strong aggro heavy meta decks. fighting it with weak/fun decks is frustrating. i mean people dont play for fun here, they want to go to legend.

     

    time (month):

    in the first days of the month, you have a lot of strong decks in lower ranks, cause auf reset. later on, its much more settled.

     

    time (day):

    i feel i face more agressive decks during the day and more chill/homebrew decks during the night.

     

    wild in general:

    i think its in an amazing shape. atleast for me, in platin rank with all kind of fun/meme/meta/aggro/otk decks (EU mainly). nerfing keal and quest warrior/hunter brought more variety imo.

    Posted in: Wild Format
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    posted a message on Immortal Prelate

    1. i wish midrange paladin wouldnt be so super expensive. i have like 15 legendarys for that deck ... and still missing like 4-5 to make it work. lol.

     

    2. an other idea was: combine it with murloc or mecha tribe.

    2.1. both of them have good early game.

    2.2. they also have insane card draw with Radar Detector and Tip the Scales. tip the scales is kinda expensive tho

    2.3. but i guess, adding prelate tech would make them to weak.

    Posted in: Card Discussion
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    posted a message on Immortal Prelate

    realy wierd. Whirlpool is designed to counter something like prelate. but you always keep the prelate on the board + buffs. the funny thing is, he even used 2 of those whirlpool cards. i guess a bug?

    Posted in: Card Discussion
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    posted a message on Immortal Prelate
    Quote from pentadrone >>

    Imprisoned Vilefiend seems like a great addition. Maybe Hold the Bridge could make it even better? For the rest the deck looks rly solid, and Lokholar the Ice Lord is good vs aggro.

    Priest will always be a pain though. I'd say you could go two options. Or you live with it and maybe use the deck in low ranks or go even more cycle heavy with Divine Favor combined with 1-cost minions. 1 copy of Gift of Luminance should be enough for this. You could use Murkwater Scribe into turn 3 Call to Arms if you want. 

     i tried Divine Favor like 6-7 times. and it was nearly always dead weight, cause you have so much cycle early on. and later on you want to keep some of your buff cards for the right moment. not sure if 1 drops can save it. maybe the 1/1 with taunt/devine shield and Vicious Slitherspear can help. i was crafting a pirate warrior and pirate rouge deck recently. the power lvl is so high, its scary. you need some decent synergy on top, to survive them with 1 drops. oh, and pulling 1 drops with call to arms is not the best. maybe a mix of strong 1 and 2 drops.

     

    Quote from TheNameForgotten >>

    Last I checked, you could do something very funny with these 3 cards and something that gives taunt: Immortal Prelate[card], [card]Da Undatakah, Silver Vanguard. You can make an Da Undatakah with taunt that shuffles a copy of itself back into your deck and the summons itself when it dies. The version it summons keeps enchantments. It becomes an unkillable taunt, (as long as it isn't silenced or something).

     i wish someone tried it recently. but most Da Undatakah decks i see are 2-3+ years old. and i think its realy realy hard to survive with those 2 slow cards currently.

    Posted in: Card Discussion
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    posted a message on Immortal Prelate

    ugh. i just found out that Psychic Scream will also ruin your buffs. together with mass dispell and all the other funny cards you can discover, im not even sure if i want to fight priest anymore with this deck.

    if you put only 1 prelate on the board, your tempo is way to slow.

    if you put 2 or even 3 on the board, you just get silenced. realy hard matchup. maybe you need to pressure as much as you can to have a smal chance

    Posted in: Card Discussion
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    posted a message on Immortal Prelate

    hi there! thanks for the reply. im having tons of fun with those Prelates. my winrate is like 50% at platin rank, not amazing, but better then expected. 

    1. Revive. Gift of Luminance vs Faceless Manipulator

    i crafted a second gift of luminance and i feel its working out better. the idea behind faceless manipulator was, to copy the high stats from prelate on top. but you usually dont have the time/mana to get the extra value. faceless manipulator also gets buffed from cariel, wich is kinda annoying.

    1.1. i tried Carnivorous Cube. you lose all attack/health stats and lifesteal/taunt. but you get 2 more prelates for 1 card. only worth against priest i guess. 

    2. Equality

    im using 1x equality and 1x lord barov now. i feel its enough. my hand feels less clunky now.

    3. Lifesteal combos with Lightforged Blessing

    you can copy lifesteal from prelate with gift of luminance. so you often have 1 charge for emergency for free. this 1 charge is often enough to carry me into late-game. 

    3.1. Lord Barov. his normal attack and area affect both steal life. realy solid against big bords 

    3.2. Imprisoned Vilefiend

    i realy realy like this card for now. it works with call to arms. it cant die randomly. you can use equality while its dormant. it has stats like a 4 mana card. realy helps with transition into mid-game. solid mana cheat. early on, you can often attack twice. esp. with lifesteal.

    super combo: you sometimes get swarmed early on. Ring of Courage and lifesteal on turn 4 can be a win-condition imo 

    3.3. Lokholar the Ice Lord

    with all the smal minions, you usually dont die early on. you fight for the board pretty often with like 10-20 health. i have not tested him a lot. but esp. with lifesteal, he looks amazing! 

    3.4. Drek'Thar vs Lokholar the Ice Lord

    2x call to arms and 1x drek thar is kinda to much imo. im also not happy when he pulls Alliance Bannerman, so an other plus for lokholar.

     

    4. Queen AzsharaCariel RoameBlademaster SamuroThe Leviathan

     

    they all look realy strong. i have azshara and cariel and want to try them. but i feel its realy hard to fit them in. im focused on cycle right now. maybe the transition to midrange is not that hard. will try later on. thanks for suggestions.

     

    5. Bloodmage Thalnos

    im not to happy with wild pyro for now. maybe thalnos works out better. thx

     

    Prelate 2
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    thats what im using for now.

     

    cheers!

    Posted in: Card Discussion
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    posted a message on Immortal Prelate

    hello. thank you a lot for the reply and helpfull tips. i tried to implement some of your suggestions and are currently playing with that:

    Prelate 2
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    2. what cards do you use to copy the prelate?

    2.a Desperate Stand was creating way to many copys. hard to cycle with and cant buff them reliable.

    2.b Gift of Luminance was better. the minion is 1/1, but thats ok. best use it on prelate that has taunt and/or lifesteal allready imo. realy hard to use against priest. cause you cant trade it after you copy it (cause of devine shield). so the priest can silence always 2 of your prelates. and they always have 2 Shard of the Naaru. what a pain.

    2.c i want to try zola. but need cut Drek'Thar then?

    2.d Faceless Manipulator seems like best. but its expensive with 5 mana

    1.b Lord Barov and 2x Equality are super sticky in my hand. for you too? maybe i was just lucky, that i dont need them.

    1.a have you tried both versions? 1. midrange and 2. low cost/cycle? drek that and call to arms seem strong but ill aim for midrange i think. for more options.

    thank you again. i have a lot of fun so far with the deck. cheers

     

     

    Posted in: Card Discussion
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    posted a message on Immortal Prelate

    hi there. i was crafting Lightforged Cariel and Lord Barov for a libram deck, and i cant get that "big + infinite" feeling. before crafting more cards, i wanted to ask here about: Immortal Prelate

    most decks I found are super old, so: you guys have any ideas wich interactions are still strong, which are too weak and which are new and useable. and how would you weight them? 

    1. Attack/health 10/10

    a 1 attack minion will not save you in the long run. but cariel (maybe polkelt to pull her) will give prelate enough stats in the long run. so you dont need many of those buffs? 

    2. Infinite value 9/10

    i like the idea that you have a constand stream of minions and that you are close to immune to fatique. desperate stand and gift of luminance ensure that enough prelates are available. does desperate stand make too many minions? how many copys do you aim for? 4-5? 

    3. Strongest Stats 9/10

    a lot of late-game decks dont care if you play like a 8/8 minion on turn 10+, so you want some extra buffs on it. while taunt/rush/lifesteal all look super good. i feel, you dont NEED all of them. how do you value buff cards in general?

    4. Taunt 5/10

    nice to have and sometimes super strong. but can be compensated with lifesteal/rush, if you dont get it. a single sunfury protector can buff 2 minions at once for 2 mana. dont need much more then 1-2 of them? 

    5. Rush 8/10

    having to much buff cards might be problematic, cause you missing removals. rush can somehow help with dangerous minions. broomstick is cheap and can buff many minions. but is not compatible with call to adventure? 

    6. Lifesteal 6/10

    against aggro, face damag and fatique very good. not that usefull against otk decks.

    1 copy of lightforged blessing is enough? 

    7. Card Draw 7/10

    ideally, you want like 3-4 prelates in you deck (?) buffed with taunt/rush etc. Cariel will buff attack/health later on, so you want to cycle your deck pretty fast? card draw on prelate itself? 

    7.1 Draw specific cards

    how do you feel about call to adventure and pokelt to draw your key cards? 

    8. Da Undatakah

    looks funny. love him. but to expensive? you rather want cariel from polkelt? 

    9. Secondary stats

    what about stats like: devine shield? maybe card draw? windfury? 

    10. Libram

    they will just full your hand later on. so not usefull? 

    11. Cariel vs Making Mummies vs Val'anyr

    the reborn paladin quest looks kinda funny. a lot of sticky minions to fight aggressive decks? but needs to many cards in deck? Valanyr scales harder with prelate, but doesnt offer the protection like cariels weapon. and those buff interactions looks like they lag the game. cariel is just to good for that deck?

     

    Thanks!

     

     

    Posted in: Card Discussion
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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Krausser#2905

    Region: EU

    Trade only: Yes

    done

    Posted in: Players and Teams Discussion
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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    done

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Krausser#2905

    Region: EU

    Trade only: Yes

    Posted in: Players and Teams Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Krausser#2905

    Region: EU

    Trade Only?: Yes

    DONE

    Posted in: Players and Teams Discussion
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