They should nerf it to "make your spells cost (1) less but no less then (1) it'd still be a strong effect but wouldn't be cancerous in tavern brawls or in OTK decks
- KoprQ
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TimeToOilUp posted a message on Sorcerer's ApprenticePosted in: Sorcerer's Apprentice -
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UserNamesAlltaken posted a message on Ramp Druid [RANK 1 LEGEND EU]Posted in: Ramp Druid [RANK 1 LEGEND EU]Those deck names though. +1 just for that
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EeveeRain posted a message on Beckoner of EvilPosted in: Beckoner of EvilThe card art is brilliant!
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frzhrt834 posted a message on Anub'ar AmbusherPosted in: Anub'ar AmbusherYou don't get it... he likes THEM ALL!
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As a Wild player, i really appreciate nerfs to both pirate decks and Raza Priest. I guess we will see if Blizzard decides Jade Druid or Cubelock are also a problem in the future.
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After the nerf this has seen 0 play. Interesting change that could be made in my opinion is make it cost 1 less for each damage your hero has taken this game (since the card text kinda implies that, despite not working that way).
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Well, we all know what will get nerfed: Shield Slam and Lightning Storm because balance.
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Does Monsanto represent some kind of agricultural company focused on GMOs and chemicals?
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So Rogue players just want broken stuff?
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Still good.
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Some Wild love.
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Single handedly completed Priest quest for me. Certainly worth picking.
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Totally forgot i have that card, gonna try him in the new expansion for sure!
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Surprised it wasn't mentioned here - flavor text is a reference to The Terminator.