No one truly knows yet whether Shudderwock OTK decks are going to be a T1 deck. But one thing I think everyone can agree on is the animation takes waaaaaaay too long.
2. Even shaman will be the best midrange deck. The totems might be week but pumping 1 our every turn is hard to deal with. And Totem muncher (with 1 cost totems on curve) and the eel are very good. It also has hex.
3. Minion heavy Mage will be very, very good. So much value and card draw.
4. Best “Worgen” card will be the swift messenger.
Yes, we needed another Lackey prock...and another discovered Voidlord.
and spellstone proc.
With skull this should read “summon a demon next turn.” There’s enough powerful demons with skull that it doesn’t matter if you can’t get voidlord. Despicable dreadlord for instance. Even the vanilla infernal is just a 6/6 which is good.
I can see it’s possibilities, it’s stat line isn’t awful, and quite a few elementals especially for shaman create tokens but does it come too late in the game?
0
Yes because of Lifedrinker. It’s 3 damage to face that you can’t stop and has no rng to it.
0
No one truly knows yet whether Shudderwock OTK decks are going to be a T1 deck. But one thing I think everyone can agree on is the animation takes waaaaaaay too long.
Whats the solution for that?
2
Im going to try even shaman first. I think it has the chance to be very good because of the eel and totem muncher synergy.
1
1. Cube lock will dominate.
2. Even shaman will be the best midrange deck. The totems might be week but pumping 1 our every turn is hard to deal with. And Totem muncher (with 1 cost totems on curve) and the eel are very good. It also has hex.
3. Minion heavy Mage will be very, very good. So much value and card draw.
4. Best “Worgen” card will be the swift messenger.
5. Countess will be great.
1
A good pack filler for constructed.
0
Could be useful against greedy control decks which don’t play minions very much.
1
3
This should’ve been released multiple expansions ago imo. An actual good anti secret tech card.
Least this will be around for awhils
1
I can see it’s possibilities, it’s stat line isn’t awful, and quite a few elementals especially for shaman create tokens but does it come too late in the game?
8
These growing cards just don’t work anymore. Too slow
6
Seems bad. +2 mana for +2 damage.
0
One problem with this is it’d be easy for your opponent to mill you
0
Only positive to this is bestial wrath synergy
2
Did Warlock really need more anti aggro tools?
1
Really good for keeping the elemental train going. Which is one of the hardest things about ele shaman because of poor card draw.
Also works in even shaman.